/*!
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* Angular Material Design
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* https://github.com/angular/material
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* @license MIT
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* v1.1.1
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*/
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goog.provide('ngmaterial.components.progressCircular');
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goog.require('ngmaterial.core');
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/**
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* @ngdoc module
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* @name material.components.progressCircular
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* @description Module for a circular progressbar
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*/
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angular.module('material.components.progressCircular', ['material.core']);
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/**
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* @ngdoc directive
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* @name mdProgressCircular
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* @module material.components.progressCircular
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* @restrict E
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*
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* @description
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* The circular progress directive is used to make loading content in your app as delightful and
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* painless as possible by minimizing the amount of visual change a user sees before they can view
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* and interact with content.
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*
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* For operations where the percentage of the operation completed can be determined, use a
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* determinate indicator. They give users a quick sense of how long an operation will take.
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*
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* For operations where the user is asked to wait a moment while something finishes up, and it’s
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* not necessary to expose what's happening behind the scenes and how long it will take, use an
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* indeterminate indicator.
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*
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* @param {string} md-mode Select from one of two modes: **'determinate'** and **'indeterminate'**.
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*
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* Note: if the `md-mode` value is set as undefined or specified as not 1 of the two (2) valid modes, then **'indeterminate'**
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* will be auto-applied as the mode.
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*
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* Note: if not configured, the `md-mode="indeterminate"` will be auto injected as an attribute.
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* If `value=""` is also specified, however, then `md-mode="determinate"` would be auto-injected instead.
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* @param {number=} value In determinate mode, this number represents the percentage of the
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* circular progress. Default: 0
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* @param {number=} md-diameter This specifies the diameter of the circular progress. The value
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* should be a pixel-size value (eg '100'). If this attribute is
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* not present then a default value of '50px' is assumed.
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*
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* @param {boolean=} ng-disabled Determines whether to disable the progress element.
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*
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* @usage
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* <hljs lang="html">
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* <md-progress-circular md-mode="determinate" value="..."></md-progress-circular>
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*
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* <md-progress-circular md-mode="determinate" ng-value="..."></md-progress-circular>
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*
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* <md-progress-circular md-mode="determinate" value="..." md-diameter="100"></md-progress-circular>
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*
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* <md-progress-circular md-mode="indeterminate"></md-progress-circular>
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* </hljs>
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*/
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MdProgressCircularDirective.$inject = ["$window", "$mdProgressCircular", "$mdTheming", "$mdUtil", "$interval", "$log"];
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angular
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.module('material.components.progressCircular')
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.directive('mdProgressCircular', MdProgressCircularDirective);
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/* ngInject */
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function MdProgressCircularDirective($window, $mdProgressCircular, $mdTheming,
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$mdUtil, $interval, $log) {
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// Note that this shouldn't use use $$rAF, because it can cause an infinite loop
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// in any tests that call $animate.flush.
