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package arbo
import (
"bytes"
"fmt"
"math"
"runtime"
"sort"
"sync"
"github.com/iden3/go-merkletree/db"
)
/*
AddBatch design
===============
CASE A: Empty Tree --> if tree is empty (root==0)
=================================================
- Build the full tree from bottom to top (from all the leaf to the root)
CASE B: ALMOST CASE A, Almost empty Tree --> if Tree has numLeafs < minLeafsThreshold
==============================================================================
- Get the Leafs (key & value) (iterate the tree from the current root getting
the leafs)
- Create a new empty Tree
- Do CASE A for the new Tree, giving the already existing key&values (leafs)
from the original Tree + the new key&values to be added from the AddBatch call
R R
/ \ / \
A * / \
/ \ / \
B C * *
/ | / \
/ | / \
/ | / \
L: A B G D
/ \
/ \
/ \
C *
/ \
/ \
/ \
... ... (nLeafs < minLeafsThreshold)
CASE C: ALMOST CASE B --> if Tree has few Leafs (but numLeafs>=minLeafsThreshold)
==============================================================================
- Use A, B, G, F as Roots of subtrees
- Do CASE B for each subtree
- Then go from L to the Root
R
/ \
/ \
/ \
* *
/ | / \
/ | / \
/ | / \
L: A B G D
/ \
/ \
/ \
C *
/ \
/ \
/ \
... ... (nLeafs >= minLeafsThreshold)
CASE D: Already populated Tree
==============================
- Use A, B, C, D as subtree
- Sort the Keys in Buckets that share the initial part of the path
- For each subtree add there the new leafs
R
/ \
/ \
/ \
* *
/ | / \
/ | / \
/ | / \
L: A B C D
/\ /\ / \ / \
... ... ... ... ... ...
CASE E: Already populated Tree Unbalanced
=========================================
- Need to fill M1 and M2, and then will be able to use CASE D
- Search for M1 & M2 in the inputed Keys
- Add M1 & M2 to the Tree
- From here can use CASE D
R
/ \
/ \
/ \
* *
| \
| \
| \
L: M1 * M2 * (where M1 and M2 are empty)
/ | /
/ | /
/ | /
A * *
/ \ | \
/ \ | \
/ \ | \
B * * C
/ \ |\
... ... | \
| \
D E
Algorithm decision
==================
- if nLeafs==0 (root==0): CASE A
- if nLeafs<minLeafsThreshold: CASE B
- if nLeafs>=minLeafsThreshold && (nLeafs/nBuckets) < minLeafsThreshold: CASE C
- else: CASE D & CASE E
- Multiple tree.Add calls: O(n log n)
- Used in: cases A, B, C
- Tree from bottom to top: O(log n)
- Used in: cases D, E
*/
const (
minLeafsThreshold = 100 // nolint:gomnd // TMP WIP this will be autocalculated
)
// AddBatchOpt is the WIP implementation of the AddBatch method in a more
// optimized approach.
func (t *Tree) AddBatchOpt(keys, values [][]byte) ([]int, error) {
t.updateAccessTime()
t.Lock()
defer t.Unlock()
// TODO if len(keys) is not a power of 2, add padding of empty
// keys&values. Maybe when len(keyvalues) is not a power of 2, cut at
// the biggest power of 2 under the len(keys), add those 2**n key-values
// using the AddBatch approach, and then add the remaining key-values
// using tree.Add.
