mirror of
https://github.com/arnaucube/commonroutesApp.git
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geolocation added on offerCar and travel page
This commit is contained in:
@@ -0,0 +1,7 @@
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{
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||||
"name": "angular-material-progressCircular",
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"version": "1.1.0-master-2b98560",
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"dependencies": {
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"angular-material-core": "1.1.0-master-2b98560"
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}
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}
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@@ -0,0 +1,14 @@
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/*!
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||||
* Angular Material Design
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||||
* https://github.com/angular/material
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||||
* @license MIT
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||||
* v1.1.1
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||||
*/
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||||
md-progress-circular.md-THEME_NAME-theme path {
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stroke: '{{primary-color}}'; }
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||||
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md-progress-circular.md-THEME_NAME-theme.md-warn path {
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stroke: '{{warn-color}}'; }
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||||
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md-progress-circular.md-THEME_NAME-theme.md-accent path {
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stroke: '{{accent-color}}'; }
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6
www/lib/angular-material/modules/js/progressCircular/progressCircular-default-theme.min.css
vendored
Normal file
6
www/lib/angular-material/modules/js/progressCircular/progressCircular-default-theme.min.css
vendored
Normal file
@@ -0,0 +1,6 @@
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/*!
|
||||
* Angular Material Design
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||||
* https://github.com/angular/material
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||||
* @license MIT
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||||
* v1.1.0-master-2b98560
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*/md-progress-circular.md-THEME_NAME-theme path{stroke:'{{primary-color}}'}md-progress-circular.md-THEME_NAME-theme.md-warn path{stroke:'{{warn-color}}'}md-progress-circular.md-THEME_NAME-theme.md-accent path{stroke:'{{accent-color}}'}
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@@ -0,0 +1,35 @@
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/*!
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||||
* Angular Material Design
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||||
* https://github.com/angular/material
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||||
* @license MIT
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||||
* v1.1.1
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||||
*/
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||||
@-webkit-keyframes indeterminate-rotate {
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||||
0% {
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||||
-webkit-transform: rotate(0deg);
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||||
transform: rotate(0deg); }
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||||
100% {
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||||
-webkit-transform: rotate(360deg);
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||||
transform: rotate(360deg); } }
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||||
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||||
@keyframes indeterminate-rotate {
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||||
0% {
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||||
-webkit-transform: rotate(0deg);
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||||
transform: rotate(0deg); }
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||||
100% {
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||||
-webkit-transform: rotate(360deg);
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transform: rotate(360deg); } }
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md-progress-circular {
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position: relative;
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display: block; }
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md-progress-circular._md-progress-circular-disabled {
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visibility: hidden; }
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||||
md-progress-circular.md-mode-indeterminate svg {
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-webkit-animation: indeterminate-rotate 2.9s linear infinite;
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animation: indeterminate-rotate 2.9s linear infinite; }
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md-progress-circular svg {
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position: absolute;
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overflow: visible;
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top: 0;
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left: 0; }
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467
www/lib/angular-material/modules/js/progressCircular/progressCircular.js
vendored
Normal file
467
www/lib/angular-material/modules/js/progressCircular/progressCircular.js
vendored
Normal file
@@ -0,0 +1,467 @@
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/*!
|
||||
* Angular Material Design
|
||||
* https://github.com/angular/material
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||||
* @license MIT
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||||
* v1.1.1
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||||
*/
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(function( window, angular, undefined ){
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"use strict";
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/**
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* @ngdoc module
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* @name material.components.progressCircular
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* @description Module for a circular progressbar
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*/
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angular.module('material.components.progressCircular', ['material.core']);
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/**
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* @ngdoc directive
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* @name mdProgressCircular
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* @module material.components.progressCircular
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* @restrict E
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||||
*
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* @description
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||||
* The circular progress directive is used to make loading content in your app as delightful and
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* painless as possible by minimizing the amount of visual change a user sees before they can view
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* and interact with content.
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*
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* For operations where the percentage of the operation completed can be determined, use a
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* determinate indicator. They give users a quick sense of how long an operation will take.
