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/*!
* Angular Material Design
* https://github.com/angular/material
* @license MIT
* v1.1.1
*/
goog.provide('ngmaterial.components.fabShared');
goog.require('ngmaterial.core');
(function() {
'use strict';
MdFabController.$inject = ["$scope", "$element", "$animate", "$mdUtil", "$mdConstant", "$timeout"];
angular.module('material.components.fabShared', ['material.core'])
.controller('MdFabController', MdFabController);
function MdFabController($scope, $element, $animate, $mdUtil, $mdConstant, $timeout) {
var vm = this;
// NOTE: We use async eval(s) below to avoid conflicts with any existing digest loops
vm.open = function() {
$scope.$evalAsync("vm.isOpen = true");
};
vm.close = function() {
// Async eval to avoid conflicts with existing digest loops
$scope.$evalAsync("vm.isOpen = false");
// Focus the trigger when the element closes so users can still tab to the next item
$element.find('md-fab-trigger')[0].focus();
};
// Toggle the open/close state when the trigger is clicked
vm.toggle = function() {
$scope.$evalAsync("vm.isOpen = !vm.isOpen");
};
setupDefaults();
setupListeners();
setupWatchers();
var initialAnimationAttempts = 0;
fireInitialAnimations();
function setupDefaults() {
// Set the default direction to 'down' if none is specified
vm.direction = vm.direction || 'down';
// Set the default to be closed
vm.isOpen = vm.isOpen || false;
// Start the keyboard interaction at the first action
resetActionIndex();
// Add an animations waiting class so we know not to run
$element.addClass('md-animations-waiting');
}
function setupListeners() {
var eventTypes = [
'click', 'focusin', 'focusout'
];
// Add our listeners
angular.forEach(eventTypes, function(eventType) {
$element.on(eventType, parseEvents);
});
// Remove our listeners when destroyed
$scope.$on('$destroy', function() {
angular.forEach(eventTypes, function(eventType) {
$element.off(eventType, parseEvents);
});
// remove any attached keyboard handlers in case element is removed while
// speed dial is open
disableKeyboard();
});
}
var closeTimeout;
function parseEvents(event) {
// If the event is a click, just handle it
if (event.type == 'click') {
handleItemClick(event);
}
// If we focusout, set a timeout to close the element
if (event.type == 'focusout' && !closeTimeout) {
closeTimeout = $timeout(function() {
vm.close();
}, 100, false);
}
// If we see a focusin and there is a timeout about to run, cancel it so we stay open
if (event.type == 'focusin' && closeTimeout) {
$timeout.cancel(closeTimeout);
closeTimeout = null;
}
}
function resetActionIndex() {
vm.currentActionIndex = -1;
}
function setupWatchers() {
// Watch for changes to the direction and update classes/attributes
$scope.$watch('vm.direction', function(newDir, oldDir) {
// Add the appropriate classes so we can target the direction in the CSS
$animate.removeClass($element, 'md-' + oldDir);
$animate.addClass($element, 'md-' + newDir);
// Reset the action index since it may have changed
resetActionIndex();
});
var trigger, actions;
// Watch for changes to md-open
$scope.$watch('vm.isOpen', function(isOpen) {
// Reset the action index since it may have changed
resetActionIndex();
// We can't get the trigger/actions outside of the watch because the component hasn't been
// linked yet, so we wait until the first watch fires to cache them.
