/*! * Angular Material Design * https://github.com/angular/material * @license MIT * v1.1.1 */ goog.provide('ngmaterial.components.fabShared'); goog.require('ngmaterial.core'); (function() { 'use strict'; MdFabController.$inject = ["$scope", "$element", "$animate", "$mdUtil", "$mdConstant", "$timeout"]; angular.module('material.components.fabShared', ['material.core']) .controller('MdFabController', MdFabController); function MdFabController($scope, $element, $animate, $mdUtil, $mdConstant, $timeout) { var vm = this; // NOTE: We use async eval(s) below to avoid conflicts with any existing digest loops vm.open = function() { $scope.$evalAsync("vm.isOpen = true"); }; vm.close = function() { // Async eval to avoid conflicts with existing digest loops $scope.$evalAsync("vm.isOpen = false"); // Focus the trigger when the element closes so users can still tab to the next item $element.find('md-fab-trigger')[0].focus(); }; // Toggle the open/close state when the trigger is clicked vm.toggle = function() { $scope.$evalAsync("vm.isOpen = !vm.isOpen"); }; setupDefaults(); setupListeners(); setupWatchers(); var initialAnimationAttempts = 0; fireInitialAnimations(); function setupDefaults() { // Set the default direction to 'down' if none is specified vm.direction = vm.direction || 'down'; // Set the default to be closed vm.isOpen = vm.isOpen || false; // Start the keyboard interaction at the first action resetActionIndex(); // Add an animations waiting class so we know not to run $element.addClass('md-animations-waiting'); } function setupListeners() { var eventTypes = [ 'click', 'focusin', 'focusout' ]; // Add our listeners angular.forEach(eventTypes, function(eventType) { $element.on(eventType, parseEvents); }); // Remove our listeners when destroyed $scope.$on('$destroy', function() { angular.forEach(eventTypes, function(eventType) { $element.off(eventType, parseEvents); }); // remove any attached keyboard handlers in case element is removed while // speed dial is open disableKeyboard(); }); } var closeTimeout; function parseEvents(event) { // If the event is a click, just handle it if (event.type == 'click') { handleItemClick(event); } // If we focusout, set a timeout to close the element if (event.type == 'focusout' && !closeTimeout) { closeTimeout = $timeout(function() { vm.close(); }, 100, false); } // If we see a focusin and there is a timeout about to run, cancel it so we stay open if (event.type == 'focusin' && closeTimeout) { $timeout.cancel(closeTimeout); closeTimeout = null; } } function resetActionIndex() { vm.currentActionIndex = -1; } function setupWatchers() { // Watch for changes to the direction and update classes/attributes $scope.$watch('vm.direction', function(newDir, oldDir) { // Add the appropriate classes so we can target the direction in the CSS $animate.removeClass($element, 'md-' + oldDir); $animate.addClass($element, 'md-' + newDir); // Reset the action index since it may have changed resetActionIndex(); }); var trigger, actions; // Watch for changes to md-open $scope.$watch('vm.isOpen', function(isOpen) { // Reset the action index since it may have changed resetActionIndex(); // We can't get the trigger/actions outside of the watch because the component hasn't been // linked yet, so we wait until the first watch fires to cache them. if (!trigger || !actions) { trigger = getTriggerElement(); actions = getActionsElement(); } if (isOpen) { enableKeyboard(); } else { disableKeyboard(); } var toAdd = isOpen ? 'md-is-open' : ''; var toRemove = isOpen ? '' : 'md-is-open'; // Set the proper ARIA attributes trigger.attr('aria-haspopup', true); trigger.attr('aria-expanded', isOpen); actions.attr('aria-hidden', !isOpen); // Animate the CSS classes $animate.setClass($element, toAdd, toRemove); }); } function fireInitialAnimations() { // If the element is actually visible on the screen if ($element[0].scrollHeight > 0) { // Fire our animation $animate.addClass($element, '_md-animations-ready').then(function() { // Remove the waiting class $element.removeClass('md-animations-waiting'); }); } // Otherwise, try for up to 1 second before giving up else if (initialAnimationAttempts < 10) { $timeout(fireInitialAnimations, 100); // Increment our counter initialAnimationAttempts = initialAnimationAttempts + 1; } } function enableKeyboard() { $element.on('keydown', keyPressed); // On the next tick, setup a check for outside clicks; we do this on the next tick to avoid // clicks/touches that result in the isOpen attribute changing (e.g. a bound radio button) $mdUtil.nextTick(function() { angular.element(document).on('click touchend', checkForOutsideClick); }); // TODO: On desktop, we should be able to reset the indexes so you cannot tab through, but // this breaks accessibility, especially on mobile, since you have no arrow keys to press //resetActionTabIndexes(); } function disableKeyboard() { $element.off('keydown', keyPressed); angular.element(document).off('click