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||||
*
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* For operations where the user is asked to wait a moment while something finishes up, and it’s
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||||
* not necessary to expose what's happening behind the scenes and how long it will take, use an
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* indeterminate indicator.
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*
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* @param {string} md-mode Select from one of two modes: **'determinate'** and **'indeterminate'**.
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*
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* Note: if the `md-mode` value is set as undefined or specified as not 1 of the two (2) valid modes, then **'indeterminate'**
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||||
* will be auto-applied as the mode.
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*
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||||
* Note: if not configured, the `md-mode="indeterminate"` will be auto injected as an attribute.
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||||
* If `value=""` is also specified, however, then `md-mode="determinate"` would be auto-injected instead.
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* @param {number=} value In determinate mode, this number represents the percentage of the
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* circular progress. Default: 0
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* @param {number=} md-diameter This specifies the diameter of the circular progress. The value
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||||
* should be a pixel-size value (eg '100'). If this attribute is
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* not present then a default value of '50px' is assumed.
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*
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* @param {boolean=} ng-disabled Determines whether to disable the progress element.
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*
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* @usage
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* <hljs lang="html">
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* <md-progress-circular md-mode="determinate" value="..."></md-progress-circular>
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*
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* <md-progress-circular md-mode="determinate" ng-value="..."></md-progress-circular>
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*
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* <md-progress-circular md-mode="determinate" value="..." md-diameter="100"></md-progress-circular>
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*
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* <md-progress-circular md-mode="indeterminate"></md-progress-circular>
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* </hljs>
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*/
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MdProgressCircularDirective.$inject = ["$window", "$mdProgressCircular", "$mdTheming", "$mdUtil", "$interval", "$log"];
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angular
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.module('material.components.progressCircular')
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.directive('mdProgressCircular', MdProgressCircularDirective);
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/* ngInject */
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function MdProgressCircularDirective($window, $mdProgressCircular, $mdTheming,
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$mdUtil, $interval, $log) {
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// Note that this shouldn't use use $$rAF, because it can cause an infinite loop
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// in any tests that call $animate.flush.
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var rAF = $window.requestAnimationFrame ||
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$window.webkitRequestAnimationFrame ||
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angular.noop;
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var cAF = $window.cancelAnimationFrame ||
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$window.webkitCancelAnimationFrame ||
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$window.webkitCancelRequestAnimationFrame ||
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angular.noop;
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||||
var DEGREE_IN_RADIANS = $window.Math.PI / 180;
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var MODE_DETERMINATE = 'determinate';
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var MODE_INDETERMINATE = 'indeterminate';
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var DISABLED_CLASS = '_md-progress-circular-disabled';
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var INDETERMINATE_CLASS = 'md-mode-indeterminate';
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||||
return {
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||||
restrict: 'E',
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scope: {
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||||
value: '@',
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mdDiameter: '@',
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||||
mdMode: '@'
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||||
},
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||||
template:
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||||
'<svg xmlns="http://www.w3.org/2000/svg">' +
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'<path fill="none"/>' +
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'</svg>',
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compile: function(element, attrs) {
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||||
element.attr({
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||||
'aria-valuemin': 0,
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'aria-valuemax': 100,
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||||
'role': 'progressbar'
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||||
});
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||||
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||||
if (angular.isUndefined(attrs.mdMode)) {
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||||
var hasValue = angular.isDefined(attrs.value);
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var mode = hasValue ? MODE_DETERMINATE : MODE_INDETERMINATE;
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||||
var info = "Auto-adding the missing md-mode='{0}' to the ProgressCircular element";
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||||
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// $log.debug( $mdUtil.supplant(info, [mode]) );
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||||
attrs.$set('mdMode', mode);
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||||
} else {
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||||
attrs.$set('mdMode', attrs.mdMode.trim());
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||||
}
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||||
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||||
return MdProgressCircularLink;
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||||
}
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||||
};
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||||
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||||
function MdProgressCircularLink(scope, element, attrs) {
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var node = element[0];
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var svg = angular.element(node.querySelector('svg'));
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||||
var path = angular.element(node.querySelector('path'));
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||||
var startIndeterminate = $mdProgressCircular.startIndeterminate;
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||||
var endIndeterminate = $mdProgressCircular.endIndeterminate;
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||||
var rotationIndeterminate = 0;
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||||
var lastAnimationId = 0;
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||||
var lastDrawFrame;
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||||
var interval;
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||||
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||||
$mdTheming(element);
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||||
element.toggleClass(DISABLED_CLASS, attrs.hasOwnProperty('disabled'));
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||||
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||||
// If the mode is indeterminate, it doesn't need to
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||||
// wait for the next digest. It can start right away.