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var rAF = $window.requestAnimationFrame ||
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$window.webkitRequestAnimationFrame ||
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angular.noop;
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var cAF = $window.cancelAnimationFrame ||
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$window.webkitCancelAnimationFrame ||
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$window.webkitCancelRequestAnimationFrame ||
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angular.noop;
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var DEGREE_IN_RADIANS = $window.Math.PI / 180;
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var MODE_DETERMINATE = 'determinate';
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var MODE_INDETERMINATE = 'indeterminate';
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var DISABLED_CLASS = '_md-progress-circular-disabled';
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var INDETERMINATE_CLASS = 'md-mode-indeterminate';
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return {
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restrict: 'E',
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scope: {
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value: '@',
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mdDiameter: '@',
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mdMode: '@'
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},
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template:
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'<svg xmlns="http://www.w3.org/2000/svg">' +
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'<path fill="none"/>' +
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'</svg>',
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compile: function(element, attrs) {
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element.attr({
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'aria-valuemin': 0,
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'aria-valuemax': 100,
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'role': 'progressbar'
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});
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if (angular.isUndefined(attrs.mdMode)) {
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var hasValue = angular.isDefined(attrs.value);
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var mode = hasValue ? MODE_DETERMINATE : MODE_INDETERMINATE;
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var info = "Auto-adding the missing md-mode='{0}' to the ProgressCircular element";
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// $log.debug( $mdUtil.supplant(info, [mode]) );
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attrs.$set('mdMode', mode);
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} else {
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attrs.$set('mdMode', attrs.mdMode.trim());
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}
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return MdProgressCircularLink;
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}
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};
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function MdProgressCircularLink(scope, element, attrs) {
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var node = element[0];
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var svg = angular.element(node.querySelector('svg'));
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var path = angular.element(node.querySelector('path'));
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var startIndeterminate = $mdProgressCircular.startIndeterminate;
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var endIndeterminate = $mdProgressCircular.endIndeterminate;
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var rotationIndeterminate = 0;
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var lastAnimationId = 0;
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var lastDrawFrame;
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var interval;
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$mdTheming(element);
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element.toggleClass(DISABLED_CLASS, attrs.hasOwnProperty('disabled'));
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// If the mode is indeterminate, it doesn't need to
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// wait for the next digest. It can start right away.
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if(scope.mdMode === MODE_INDETERMINATE){
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startIndeterminateAnimation();
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}
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scope.$on('$destroy', function(){
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cleanupIndeterminateAnimation();
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if (lastDrawFrame) {
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cAF(lastDrawFrame);
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}
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});
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scope.$watchGroup(['value', 'mdMode', function() {
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var isDisabled = node.disabled;
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// Sometimes the browser doesn't return a boolean, in
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// which case we should check whether the attribute is
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// present.
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if (isDisabled === true || isDisabled === false){
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return isDisabled;
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}
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return angular.isDefined(element.attr('disabled'));
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}], function(newValues, oldValues) {
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var mode = newValues[1];
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var isDisabled = newValues[2];
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var wasDisabled = oldValues[2];
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if (isDisabled !== wasDisabled) {
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element.toggleClass(DISABLED_CLASS, !!isDisabled);
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}
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if (isDisabled) {
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cleanupIndeterminateAnimation();
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} else {
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if (mode !== MODE_DETERMINATE && mode !== MODE_INDETERMINATE) {
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mode = MODE_INDETERMINATE;
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attrs.$set('mdMode', mode);
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}
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if (mode === MODE_INDETERMINATE) {
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startIndeterminateAnimation();
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} else {
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var newValue = clamp(newValues[0]);
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cleanupIndeterminateAnimation();
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element.attr('aria-valuenow', newValue);
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renderCircle(clamp(oldValues[0]), newValue);
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}
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}
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});
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// This is in a separate watch in order to avoid layout, unless
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// the value has actually changed.
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scope.$watch('mdDiameter', function(newValue) {
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var diameter = getSize(newValue);
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var strokeWidth = getStroke(diameter);
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var transformOrigin = (diameter / 2) + 'px';
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var dimensions = {
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width: diameter + 'px',
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height: diameter + 'px'
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};
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// The viewBox has to be applied via setAttribute, because it is
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// case-sensitive. If jQuery is included in the page, `.attr` lowercases
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// all attribute names.
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svg[0].setAttribute('viewBox', '0 0 ' + diameter + ' ' + diameter);
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// Usually viewBox sets the dimensions for the SVG, however that doesn't
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// seem to be the case on IE10.
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// Important! The transform origin has to be set from here and it has to
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// be in the format of "Ypx Ypx Ypx", otherwise the rotation wobbles in
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// IE and Edge, because they don't account for the stroke width when
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// rotating. Also "center" doesn't help in this case, it has to be a
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// precise value.