touchend', checkForOutsideClick); } function checkForOutsideClick(event) { if (event.target) { var closestTrigger = $mdUtil.getClosest(event.target, 'md-fab-trigger'); var closestActions = $mdUtil.getClosest(event.target, 'md-fab-actions'); if (!closestTrigger && !closestActions) { vm.close(); } } } function keyPressed(event) { switch (event.which) { case $mdConstant.KEY_CODE.ESCAPE: vm.close(); event.preventDefault(); return false; case $mdConstant.KEY_CODE.LEFT_ARROW: doKeyLeft(event); return false; case $mdConstant.KEY_CODE.UP_ARROW: doKeyUp(event); return false; case $mdConstant.KEY_CODE.RIGHT_ARROW: doKeyRight(event); return false; case $mdConstant.KEY_CODE.DOWN_ARROW: doKeyDown(event); return false; } } function doActionPrev(event) { focusAction(event, -1); } function doActionNext(event) { focusAction(event, 1); } function focusAction(event, direction) { var actions = resetActionTabIndexes(); // Increment/decrement the counter with restrictions vm.currentActionIndex = vm.currentActionIndex + direction; vm.currentActionIndex = Math.min(actions.length - 1, vm.currentActionIndex); vm.currentActionIndex = Math.max(0, vm.currentActionIndex); // Focus the element var focusElement = angular.element(actions[vm.currentActionIndex]).children()[0]; angular.element(focusElement).attr('tabindex', 0); focusElement.focus(); // Make sure the event doesn't bubble and cause something else event.preventDefault(); event.stopImmediatePropagation(); } function resetActionTabIndexes() { // Grab all of the actions var actions = getActionsElement()[0].querySelectorAll('.md-fab-action-item'); // Disable all other actions for tabbing angular.forEach(actions, function(action) { angular.element(angular.element(action).children()[0]).attr('tabindex', -1); }); return actions; } function doKeyLeft(event) { if (vm.direction === 'left') { doActionNext(event); } else { doActionPrev(event); } } function doKeyUp(event) { if (vm.direction === 'down') { doActionPrev(event); } else { doActionNext(event); } } function doKeyRight(event) { if (vm.direction === 'left') { doActionPrev(event); } else { doActionNext(event); } } function doKeyDown(event) { if (vm.direction === 'up') { doActionPrev(event); } else { doActionNext(event); } } function isTrigger(element) { return $mdUtil.getClosest(element, 'md-fab-trigger'); } function isAction(element) { return $mdUtil.getClosest(element, 'md-fab-actions'); } function handleItemClick(event) { if (isTrigger(event.target)) { vm.toggle(); } if (isAction(event.target)) { vm.close(); } } function getTriggerElement() { return $element.find('md-fab-trigger'); } function getActionsElement() { return $element.find('md-fab-actions'); } } })(); (function() { 'use strict'; /** * The duration of the CSS animation in milliseconds. * * @type {number} */ MdFabSpeedDialFlingAnimation.$inject = ["$timeout"]; MdFabSpeedDialScaleAnimation.$inject = ["$timeout"]; var cssAnimationDuration = 300; /** * @ngdoc module * @name material.components.fabSpeedDial */ angular // Declare our module .module('material.components.fabSpeedDial', [ 'material.core', 'material.components.fabShared', 'material.components.fabActions' ]) // Register our directive .directive('mdFabSpeedDial', MdFabSpeedDialDirective) // Register our custom animations .animation('.md-fling', MdFabSpeedDialFlingAnimation) .animation('.md-scale', MdFabSpeedDialScaleAnimation) // Register a service for each animation so that we can easily inject them into unit tests .service('mdFabSpeedDialFlingAnimation', MdFabSpeedDialFlingAnimation) .service('mdFabSpeedDialScaleAnimation', MdFabSpeedDialScaleAnimation); /** * @ngdoc directive * @name mdFabSpeedDial * @module material.components.fabSpeedDial * * @restrict E * * @description * The `` directive is used to present a series of popup elements (usually * ``s) for quick access to common actions. * * There are currently two animations available by applying one of the following classes to * the component: * * - `md-fling` - The speed dial items appear from underneath the trigger and move into their * appropriate positions. * - `md-scale` - The speed dial items appear in their proper places by scaling from 0% to 100%. * * You may also easily position the trigger by applying one one of the following classes to the * `` element: * - `md-fab-top-left` * - `md-fab-top-right` * - `md-fab-bottom-left` * - `md-fab-bottom-right` * * These CSS classes use `position: absolute`, so you need to ensure that the container element * also uses `position: absolute` or `position: relative` in order for them to work. * * Additionally, you may use the standard `ng-mouseenter` and `ng-mouseleave` directives to * open or close the speed dial. However, if you wish to allow users to hover over the empty * space where the actions will appear, you must also add the `md-hover-full` class to the speed * dial element. Without