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||||
if(scope.mdMode === MODE_INDETERMINATE){
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||||
startIndeterminateAnimation();
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||||
}
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||||
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||||
scope.$on('$destroy', function(){
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||||
cleanupIndeterminateAnimation();
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||||
|
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if (lastDrawFrame) {
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||||
cAF(lastDrawFrame);
|
||||
}
|
||||
});
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||||
|
||||
scope.$watchGroup(['value', 'mdMode', function() {
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||||
var isDisabled = node.disabled;
|
||||
|
||||
// Sometimes the browser doesn't return a boolean, in
|
||||
// which case we should check whether the attribute is
|
||||
// present.
|
||||
if (isDisabled === true || isDisabled === false){
|
||||
return isDisabled;
|
||||
}
|
||||
return angular.isDefined(element.attr('disabled'));
|
||||
|
||||
}], function(newValues, oldValues) {
|
||||
var mode = newValues[1];
|
||||
var isDisabled = newValues[2];
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||||
var wasDisabled = oldValues[2];
|
||||
|
||||
if (isDisabled !== wasDisabled) {
|
||||
element.toggleClass(DISABLED_CLASS, !!isDisabled);
|
||||
}
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||||
|
||||
if (isDisabled) {
|
||||
cleanupIndeterminateAnimation();
|
||||
} else {
|
||||
if (mode !== MODE_DETERMINATE && mode !== MODE_INDETERMINATE) {
|
||||
mode = MODE_INDETERMINATE;
|
||||
attrs.$set('mdMode', mode);
|
||||
}
|
||||
|
||||
if (mode === MODE_INDETERMINATE) {
|
||||
startIndeterminateAnimation();
|
||||
} else {
|
||||
var newValue = clamp(newValues[0]);
|
||||
|
||||
cleanupIndeterminateAnimation();
|
||||
|
||||
element.attr('aria-valuenow', newValue);
|
||||
renderCircle(clamp(oldValues[0]), newValue);
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
// This is in a separate watch in order to avoid layout, unless
|
||||
// the value has actually changed.
|
||||
scope.$watch('mdDiameter', function(newValue) {
|
||||
var diameter = getSize(newValue);
|
||||
var strokeWidth = getStroke(diameter);
|
||||
var transformOrigin = (diameter / 2) + 'px';
|
||||
var dimensions = {
|
||||
width: diameter + 'px',
|
||||
height: diameter + 'px'
|
||||
};
|
||||
|
||||
// The viewBox has to be applied via setAttribute, because it is
|
||||
// case-sensitive. If jQuery is included in the page, `.attr` lowercases
|
||||
// all attribute names.
|
||||
svg[0].setAttribute('viewBox', '0 0 ' + diameter + ' ' + diameter);
|
||||
|
||||
// Usually viewBox sets the dimensions for the SVG, however that doesn't
|
||||
// seem to be the case on IE10.
|
||||
// Important! The transform origin has to be set from here and it has to
|
||||
// be in the format of "Ypx Ypx Ypx", otherwise the rotation wobbles in
|
||||
// IE and Edge, because they don't account for the stroke width when
|
||||
// rotating. Also "center" doesn't help in this case, it has to be a
|
||||
// precise value.