if (!trigger || !actions) {
trigger = getTriggerElement();
actions = getActionsElement();
}
if (isOpen) {
enableKeyboard();
} else {
disableKeyboard();
}
var toAdd = isOpen ? 'md-is-open' : '';
var toRemove = isOpen ? '' : 'md-is-open';
// Set the proper ARIA attributes
trigger.attr('aria-haspopup', true);
trigger.attr('aria-expanded', isOpen);
actions.attr('aria-hidden', !isOpen);
// Animate the CSS classes
$animate.setClass($element, toAdd, toRemove);
});
}
function fireInitialAnimations() {
// If the element is actually visible on the screen
if ($element[0].scrollHeight > 0) {
// Fire our animation
$animate.addClass($element, '_md-animations-ready').then(function() {
// Remove the waiting class
$element.removeClass('md-animations-waiting');
});
}
// Otherwise, try for up to 1 second before giving up
else if (initialAnimationAttempts < 10) {
$timeout(fireInitialAnimations, 100);
// Increment our counter
initialAnimationAttempts = initialAnimationAttempts + 1;
}
}
function enableKeyboard() {
$element.on('keydown', keyPressed);
// On the next tick, setup a check for outside clicks; we do this on the next tick to avoid
// clicks/touches that result in the isOpen attribute changing (e.g. a bound radio button)
$mdUtil.nextTick(function() {
angular.element(document).on('click touchend', checkForOutsideClick);
});
// TODO: On desktop, we should be able to reset the indexes so you cannot tab through, but
// this breaks accessibility, especially on mobile, since you have no arrow keys to press
//resetActionTabIndexes();
}
function disableKeyboard() {
$element.off('keydown', keyPressed);
angular.element(document).off('click touchend', checkForOutsideClick);
}
function checkForOutsideClick(event) {
if (event.target) {
var closestTrigger = $mdUtil.getClosest(event.target, 'md-fab-trigger');
var closestActions = $mdUtil.getClosest(event.target, 'md-fab-actions');
if (!closestTrigger && !closestActions) {
vm.close();
}
}
}
function keyPressed(event) {
switch (event.which) {
case $mdConstant.KEY_CODE.ESCAPE: vm.close(); event.preventDefault(); return false;
case $mdConstant.KEY_CODE.LEFT_ARROW: doKeyLeft(event); return false;
case $mdConstant.KEY_CODE.UP_ARROW: doKeyUp(event); return false;
case $mdConstant.KEY_CODE.RIGHT_ARROW: doKeyRight(event); return false;
case $mdConstant.KEY_CODE.DOWN_ARROW: doKeyDown(event); return false;
}
}
function doActionPrev(event) {
focusAction(event, -1);
}
function doActionNext(event) {
focusAction(event, 1);
}
function focusAction(event, direction) {
var actions = resetActionTabIndexes();
// Increment/decrement the counter with restrictions
vm.currentActionIndex = vm.currentActionIndex + direction;
vm.currentActionIndex = Math.min(actions.length - 1, vm.currentActionIndex);
vm.currentActionIndex = Math.max(0, vm.currentActionIndex);
// Focus the element
var focusElement = angular.element(actions[vm.currentActionIndex]).children()[0];
angular.element(focusElement).attr('tabindex', 0);
focusElement.focus();
// Make sure the event doesn't bubble and cause something else
event.preventDefault();
event.stopImmediatePropagation();
}
function resetActionTabIndexes() {
// Grab all of the actions
var actions = getActionsElement()[0].querySelectorAll('.md-fab-action-item');
// Disable all other actions for tabbing
angular.forEach(actions, function(action) {
angular.element(angular.element(action).children()[0]).attr('tabindex', -1);
});
return actions;
}
function doKeyLeft(event) {
if (vm.direction === 'left') {
doActionNext(event);
} else {
doActionPrev(event);
}
}
function doKeyUp(event) {
if (vm.direction === 'down') {
doActionPrev(event);
} else {
doActionNext(event);
}
}
function doKeyRight(event) {
if (vm.direction === 'left') {
doActionPrev(event);
} else {
doActionNext(event);
}
}
function doKeyDown(event) {
if (vm.direction === 'up') {
doActionPrev(event);
} else {
doActionNext(event);
}
}
function isTrigger(element) {
return $mdUtil.getClosest(element, 'md-fab-trigger');
}
function isAction(element) {
return $mdUtil.getClosest(element, 'md-fab-actions');
}
function handleItemClick(event) {
if (isTrigger(event.target)) {
vm.toggle();
}
if (isAction(event.target)) {
vm.close();
}
}
function getTriggerElement() {
return $element.find('md-fab-trigger');
}
function getActionsElement() {
return $element.find('md-fab-actions');
}
}
})();
(function() {
'use strict';
/**
* The duration of the CSS animation in milliseconds.
