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include "montgomery.circom"; include "mux3.circom"; include "babyjub.circom";
template Window4() { signal input in[4]; signal input base[2]; signal output out[2]; signal output out8[2]; // Returns 8*Base (To be linked)
component mux = MultiMux3(2);
mux.s[0] <== in[0]; mux.s[1] <== in[1]; mux.s[2] <== in[2];
component dbl2 = MontgomeryDouble(); component adr3 = MontgomeryAdd(); component adr4 = MontgomeryAdd(); component adr5 = MontgomeryAdd(); component adr6 = MontgomeryAdd(); component adr7 = MontgomeryAdd(); component adr8 = MontgomeryAdd();
// in[0] -> 1*BASE
mux.c[0][0] <== base[0]; mux.c[1][0] <== base[1];
// in[1] -> 2*BASE dbl2.in[0] <== base[0]; dbl2.in[1] <== base[1]; mux.c[0][1] <== dbl2.out[0]; mux.c[1][1] <== dbl2.out[1];
// in[2] -> 3*BASE adr3.in1[0] <== base[0]; adr3.in1[1] <== base[1]; adr3.in2[0] <== dbl2.out[0]; adr3.in2[1] <== dbl2.out[1]; mux.c[0][2] <== adr3.out[0]; mux.c[1][2] <== adr3.out[1];
// in[3] -> 4*BASE adr4.in1[0] <== base[0]; adr4.in1[1] <== base[1]; adr4.in2[0] <== adr3.out[0]; adr4.in2[1] <== adr3.out[1]; mux.c[0][3] <== adr4.out[0]; mux.c[1][3] <== adr4.out[1];
// in[4] -> 5*BASE adr5.in1[0] <== base[0]; adr5.in1[1] <== base[1]; adr5.in2[0] <== adr4.out[0]; adr5.in2[1] <== adr4.out[1]; mux.c[0][4] <== adr5.out[0]; mux.c[1][4] <== adr5.out[1];
// in[5] -> 6*BASE adr6.in1[0] <== base[0]; adr6.in1[1] <== base[1]; adr6.in2[0] <== adr5.out[0]; adr6.in2[1] <== adr5.out[1]; mux.c[0][5] <== adr6.out[0]; mux.c[1][5] <== adr6.out[1];
// in[6] -> 7*BASE adr7.in1[0] <== base[0]; adr7.in1[1] <== base[1]; adr7.in2[0] <== adr6.out[0]; adr7.in2[1] <== adr6.out[1]; mux.c[0][6] <== adr7.out[0]; mux.c[1][6] <== adr7.out[1];
// in[7] -> 8*BASE adr8.in1[0] <== base[0]; adr8.in1[1] <== base[1]; adr8.in2[0] <== adr7.out[0]; adr8.in2[1] <== adr7.out[1]; mux.c[0][7] <== adr8.out[0]; mux.c[1][7] <== adr8.out[1];
out8[0] <== adr8.out[0]; out8[1] <== adr8.out[1];
out[0] <== mux.out[0]; out[1] <== - mux.out[1]*2*in[3] + mux.out[1]; // Negate y if in[3] is one }
template Segment(nWindows) { signal input in[nWindows*4]; signal input base[2]; signal output out[2];
var i; var j;
// Convert the base to montgomery
component e2m = Edwards2Montgomery(); e2m.in[0] <== base[0]; e2m.in[1] <== base[1];
component windows[nWindows]; component doublers1[nWindows-1]; component doublers2[nWindows-1]; component adders[nWindows-1]; for (i=0; i<nWindows; i++) { windows[i] = Window4(); if (i==0) { windows[i].base[0] <== e2m.out[0]; windows[i].base[1] <== e2m.out[1]; } else { doublers1[i-1] = MontgomeryDouble(); doublers2[i-1] = MontgomeryDouble(); doublers1[i-1].in[0] <== windows[i-1].out8[0]; doublers1[i-1].in[1] <== windows[i-1].out8[1]; doublers2[i-1].in[0] <== doublers1[i-1].out[0]; doublers2[i-1].in[1] <== doublers1[i-1].out[1];
windows[i].base[0] <== doublers2[i-1].out[0]; windows[i].base[1] <== doublers2[i-1].out[1];
adders[i-1] = MontgomeryAdd(); if (i==1) { adders[i-1].in1[0] <== windows[0].out[0]; adders[i-1].in1[1] <== windows[0].out[1]; } else { adders[i-1].in1[0] <== adders[i-2].out[0]; adders[i-1].in1[1] <== adders[i-2].out[1]; } adders[i-1].in2[0] <== windows[i].out[0]; adders[i-1].in2[1] <== windows[i].out[1]; } for (j=0; j<4; j++) { windows[i].in[j] <== in[4*i+j]; } }
component m2e = Montgomery2Edwards();