|
||||
svg
|
||||
.css(dimensions)
|
||||
.css('transform-origin', transformOrigin + ' ' + transformOrigin + ' ' + transformOrigin);
|
||||
|
||||
element.css(dimensions);
|
||||
path.css('stroke-width', strokeWidth + 'px');
|
||||
});
|
||||
|
||||
function renderCircle(animateFrom, animateTo, easing, duration, rotation) {
|
||||
var id = ++lastAnimationId;
|
||||
var startTime = $mdUtil.now();
|
||||
var changeInValue = animateTo - animateFrom;
|
||||
var diameter = getSize(scope.mdDiameter);
|
||||
var pathDiameter = diameter - getStroke(diameter);
|
||||
var ease = easing || $mdProgressCircular.easeFn;
|
||||
var animationDuration = duration || $mdProgressCircular.duration;
|
||||
|
||||
// No need to animate it if the values are the same
|
||||
if (animateTo === animateFrom) {
|
||||
path.attr('d', getSvgArc(animateTo, diameter, pathDiameter, rotation));
|
||||
} else {
|
||||
lastDrawFrame = rAF(function animation() {
|
||||
var currentTime = $window.Math.max(0, $window.Math.min($mdUtil.now() - startTime, animationDuration));
|
||||
|
||||
path.attr('d', getSvgArc(
|
||||
ease(currentTime, animateFrom, changeInValue, animationDuration),
|
||||
diameter,
|
||||
pathDiameter,
|
||||
rotation
|
||||
));
|
||||
|
||||
// Do not allow overlapping animations
|
||||
if (id === lastAnimationId && currentTime < animationDuration) {
|
||||
lastDrawFrame = rAF(animation);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function animateIndeterminate() {
|
||||
renderCircle(
|
||||
startIndeterminate,
|
||||
endIndeterminate,
|
||||
$mdProgressCircular.easeFnIndeterminate,
|
||||
$mdProgressCircular.durationIndeterminate,
|
||||
rotationIndeterminate
|
||||
);
|
||||
|
||||
// The % 100 technically isn't necessary, but it keeps the rotation
|
||||
// under 100, instead of becoming a crazy large number.
|
||||
rotationIndeterminate = (rotationIndeterminate + endIndeterminate) % 100;
|
||||
|
||||
var temp = startIndeterminate;
|
||||
startIndeterminate = -endIndeterminate;
|
||||
endIndeterminate = -temp;
|
||||
}
|
||||
|
||||
function startIndeterminateAnimation() {
|
||||
if (!interval) {
|
||||
// Note that this interval isn't supposed to trigger a digest.
|
||||
interval = $interval(
|
||||
animateIndeterminate,
|
||||
$mdProgressCircular.durationIndeterminate + 50,
|
||||
0,
|
||||
false
|
||||
);
|
||||
|
||||
animateIndeterminate();
|
||||
|
||||
element
|
||||
.addClass(INDETERMINATE_CLASS)
|
||||
.removeAttr('aria-valuenow');
|
||||
}
|
||||
}
|
||||
|
||||
function cleanupIndeterminateAnimation() {
|
||||
if (interval) {
|
||||
$interval.cancel(interval);
|
||||
interval = null;
|
||||
element.removeClass(INDETERMINATE_CLASS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates an arc following the SVG arc syntax.
|
||||
* Syntax spec: https://www.w3.org/TR/SVG/paths.html#PathDataEllipticalArcCommands
|
||||
*
|
||||
* @param {number} current Current value between 0 and 100.
|
||||
* @param {number} diameter Diameter of the container.
|
||||
* @param {number} pathDiameter Diameter of the path element.
|
||||
* @param {number=0} rotation The point at which the semicircle should start rendering.
|
||||
* Used for doing the indeterminate animation.
|
||||
*
|
||||
* @returns {string} String representation of an SVG arc.
|
||||
*/
|
||||
function getSvgArc(current, diameter, pathDiameter, rotation) {
|
||||
// The angle can't be exactly 360, because the arc becomes hidden.