kvs, err := t.keysValuesToKvs(keys, values)
if err != nil {
return nil, err
}
t.tx, err = t.db.NewTx() // TODO add t.tx.Commit()
if err != nil {
return nil, err
}
// TODO if nCPU is not a power of two, cut at the highest power of two
// under nCPU
nCPU := runtime.NumCPU()
l := int(math.Log2(float64(nCPU)))
// CASE A: if nLeafs==0 (root==0)
if bytes.Equal(t.root, t.emptyHash) {
// if len(kvs) is not a power of 2, cut at the bigger power
// of two under len(kvs), build the tree with that, and add
// later the excedents
kvsP2, kvsNonP2 := cutPowerOfTwo(kvs)
invalids, err := t.buildTreeBottomUp(nCPU, kvsP2)
if err != nil {
return nil, err
}
for i := 0; i < len(kvsNonP2); i++ {
err = t.add(0, kvsNonP2[i].k, kvsNonP2[i].v)
if err != nil {
invalids = append(invalids, kvsNonP2[i].pos)
}
}
return invalids, nil
}
// CASE B: if nLeafs<nBuckets
nLeafs, err := t.GetNLeafs()
if err != nil {
return nil, err
}
if nLeafs < minLeafsThreshold { // CASE B
invalids, excedents, err := t.caseB(0, kvs)
if err != nil {
return nil, err
}
// add the excedents
for i := 0; i < len(excedents); i++ {
err = t.add(0, excedents[i].k, excedents[i].v)
if err != nil {
invalids = append(invalids, excedents[i].pos)
}
}
return invalids, nil
}
// CASE C: if nLeafs>=minLeafsThreshold && (nLeafs/nBuckets) < minLeafsThreshold
// available parallelization, will need to be a power of 2 (2**n)
var excedents []kv
if nLeafs >= minLeafsThreshold && (nLeafs/nCPU) < minLeafsThreshold {
// TODO move to own function
// 1. go down until level L (L=log2(nBuckets))
keysAtL, err := t.getKeysAtLevel(l + 1)
if err != nil {
return nil, err
}
buckets := splitInBuckets(kvs, nCPU)
// 2. use keys at level L as roots of the subtrees under each one
var subRoots [][]byte
// TODO parallelize
for i := 0; i < len(keysAtL); i++ {
bucketTree := Tree{tx: t.tx, db: t.db, maxLevels: t.maxLevels,
hashFunction: t.hashFunction, root: keysAtL[i]}
// 3. and do CASE B for each
_, bucketExcedents, err := bucketTree.caseB(l, buckets[i])
if err != nil {
return nil, err
}
excedents = append(excedents, bucketExcedents...)
subRoots = append(subRoots, bucketTree.root)
}
// 4. go upFromKeys from the new roots of the subtrees
newRoot, err := t.upFromKeys(subRoots)
if err != nil {
return nil, err
}
t.root = newRoot
var invalids []int
for i := 0; i < len(excedents); i++ {
// Add until the level L
err = t.add(0, excedents[i].k, excedents[i].v)
if err != nil {
invalids = append(invalids, excedents[i].pos) // TODO WIP
}
}
return invalids, nil
}
// CASE D
if true { // TODO enter in CASE D if len(keysAtL)=nCPU, if not, CASE E
return t.caseD(nCPU, l, kvs)
}
// TODO store t.root into DB
// TODO update NLeafs from DB
return nil, fmt.Errorf("UNIMPLEMENTED")
}
func (t *Tree) caseB(l int, kvs []kv) ([]int, []kv, error) {
// get already existing keys
aKs, aVs, err := t.getLeafs(t.root)
if err != nil {
return nil, nil, err
}
aKvs, err := t.keysValuesToKvs(aKs, aVs)
if err != nil {
return nil, nil, err
}
// add already existing key-values to the inputted key-values
kvs = append(kvs, aKvs...)