if (nWindows > 1) { m2e.in[0] <== adders[nWindows-2].out[0]; m2e.in[1] <== adders[nWindows-2].out[1]; } else { m2e.in[0] <== windows[0].out[0]; m2e.in[1] <== windows[0].out[1]; }
out[0] <== m2e.out[0]; out[1] <== m2e.out[1]; }
template Pedersen(n) { signal input in[n]; signal output out[2];
var BASE = [ [7889815880984390413826091016397158135734961432619494935997950708325418623781,8846020814737052626835496416415322522216827521798085437978304928900248828704], [12932435660254426850246080929365951045207624124386035886549006330955720993567,15876660444082442781217588393435527739441124986236154572507597829115005542086], [2482397177297734131621151094340467680859038448217226675361423673093734165962,10039279516804305991696249700635360957313934801940294703211894781106216299926], [17157815998940296936592098789990444736073034804807810484873853349962905015352,6488208869655503622669430389521947006738035600928015942696596112432120303604], [264004460746169389447419243214191481604172623204375600962322511417379874376,2415858116338771134001541482988382151008857516531390792628421155957250972277], [4135925743285698117252356077971179769271452015650275231796007492648697405139,10188226868678337759614729372197905253307539893323271103976079007344248400845], [1774758779250924961062140611815304699163957993414252473010092444201412186500,4347026286058522695608532575722049241297833321096891696953943795644684841805], [7879866447646097585900946926276218605564915618236971624614091698429769712458,2093592432852088858177276030443845730480437238346603396739626046140688969347], [8298560996095230984182228319122592575131718101813938808256495049817179791777,1767915891871602626938298102360238720016341966012238026281701463959008338852], [10415885340847357003805466620366840573458521568359796855704531856219635265921,3432650026491357206165099540731361444311747596326968441647905394914712226413] ]
var nSegments = ((n-1)\200)+1;
component segments[nSegments];
var i; var j; var nBits; var nWindows; for (i=0; i<nSegments; i++) { nBits = (i == (nSegments-1)) ? n - (nSegments-1)*200 : 200; nWindows = ((nBits - 1)\4)+1; segments[i] = Segment(nWindows); segments[i].base[0] <== BASE[i][0]; segments[i].base[1] <== BASE[i][1]; for (j = 0; j<nBits; j++) { segments[i].in[j] <== in[i*200+j]; } // Fill padding bits for (j = nBits; j < nWindows*4; j++) { segments[i].in[j] <== 0; } }
component adders[nSegments-1];
for (i=0; i<nSegments-1; i++) { adders[i] = BabyAdd(); if (i==0) { adders[i].x1 <== segments[0].out[0]; adders[i].y1 <== segments[0].out[1]; adders[i].x2 <== segments[1].out[0]; adders[i].y2 <== segments[1].out[1]; } else { adders[i].x1 <== adders[i-1].xout; adders[i].y1 <== adders[i-1].xout; adders[i].x2 <== segments[i+1].out[0]; adders[i].y2 <== segments[i+1].out[1]; } }
/* coponent packPoint = PackPoint();
if (nSegments>1) { packPoint.in[0] <== adders[nSegments-2].xout; packPoint.in[1] <== adders[nSegments-2].yout; } else { packPoint.in[0] <== segments[0].out[0]; packPoint.in[1] <== segments[0].out[1]; }
out[0] <== packPoint.out[0]; out[1] <== packPoint.out[1]; */
if (nSegments>1) { out[0] <== adders[nSegments-2].xout; out[1] <== adders[nSegments-2].yout; } else { out[0] <== segments[0].out[0]; out[1] <== segments[0].out[1]; } }
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