|
||||
var maximumAngle = 359.99 / 100;
|
||||
var startPoint = rotation || 0;
|
||||
var radius = diameter / 2;
|
||||
var pathRadius = pathDiameter / 2;
|
||||
|
||||
var startAngle = startPoint * maximumAngle;
|
||||
var endAngle = current * maximumAngle;
|
||||
var start = polarToCartesian(radius, pathRadius, startAngle);
|
||||
var end = polarToCartesian(radius, pathRadius, endAngle + startAngle);
|
||||
var arcSweep = endAngle < 0 ? 0 : 1;
|
||||
var largeArcFlag;
|
||||
|
||||
if (endAngle < 0) {
|
||||
largeArcFlag = endAngle >= -180 ? 0 : 1;
|
||||
} else {
|
||||
largeArcFlag = endAngle <= 180 ? 0 : 1;
|
||||
}
|
||||
|
||||
return 'M' + start + 'A' + pathRadius + ',' + pathRadius +
|
||||
' 0 ' + largeArcFlag + ',' + arcSweep + ' ' + end;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts Polar coordinates to Cartesian.
|
||||
*
|
||||
* @param {number} radius Radius of the container.
|
||||
* @param {number} pathRadius Radius of the path element
|
||||
* @param {number} angleInDegress Angle at which to place the point.
|
||||
*
|
||||
* @returns {string} Cartesian coordinates in the format of `x,y`.
|
||||
*/
|
||||
function polarToCartesian(radius, pathRadius, angleInDegrees) {
|
||||
var angleInRadians = (angleInDegrees - 90) * DEGREE_IN_RADIANS;
|
||||
|
||||
return (radius + (pathRadius * $window.Math.cos(angleInRadians))) +
|
||||
',' + (radius + (pathRadius * $window.Math.sin(angleInRadians)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Limits a value between 0 and 100.
|
||||
*/
|
||||
function clamp(value) {
|
||||
return $window.Math.max(0, $window.Math.min(value || 0, 100));
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the size of a progress circle, based on the provided
|
||||
* value in the following formats: `X`, `Ypx`, `Z%`.
|
||||
*/
|
||||
function getSize(value) {
|
||||
var defaultValue = $mdProgressCircular.progressSize;
|
||||
|
||||
if (value) {
|
||||
var parsed = parseFloat(value);
|
||||
|
||||
if (value.lastIndexOf('%') === value.length - 1) {
|
||||
parsed = (parsed / 100) * defaultValue;
|
||||
}
|
||||
|
||||
return parsed;
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines the circle's stroke width, based on
|
||||
* the provided diameter.
|
||||
*/
|
||||
function getStroke(diameter) {
|
||||
return $mdProgressCircular.strokeWidth / 100 * diameter;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @ngdoc service
|
||||
* @name $mdProgressCircular
|
||||
* @module material.components.progressCircular
|
||||
*
|
||||
* @description
|
||||
* Allows the user to specify the default options for the `progressCircular` directive.
|
||||
*
|
||||
* @property {number} progressSize Diameter of the progress circle in pixels.
|
||||
* @property {number} strokeWidth Width of the circle's stroke as a percentage of the circle's size.
|
||||
* @property {number} duration Length of the circle animation in milliseconds.
|
||||
* @property {function} easeFn Default easing animation function.
|
||||
* @property {object} easingPresets Collection of pre-defined easing functions.
|
||||
*
|
||||
* @property {number} durationIndeterminate Duration of the indeterminate animation.
|
||||
* @property {number} startIndeterminate Indeterminate animation start point.
|
||||
* @property {number} endIndeterminate Indeterminate animation end point.
|
||||
* @property {function} easeFnIndeterminate Easing function to be used when animating
|
||||
* between the indeterminate values.
|
||||
*
|
||||
* @property {(function(object): object)} configure Used to modify the default options.
|
||||
*
|
||||
* @usage
|
||||
* <hljs lang="js">
|
||||
* myAppModule.config(function($mdProgressCircularProvider) {
|
||||
*
|
||||
* // Example of changing the default progress options.