// proceed with CASE A
sortKvs(kvs)
// cutPowerOfTwo, the excedent add it as normal Tree.Add
kvsP2, kvsNonP2 := cutPowerOfTwo(kvs)
invalids, err := t.buildTreeBottomUpSingleThread(kvsP2)
if err != nil {
return nil, nil, err
}
// return the excedents which will be added at the full tree at the end
return invalids, kvsNonP2, nil
}
func (t *Tree) caseD(nCPU, l int, kvs []kv) ([]int, error) {
fmt.Println("CASE D", nCPU)
keysAtL, err := t.getKeysAtLevel(l + 1)
if err != nil {
return nil, err
}
buckets := splitInBuckets(kvs, nCPU)
var subRoots [][]byte
var invalids []int
for i := 0; i < len(keysAtL); i++ {
bucketTree := Tree{tx: t.tx, db: t.db, maxLevels: t.maxLevels, // maxLevels-l
hashFunction: t.hashFunction, root: keysAtL[i]}
for j := 0; j < len(buckets[i]); j++ {
if err = bucketTree.add(l, buckets[i][j].k, buckets[i][j].v); err != nil {
fmt.Println("failed", buckets[i][j].k[:4])
panic(err)
// invalids = append(invalids, buckets[i][j].pos)
}
}
subRoots = append(subRoots, bucketTree.root)
}
newRoot, err := t.upFromKeys(subRoots)
if err != nil {
return nil, err
}
t.root = newRoot
return invalids, nil
}
func splitInBuckets(kvs []kv, nBuckets int) [][]kv {
buckets := make([][]kv, nBuckets)
// 1. classify the keyvalues into buckets
for i := 0; i < len(kvs); i++ {
pair := kvs[i]
// bucketnum := keyToBucket(pair.k, nBuckets)
bucketnum := keyToBucket(pair.keyPath, nBuckets)
buckets[bucketnum] = append(buckets[bucketnum], pair)
}
return buckets
}
// TODO rename in a more 'real' name (calculate bucket from/for key)
func keyToBucket(k []byte, nBuckets int) int {
nLevels := int(math.Log2(float64(nBuckets)))
b := make([]int, nBuckets)
for i := 0; i < nBuckets; i++ {
b[i] = i
}
r := b
mid := len(r) / 2 //nolint:gomnd
for i := 0; i < nLevels; i++ {
if int(k[i/8]&(1<<(i%8))) != 0 {
r = r[mid:]
mid = len(r) / 2 //nolint:gomnd
} else {
r = r[:mid]
mid = len(r) / 2 //nolint:gomnd
}
}
return r[0]
}
type kv struct {
pos int // original position in the array
keyPath []byte
k []byte
v []byte
}
// compareBytes compares byte slices where the bytes are compared from left to
// right and each byte is compared by bit from right to left
func compareBytes(a, b []byte) bool {
// WIP
for i := 0; i < len(a); i++ {
for j := 0; j < 8; j++ {
aBit := a[i] & (1 << j)
bBit := b[i] & (1 << j)
if aBit > bBit {
return false
} else if aBit < bBit {
return true
}
}
}
return false
}
// sortKvs sorts the kv by path
func sortKvs(kvs []kv) {
sort.Slice(kvs, func(i, j int) bool {
return compareBytes(kvs[i].keyPath, kvs[j].keyPath)
})
}
func (t *Tree) keysValuesToKvs(ks, vs [][]byte) ([]kv, error) {
if len(ks) != len(vs) {
return nil, fmt.Errorf("len(keys)!=len(values) (%d!=%d)",
len(ks), len(vs))
}
kvs := make([]kv, len(ks))
for i := 0; i < len(ks); i++ {
keyPath := make([]byte, t.hashFunction.Len())
copy(keyPath[:], ks[i])
kvs[i].pos = i
kvs[i].keyPath = ks[i]
kvs[i].k = ks[i]
kvs[i].v = vs[i]
}
return kvs, nil
}
/*
func (t *Tree) kvsToKeysValues(kvs []kv) ([][]byte, [][]byte) {
ks := make([][]byte, len(kvs))
vs := make([][]byte, len(kvs))
for i := 0; i < len(kvs); i++ {
ks[i] = kvs[i].k
vs[i] = kvs[i].v
}
return ks, vs
}
*/
// buildTreeBottomUp splits the key-values into n Buckets (where n is the number
// of CPUs), in parallel builds a subtree for each bucket, once all the subtrees
// are built, uses the subtrees roots as keys for a new tree, which as result
// will have the complete Tree build from bottom to up, where until the
// log2(nCPU) level it has been computed in parallel.
func (t *Tree) buildTreeBottomUp(nCPU int, kvs []kv) ([]int, error) {
buckets := splitInBuckets(kvs, nCPU)
subRoots := make([][]byte, nCPU)
invalidsInBucket := make([][]int, nCPU)
txs := make([]db.Tx, nCPU)
var wg sync.WaitGroup
wg.Add(nCPU)
for i := 0; i < nCPU; i++ {
go func(cpu int) {
sortKvs(buckets[cpu])
var err error
txs[cpu], err = t.db.NewTx()
if err != nil {
panic(err) // TODO
}
bucketTree := Tree{tx: txs[cpu], db: t.db, maxLevels: t.maxLevels,
hashFunction: t.hashFunction, root: t.emptyHash}
currInvalids, err := bucketTree.buildTreeBottomUpSingleThread(buckets[cpu])
if err != nil {
panic(err) // TODO
}
invalidsInBucket[cpu] = currInvalids
subRoots[cpu] = bucketTree.root
wg.Done()
}(i)
}
wg.Wait()
newRoot, err := t.upFromKeys(subRoots)
if err != nil {
return nil, err
}
t.root = newRoot
var invalids []int
for i := 0; i < len(invalidsInBucket); i++ {
invalids = append(invalids, invalidsInBucket[i]...)