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svg
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.css(dimensions)
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.css('transform-origin', transformOrigin + ' ' + transformOrigin + ' ' + transformOrigin);
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element.css(dimensions);
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path.css('stroke-width', strokeWidth + 'px');
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});
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function renderCircle(animateFrom, animateTo, easing, duration, rotation) {
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var id = ++lastAnimationId;
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var startTime = $mdUtil.now();
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var changeInValue = animateTo - animateFrom;
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var diameter = getSize(scope.mdDiameter);
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var pathDiameter = diameter - getStroke(diameter);
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var ease = easing || $mdProgressCircular.easeFn;
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var animationDuration = duration || $mdProgressCircular.duration;
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// No need to animate it if the values are the same
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if (animateTo === animateFrom) {
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path.attr('d', getSvgArc(animateTo, diameter, pathDiameter, rotation));
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} else {
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lastDrawFrame = rAF(function animation() {
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var currentTime = $window.Math.max(0, $window.Math.min($mdUtil.now() - startTime, animationDuration));
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path.attr('d', getSvgArc(
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ease(currentTime, animateFrom, changeInValue, animationDuration),
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diameter,
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pathDiameter,
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rotation
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));
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// Do not allow overlapping animations
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if (id === lastAnimationId && currentTime < animationDuration) {
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lastDrawFrame = rAF(animation);
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}
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});
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}
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}
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function animateIndeterminate() {
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renderCircle(
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startIndeterminate,
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endIndeterminate,
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$mdProgressCircular.easeFnIndeterminate,
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$mdProgressCircular.durationIndeterminate,
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rotationIndeterminate
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);
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// The % 100 technically isn't necessary, but it keeps the rotation
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// under 100, instead of becoming a crazy large number.
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rotationIndeterminate = (rotationIndeterminate + endIndeterminate) % 100;
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var temp = startIndeterminate;
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startIndeterminate = -endIndeterminate;
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endIndeterminate = -temp;
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}
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function startIndeterminateAnimation() {
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if (!interval) {
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// Note that this interval isn't supposed to trigger a digest.
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interval = $interval(
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animateIndeterminate,
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$mdProgressCircular.durationIndeterminate + 50,
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0,
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false
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);
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animateIndeterminate();
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element
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.addClass(INDETERMINATE_CLASS)
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.removeAttr('aria-valuenow');
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}
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}
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function cleanupIndeterminateAnimation() {
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if (interval) {
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$interval.cancel(interval);
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interval = null;
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element.removeClass(INDETERMINATE_CLASS);
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}
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}
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}
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/**
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* Generates an arc following the SVG arc syntax.
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* Syntax spec: https://www.w3.org/TR/SVG/paths.html#PathDataEllipticalArcCommands
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*
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* @param {number} current Current value between 0 and 100.
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* @param {number} diameter Diameter of the container.
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* @param {number} pathDiameter Diameter of the path element.
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* @param {number=0} rotation The point at which the semicircle should start rendering.
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* Used for doing the indeterminate animation.
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*
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* @returns {string} String representation of an SVG arc.
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*/
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function getSvgArc(current, diameter, pathDiameter, rotation) {
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// The angle can't be exactly 360, because the arc becomes hidden.
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var maximumAngle = 359.99 / 100;
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var startPoint = rotation || 0;
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var radius = diameter / 2;
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var pathRadius = pathDiameter / 2;
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var startAngle = startPoint * maximumAngle;
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var endAngle = current * maximumAngle;
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var start = polarToCartesian(radius, pathRadius, startAngle);
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var end = polarToCartesian(radius, pathRadius, endAngle + startAngle);
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var arcSweep = endAngle < 0 ? 0 : 1;
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var largeArcFlag;
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if (endAngle < 0) {
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largeArcFlag = endAngle >= -180 ? 0 : 1;
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} else {
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largeArcFlag = endAngle <= 180 ? 0 : 1;
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}
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return 'M' + start + 'A' + pathRadius + ',' + pathRadius +
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' 0 ' + largeArcFlag + ',' + arcSweep + ' ' + end;
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}
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/**
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* Converts Polar coordinates to Cartesian.
