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  1. /*
  2. Copyright 2018 0KIMS association.
  3. This file is part of circom (Zero Knowledge Circuit Compiler).
  4. circom is a free software: you can redistribute it and/or modify it
  5. under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 3 of the License, or
  7. (at your option) any later version.
  8. circom is distributed in the hope that it will be useful, but WITHOUT
  9. ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
  10. or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
  11. License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with circom. If not, see <https://www.gnu.org/licenses/>.
  14. */
  15. include "comparators.circom";
  16. include "aliascheck.circom";
  17. template Num2Bits(n) {
  18. signal input in;
  19. signal output out[n];
  20. var lc1=0;
  21. for (var i = 0; i<n; i++) {
  22. out[i] <-- (in >> i) & 1;
  23. out[i] * (out[i] -1 ) === 0;
  24. lc1 += out[i] * 2**i;
  25. }
  26. lc1 === in;
  27. }
  28. template Num2Bits_strict() {
  29. signal input in;
  30. signal output out[254];
  31. component aliasCheck = AliasCheck();
  32. component n2b = Num2Bits(254);
  33. in ==> n2b.in;
  34. for (var i=0; i<254; i++) {
  35. n2b.out[i] ==> out[i];
  36. n2b.out[i] ==> aliasCheck.in[i];
  37. }
  38. }
  39. template Bits2Num(n) {
  40. signal input in[n];
  41. signal output out;
  42. var lc1=0;
  43. for (var i = 0; i<n; i++) {
  44. lc1 += in[i] * 2**i;
  45. }
  46. lc1 ==> out;
  47. }
  48. template Bits2Num_strict() {
  49. signal input in[n];
  50. signal output out;
  51. component aliasCheck = AliasCheck();
  52. component b2n = Bits2Num(254);
  53. for (var i=0; i<254; i++) {
  54. in[i] ==> b2n.in[i];
  55. in[i] ==> aliasCheck.in[i];
  56. }
  57. b2n.out ==> out;
  58. }
  59. template Num2BitsNeg(n) {
  60. signal input in;
  61. signal output out[n];
  62. var lc1=0;
  63. component isZero;
  64. isZero = IsZero();
  65. var neg = n == 0 ? 0 : 2**n - in;
  66. for (var i = 0; i<n; i++) {
  67. out[i] <-- (neg >> i) & 1;
  68. out[i] * (out[i] -1 ) === 0;
  69. lc1 += out[i] * 2**i;
  70. }
  71. in ==> isZero.in;
  72. lc1 + isZero.out * 2**n === 2**n - in;
  73. }