this, the hover effect will only occur on top of the trigger. * * See the demos for more information. * * ## Troubleshooting * * If your speed dial shows the closing animation upon launch, you may need to use `ng-cloak` on * the parent container to ensure that it is only visible once ready. We have plans to remove this * necessity in the future. * * @usage * * * * * * * * * * * * * * * * * * * @param {string} md-direction From which direction you would like the speed dial to appear * relative to the trigger element. * @param {expression=} md-open Programmatically control whether or not the speed-dial is visible. */ function MdFabSpeedDialDirective() { return { restrict: 'E', scope: { direction: '@?mdDirection', isOpen: '=?mdOpen' }, bindToController: true, controller: 'MdFabController', controllerAs: 'vm', link: FabSpeedDialLink }; function FabSpeedDialLink(scope, element) { // Prepend an element to hold our CSS variables so we can use them in the animations below element.prepend('
'); } } function MdFabSpeedDialFlingAnimation($timeout) { function delayDone(done) { $timeout(done, cssAnimationDuration, false); } function runAnimation(element) { // Don't run if we are still waiting and we are not ready if (element.hasClass('md-animations-waiting') && !element.hasClass('_md-animations-ready')) { return; } var el = element[0]; var ctrl = element.controller('mdFabSpeedDial'); var items = el.querySelectorAll('.md-fab-action-item'); // Grab our trigger element var triggerElement = el.querySelector('md-fab-trigger'); // Grab our element which stores CSS variables var variablesElement = el.querySelector('._md-css-variables'); // Setup JS variables based on our CSS variables var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex); // Always reset the items to their natural position/state angular.forEach(items, function(item, index) { var styles = item.style; styles.transform = styles.webkitTransform = ''; styles.transitionDelay = ''; styles.opacity = 1; // Make the items closest to the trigger have the highest z-index styles.zIndex = (items.length - index) + startZIndex; }); // Set the trigger to be above all of the actions so they disappear behind it. triggerElement.style.zIndex = startZIndex + items.length + 1; // If the control is closed, hide the items behind the trigger if (!ctrl.isOpen) { angular.forEach(items, function(item, index) { var newPosition, axis; var styles = item.style; // Make sure to account for differences in the dimensions of the trigger verses the items // so that we can properly center everything; this helps hide the item's shadows behind // the trigger. var triggerItemHeightOffset = (triggerElement.clientHeight - item.clientHeight) / 2; var triggerItemWidthOffset = (triggerElement.clientWidth - item.clientWidth) / 2; switch (ctrl.direction) { case 'up': newPosition = (item.scrollHeight * (index + 1) + triggerItemHeightOffset); axis = 'Y'; break; case 'down': newPosition = -(item.scrollHeight * (index + 1) + triggerItemHeightOffset); axis = 'Y'; break; case 'left': newPosition = (item.scrollWidth * (index + 1) + triggerItemWidthOffset); axis = 'X'; break; case 'right': newPosition = -(item.scrollWidth * (index + 1) + triggerItemWidthOffset); axis = 'X'; break; } var newTranslate = 'translate' + axis + '(' + newPosition + 'px)'; styles.transform = styles.webkitTransform = newTranslate; }); } } return { addClass: function(element, className, done) { if (element.hasClass('md-fling')) { runAnimation(element); delayDone(done); } else { done(); } }, removeClass: function(element, className, done) { runAnimation(element); delayDone(done); } } } function MdFabSpeedDialScaleAnimation($timeout) { function delayDone(done) { $timeout(done, cssAnimationDuration, false); } var delay = 65; function runAnimation(element) { var el = element[0]; var ctrl = element.controller('mdFabSpeedDial'); var items = el.querySelectorAll('.md-fab-action-item'); // Grab our element which stores CSS variables var variablesElement = el.querySelector('._md-css-variables'); // Setup JS variables based on our CSS variables var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex); // Always reset the items to their natural position/state angular.forEach(items, function(item, index) { var styles = item.style, offsetDelay = index * delay; styles.opacity = ctrl.isOpen ? 1 : 0; styles.transform = styles.webkitTransform = ctrl.isOpen ? 'scale(1)' : 'scale(0)'; styles.transitionDelay = (ctrl.isOpen ? offsetDelay : (items.length - offsetDelay)) + 'ms'; // Make the items closest to the trigger have the highest z-index styles.zIndex = (items.length - index) + startZIndex; }); } return { addClass: function(element, className, done) { runAnimation(element); delayDone(done); }, removeClass: function(element, className, done) { runAnimation(element); delayDone(done); } } } })(); ngmaterial.components.fabShared = angular.module("material.components.fabShared");