/*! * Angular Material Design * https://github.com/angular/material * @license MIT * v1.1.1 */ (function( window, angular, undefined ){ "use strict"; /** * @ngdoc module * @name material.components.switch */ MdSwitch.$inject = ["mdCheckboxDirective", "$mdUtil", "$mdConstant", "$parse", "$$rAF", "$mdGesture", "$timeout"]; angular.module('material.components.switch', [ 'material.core', 'material.components.checkbox' ]) .directive('mdSwitch', MdSwitch); /** * @ngdoc directive * @module material.components.switch * @name mdSwitch * @restrict E * * The switch directive is used very much like the normal [angular checkbox](https://docs.angularjs.org/api/ng/input/input%5Bcheckbox%5D). * * As per the [material design spec](http://www.google.com/design/spec/style/color.html#color-ui-color-application) * the switch is in the accent color by default. The primary color palette may be used with * the `md-primary` class. * * @param {string} ng-model Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {expression=} ng-true-value The value to which the expression should be set when selected. * @param {expression=} ng-false-value The value to which the expression should be set when not selected. * @param {string=} ng-change Angular expression to be executed when input changes due to user interaction with the input element. * @param {expression=} ng-disabled En/Disable based on the expression. * @param {boolean=} md-no-ink Use of attribute indicates use of ripple ink effects. * @param {string=} aria-label Publish the button label used by screen-readers for accessibility. Defaults to the switch's text. * * @usage * * * Finished ? * * * * No Ink Effects * * * * Disabled * * * */ function MdSwitch(mdCheckboxDirective, $mdUtil, $mdConstant, $parse, $$rAF, $mdGesture, $timeout) { var checkboxDirective = mdCheckboxDirective[0]; return { restrict: 'E', priority: 210, // Run before ngAria transclude: true, template: '
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', require: '?ngModel', compile: mdSwitchCompile }; function mdSwitchCompile(element, attr) { var checkboxLink = checkboxDirective.compile(element, attr).post; // No transition on initial load. element.addClass('md-dragging'); return function (scope, element, attr, ngModel) { ngModel = ngModel || $mdUtil.fakeNgModel(); var disabledGetter = null; if (attr.disabled != null) { disabledGetter = function() { return true; }; } else if (attr.ngDisabled) { disabledGetter = $parse(attr.ngDisabled); } var thumbContainer = angular.element(element[0].querySelector('.md-thumb-container')); var switchContainer = angular.element(element[0].querySelector('.md-container')); // no transition on initial load $$rAF(function() { element.removeClass('md-dragging'); }); checkboxLink(scope, element, attr, ngModel); if (disabledGetter) { scope.$watch(disabledGetter, function(isDisabled) { element.attr('tabindex', isDisabled ? -1 : 0); }); } // These events are triggered by setup drag $mdGesture.register(switchContainer, 'drag'); switchContainer .on('$md.dragstart', onDragStart) .on('$md.drag', onDrag) .on('$md.dragend', onDragEnd); var drag; function onDragStart(ev) { // Don't go if the switch is disabled. if (disabledGetter && disabledGetter(scope)) return; ev.stopPropagation(); element.addClass('md-dragging'); drag = {width: thumbContainer.prop('offsetWidth')}; } function onDrag(ev) { if (!drag) return; ev.stopPropagation(); ev.srcEvent && ev.srcEvent.preventDefault(); var percent = ev.pointer.distanceX / drag.width; //if checked, start from right. else, start from left var translate = ngModel.$viewValue ? 1 + percent : percent; // Make sure the switch stays inside its bounds, 0-1% translate = Math.max(0, Math.min(1, translate)); thumbContainer.css($mdConstant.CSS.TRANSFORM, 'translate3d(' + (100*translate) + '%,0,0)'); drag.translate = translate; } function onDragEnd(ev) { if (!drag) return; ev.stopPropagation(); element.removeClass('md-dragging'); thumbContainer.css($mdConstant.CSS.TRANSFORM, ''); // We changed if there is no distance (this is a click a click), // or if the drag distance is >50% of the total. var isChanged = ngModel.$viewValue ? drag.translate < 0.5 : drag.translate > 0.5; if (isChanged) { applyModelValue(!ngModel.$viewValue); } drag = null; // Wait for incoming mouse click scope.skipToggle = true; $timeout(function() { scope.skipToggle = false; }, 1); } function applyModelValue(newValue) { scope.$apply(function() { ngModel.$setViewValue(newValue); ngModel.$render(); }); } }; } } })(window, window.angular);