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*
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* @param {number} radius Radius of the container.
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* @param {number} pathRadius Radius of the path element
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* @param {number} angleInDegress Angle at which to place the point.
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*
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* @returns {string} Cartesian coordinates in the format of `x,y`.
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*/
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function polarToCartesian(radius, pathRadius, angleInDegrees) {
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var angleInRadians = (angleInDegrees - 90) * DEGREE_IN_RADIANS;
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return (radius + (pathRadius * $window.Math.cos(angleInRadians))) +
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',' + (radius + (pathRadius * $window.Math.sin(angleInRadians)));
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}
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/**
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* Limits a value between 0 and 100.
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*/
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function clamp(value) {
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return $window.Math.max(0, $window.Math.min(value || 0, 100));
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}
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/**
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* Determines the size of a progress circle, based on the provided
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* value in the following formats: `X`, `Ypx`, `Z%`.
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*/
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function getSize(value) {
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var defaultValue = $mdProgressCircular.progressSize;
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if (value) {
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var parsed = parseFloat(value);
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if (value.lastIndexOf('%') === value.length - 1) {
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parsed = (parsed / 100) * defaultValue;
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}
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return parsed;
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}
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return defaultValue;
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}
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/**
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* Determines the circle's stroke width, based on
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* the provided diameter.
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*/
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function getStroke(diameter) {
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return $mdProgressCircular.strokeWidth / 100 * diameter;
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}
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}
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/**
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* @ngdoc service
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* @name $mdProgressCircular
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* @module material.components.progressCircular
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*
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* @description
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* Allows the user to specify the default options for the `progressCircular` directive.
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*
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* @property {number} progressSize Diameter of the progress circle in pixels.
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* @property {number} strokeWidth Width of the circle's stroke as a percentage of the circle's size.
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* @property {number} duration Length of the circle animation in milliseconds.
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* @property {function} easeFn Default easing animation function.
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* @property {object} easingPresets Collection of pre-defined easing functions.
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*
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* @property {number} durationIndeterminate Duration of the indeterminate animation.
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* @property {number} startIndeterminate Indeterminate animation start point.
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* @property {number} endIndeterminate Indeterminate animation end point.
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* @property {function} easeFnIndeterminate Easing function to be used when animating
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* between the indeterminate values.
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*
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* @property {(function(object): object)} configure Used to modify the default options.
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*
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* @usage
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* <hljs lang="js">
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* myAppModule.config(function($mdProgressCircularProvider) {
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*
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* // Example of changing the default progress options.
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* $mdProgressCircularProvider.configure({
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* progressSize: 100,
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* strokeWidth: 20,
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* duration: 800
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* });
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* });
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* </hljs>
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*
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*/
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angular
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.module('material.components.progressCircular')
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.provider("$mdProgressCircular", MdProgressCircularProvider);
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function MdProgressCircularProvider() {
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var progressConfig = {
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progressSize: 50,
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strokeWidth: 10,
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duration: 100,
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easeFn: linearEase,
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durationIndeterminate: 500,
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startIndeterminate: 3,
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endIndeterminate: 80,
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easeFnIndeterminate: materialEase,
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easingPresets: {
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linearEase: linearEase,
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materialEase: materialEase
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}
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};
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return {
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configure: function(options) {
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progressConfig = angular.extend(progressConfig, options || {});
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return progressConfig;
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},
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$get: function() { return progressConfig; }
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};
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function linearEase(t, b, c, d) {
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return c * t / d + b;
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}
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function materialEase(t, b, c, d) {
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// via http://www.timotheegroleau.com/Flash/experiments/easing_function_generator.htm
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// with settings of [0, 0, 1, 1]
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var ts = (t /= d) * t;
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var tc = ts * t;
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return b + c * (6 * tc * ts + -15 * ts * ts + 10 * tc);
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}
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}
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ngmaterial.components.progressCircular = angular.module("material.components.progressCircular");
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