|
||||
* $mdProgressCircularProvider.configure({
|
||||
* progressSize: 100,
|
||||
* strokeWidth: 20,
|
||||
* duration: 800
|
||||
* });
|
||||
* });
|
||||
* </hljs>
|
||||
*
|
||||
*/
|
||||
|
||||
angular
|
||||
.module('material.components.progressCircular')
|
||||
.provider("$mdProgressCircular", MdProgressCircularProvider);
|
||||
|
||||
function MdProgressCircularProvider() {
|
||||
var progressConfig = {
|
||||
progressSize: 50,
|
||||
strokeWidth: 10,
|
||||
duration: 100,
|
||||
easeFn: linearEase,
|
||||
|
||||
durationIndeterminate: 500,
|
||||
startIndeterminate: 3,
|
||||
endIndeterminate: 80,
|
||||
easeFnIndeterminate: materialEase,
|
||||
|
||||
easingPresets: {
|
||||
linearEase: linearEase,
|
||||
materialEase: materialEase
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
configure: function(options) {
|
||||
progressConfig = angular.extend(progressConfig, options || {});
|
||||
return progressConfig;
|
||||
},
|
||||
$get: function() { return progressConfig; }
|
||||
};
|
||||
|
||||
function linearEase(t, b, c, d) {
|
||||
return c * t / d + b;
|
||||
}
|
||||
|
||||
function materialEase(t, b, c, d) {
|
||||
// via http://www.timotheegroleau.com/Flash/experiments/easing_function_generator.htm
|
||||
// with settings of [0, 0, 1, 1]
|
||||
var ts = (t /= d) * t;
|
||||
var tc = ts * t;
|
||||
return b + c * (6 * tc * ts + -15 * ts * ts + 10 * tc);
|
||||
}
|
||||
}
|
||||
|
||||
})(window, window.angular);
|
||||
6
www/lib/angular-material/modules/js/progressCircular/progressCircular.min.css
vendored
Normal file
6
www/lib/angular-material/modules/js/progressCircular/progressCircular.min.css
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
/*!
|
||||
* Angular Material Design
|
||||
* https://github.com/angular/material
|
||||
* @license MIT
|
||||
* v1.1.0-master-2b98560
|
||||
*/@-webkit-keyframes indeterminate-rotate{0%{-webkit-transform:rotate(0deg);transform:rotate(0deg)}to{-webkit-transform:rotate(1turn);transform:rotate(1turn)}}@keyframes indeterminate-rotate{0%{-webkit-transform:rotate(0deg);transform:rotate(0deg)}to{-webkit-transform:rotate(1turn);transform:rotate(1turn)}}md-progress-circular{position:relative;display:block}md-progress-circular._md-progress-circular-disabled{visibility:hidden}md-progress-circular.md-mode-indeterminate svg{-webkit-animation:indeterminate-rotate 2.9s linear infinite;animation:indeterminate-rotate 2.9s linear infinite}md-progress-circular svg{position:absolute;overflow:visible;top:0;left:0}
|
||||
7
www/lib/angular-material/modules/js/progressCircular/progressCircular.min.js
vendored
Normal file
7
www/lib/angular-material/modules/js/progressCircular/progressCircular.min.js
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
/*!