}
return invalids, err
}
// buildTreeBottomUpSingleThread builds the tree with the given []kv from bottom
// to the root. keys & values must be sorted by path, and the array ks must be
// length multiple of 2
func (t *Tree) buildTreeBottomUpSingleThread(kvs []kv) ([]int, error) {
// TODO check that log2(len(leafs)) < t.maxLevels, if not, maxLevels
// would be reached and should return error
var invalids []int
// build the leafs
leafKeys := make([][]byte, len(kvs))
for i := 0; i < len(kvs); i++ {
// TODO handle the case where Key&Value == 0
leafKey, leafValue, err := newLeafValue(t.hashFunction, kvs[i].k, kvs[i].v)
if err != nil {
// return nil, err
invalids = append(invalids, kvs[i].pos)
}
// store leafKey & leafValue to db
if err := t.tx.Put(leafKey, leafValue); err != nil {
// return nil, err
invalids = append(invalids, kvs[i].pos)
}
leafKeys[i] = leafKey
}
r, err := t.upFromKeys(leafKeys)
if err != nil {
return invalids, err
}
t.root = r
return invalids, nil
}
// keys & values must be sorted by path, and the array ks must be length
// multiple of 2
func (t *Tree) upFromKeys(ks [][]byte) ([]byte, error) {
if len(ks) == 1 {
return ks[0], nil
}
var rKs [][]byte
for i := 0; i < len(ks); i += 2 {
// TODO handle the case where Key&Value == 0
k, v, err := newIntermediate(t.hashFunction, ks[i], ks[i+1])
if err != nil {
return nil, err
}
// store k-v to db
if err = t.tx.Put(k, v); err != nil {
return nil, err
}
rKs = append(rKs, k)
}
return t.upFromKeys(rKs)
}
func (t *Tree) getLeafs(root []byte) ([][]byte, [][]byte, error) {
var ks, vs [][]byte
err := t.iter(root, func(k, v []byte) {
if v[0] != PrefixValueLeaf {
return
}
leafK, leafV := readLeafValue(v)
ks = append(ks, leafK)
vs = append(vs, leafV)
})
return ks, vs, err
}
func (t *Tree) getKeysAtLevel(l int) ([][]byte, error) {
var keys [][]byte
err := t.iterWithStop(t.root, 0, func(currLvl int, k, v []byte) bool {
if currLvl == l {
keys = append(keys, k)
}
if currLvl >= l {
return true // to stop the iter from going down
}
return false
})
return keys, err
}
// cutPowerOfTwo returns []kv of length that is a power of 2, and a second []kv
// with the extra elements that don't fit in a power of 2 length
func cutPowerOfTwo(kvs []kv) ([]kv, []kv) {
x := len(kvs)
if (x & (x - 1)) != 0 {
p2 := highestPowerOfTwo(x)
return kvs[:p2], kvs[p2:]
}
return kvs, nil
}
func highestPowerOfTwo(n int) int {
res := 0
for i := n; i >= 1; i-- {
if (i & (i - 1)) == 0 {
res = i
break
}
}
return res
}
// func computeSimpleAddCost(nLeafs int) int {
// // nLvls 2^nLvls
// nLvls := int(math.Log2(float64(nLeafs)))
// return nLvls * int(math.Pow(2, float64(nLvls)))
// }
//
// func computeBottomUpAddCost(nLeafs int) int {
// // 2^nLvls * 2 - 1
// nLvls := int(math.Log2(float64(nLeafs)))
// return (int(math.Pow(2, float64(nLvls))) * 2) - 1
// }