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function pointAdd(x1,y1,x2,y2) { var a = 168700; var d = 168696;
var res[2]; res[0] = (x1*y2 + y1*x2) / (1 + d*x1*x2*y1*y2); res[1] = (y1*y2 - a*x1*x2) / (1 - d*x1*x2*y1*y2); return res; }
template EscalarMulW4Table(base, k) { signal output out[16][2];
var i; var p[2];
var dbl = base;
for (i=0; i<k*4; i++) { dbl = pointAdd(dbl[0], dbl[1], dbl[0], dbl[1]); }
out[0][0] <== 0; out[0][1] <== 1; for (i=1; i<16; i++) { p = pointAdd(out[i-1][0], out[i-1][1], dbl[0], dbl[1]); out[i][0] <== p[0]; out[i][1] <== p[1]; } }
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