|
||||
* Angular Material Design
|
||||
* https://github.com/angular/material
|
||||
* @license MIT
|
||||
* v1.1.0-master-2b98560
|
||||
*/
|
||||
!function(e,t,r){"use strict";function n(e,r,n,a,i,o){function s(o,s,m){function g(t,n,i,s,m){var u=++y,v=a.now(),g=n-t,p=l(o.mdDiameter),w=p-c(p),h=i||r.easeFn,M=s||r.duration;n===t?k.attr("d",d(n,p,w,m)):I=f(function $(){var r=e.Math.max(0,e.Math.min(a.now()-v,M));k.attr("d",d(h(r,t,g,M),p,w,m)),u===y&&r<M&&(I=f($))})}function $(){g(P,q,r.easeFnIndeterminate,r.durationIndeterminate,D),D=(D+q)%100;var e=P;P=-q,q=-e}function C(){F||(F=i($,r.durationIndeterminate+50,0,!1),$(),s.addClass(M).removeAttr("aria-valuenow"))}function x(){F&&(i.cancel(F),F=null,s.removeClass(M))}var I,F,b=s[0],A=t.element(b.querySelector("svg")),k=t.element(b.querySelector("path")),P=r.startIndeterminate,q=r.endIndeterminate,D=0,y=0;n(s),s.toggleClass(h,m.hasOwnProperty("disabled")),o.mdMode===w&&C(),o.$on("$destroy",function(){x(),I&&v(I)}),o.$watchGroup(["value","mdMode",function(){var e=b.disabled;return e===!0||e===!1?e:t.isDefined(s.attr("disabled"))}],function(e,t){var r=e[1],n=e[2],a=t[2];if(n!==a&&s.toggleClass(h,!!n),n)x();else if(r!==p&&r!==w&&(r=w,m.$set("mdMode",r)),r===w)C();else{var i=u(e[0]);x(),s.attr("aria-valuenow",i),g(u(t[0]),i)}}),o.$watch("mdDiameter",function(e){var t=l(e),r=c(t),n=t/2+"px",a={width:t+"px",height:t+"px"};A[0].setAttribute("viewBox","0 0 "+t+" "+t),A.css(a).css("transform-origin",n+" "+n+" "+n),s.css(a),k.css("stroke-width",r+"px")})}function d(e,t,r,n){var a,i=3.5999,o=n||0,s=t/2,d=r/2,u=o*i,l=e*i,c=m(s,d,u),f=m(s,d,l+u),v=l<0?0:1;return a=l<0?l>=-180?0:1:l<=180?0:1,"M"+c+"A"+d+","+d+" 0 "+a+","+v+" "+f}function m(t,r,n){var a=(n-90)*g;return t+r*e.Math.cos(a)+","+(t+r*e.Math.sin(a))}function u(t){return e.Math.max(0,e.Math.min(t||0,100))}function l(e){var t=r.progressSize;if(e){var n=parseFloat(e);return e.lastIndexOf("%")===e.length-1&&(n=n/100*t),n}return t}function c(e){return r.strokeWidth/100*e}var f=e.requestAnimationFrame||e.webkitRequestAnimationFrame||t.noop,v=e.cancelAnimationFrame||e.webkitCancelAnimationFrame||e.webkitCancelRequestAnimationFrame||t.noop,g=e.Math.PI/180,p="determinate",w="indeterminate",h="_md-progress-circular-disabled",M="md-mode-indeterminate";return{restrict:"E",scope:{value:"@",mdDiameter:"@",mdMode:"@"},template:'<svg xmlns="http://www.w3.org/2000/svg"><path fill="none"/></svg>',compile:function(e,r){if(e.attr({"aria-valuemin":0,"aria-valuemax":100,role:"progressbar"}),t.isUndefined(r.mdMode)){var n=t.isDefined(r.value),a=n?p:w;r.$set("mdMode",a)}else r.$set("mdMode",r.mdMode.trim());return s}}}function a(){function e(e,t,r,n){return r*e/n+t}function r(e,t,r,n){var a=(e/=n)*e,i=a*e;return t+r*(6*i*a+-15*a*a+10*i)}var n={progressSize:50,strokeWidth:10,duration:100,easeFn:e,durationIndeterminate:500,startIndeterminate:3,endIndeterminate:80,easeFnIndeterminate:r,easingPresets:{linearEase:e,materialEase:r}};return{configure:function(e){return n=t.extend(n,e||{})},$get:function(){return n}}}t.module("material.components.progressCircular",["material.core"]),n.$inject=["$window","$mdProgressCircular","$mdTheming","$mdUtil","$interval","$log"],t.module("material.components.progressCircular").directive("mdProgressCircular",n),t.module("material.components.progressCircular").provider("$mdProgressCircular",a)}(window,window.angular);
|
||||
Reference in New Issue
Block a user