*
* @type {number}
*/
MdFabSpeedDialFlingAnimation.$inject = ["$timeout"];
MdFabSpeedDialScaleAnimation.$inject = ["$timeout"];
var cssAnimationDuration = 300;
/**
* @ngdoc module
* @name material.components.fabSpeedDial
*/
angular
// Declare our module
.module('material.components.fabSpeedDial', [
'material.core',
'material.components.fabShared',
'material.components.fabActions'
])
// Register our directive
.directive('mdFabSpeedDial', MdFabSpeedDialDirective)
// Register our custom animations
.animation('.md-fling', MdFabSpeedDialFlingAnimation)
.animation('.md-scale', MdFabSpeedDialScaleAnimation)
// Register a service for each animation so that we can easily inject them into unit tests
.service('mdFabSpeedDialFlingAnimation', MdFabSpeedDialFlingAnimation)
.service('mdFabSpeedDialScaleAnimation', MdFabSpeedDialScaleAnimation);
/**
* @ngdoc directive
* @name mdFabSpeedDial
* @module material.components.fabSpeedDial
*
* @restrict E
*
* @description
* The `<md-fab-speed-dial>` directive is used to present a series of popup elements (usually
* `<md-button>`s) for quick access to common actions.
*
* There are currently two animations available by applying one of the following classes to
* the component:
*
* - `md-fling` - The speed dial items appear from underneath the trigger and move into their
* appropriate positions.
* - `md-scale` - The speed dial items appear in their proper places by scaling from 0% to 100%.
*
* You may also easily position the trigger by applying one one of the following classes to the
* `<md-fab-speed-dial>` element:
* - `md-fab-top-left`
* - `md-fab-top-right`
* - `md-fab-bottom-left`
* - `md-fab-bottom-right`
*
* These CSS classes use `position: absolute`, so you need to ensure that the container element
* also uses `position: absolute` or `position: relative` in order for them to work.
*
* Additionally, you may use the standard `ng-mouseenter` and `ng-mouseleave` directives to
* open or close the speed dial. However, if you wish to allow users to hover over the empty
* space where the actions will appear, you must also add the `md-hover-full` class to the speed
* dial element. Without this, the hover effect will only occur on top of the trigger.
*
* See the demos for more information.
*
* ## Troubleshooting
*
* If your speed dial shows the closing animation upon launch, you may need to use `ng-cloak` on
* the parent container to ensure that it is only visible once ready. We have plans to remove this
* necessity in the future.
*
* @usage
* <hljs lang="html">
* <md-fab-speed-dial md-direction="up" class="md-fling">
* <md-fab-trigger>
* <md-button aria-label="Add..."><md-icon icon="/img/icons/plus.svg"></md-icon></md-button>
* </md-fab-trigger>
*
* <md-fab-actions>
* <md-button aria-label="Add User">
* <md-icon icon="/img/icons/user.svg"></md-icon>
* </md-button>
*
* <md-button aria-label="Add Group">
* <md-icon icon="/img/icons/group.svg"></md-icon>
* </md-button>
* </md-fab-actions>
* </md-fab-speed-dial>
* </hljs>
*
* @param {string} md-direction From which direction you would like the speed dial to appear
* relative to the trigger element.
* @param {expression=} md-open Programmatically control whether or not the speed-dial is visible.
*/
function MdFabSpeedDialDirective() {
return {
restrict: 'E',
scope: {
direction: '@?mdDirection',
isOpen: '=?mdOpen'
},
bindToController: true,
controller: 'MdFabController',
controllerAs: 'vm',
link: FabSpeedDialLink
};
function FabSpeedDialLink(scope, element) {
// Prepend an element to hold our CSS variables so we can use them in the animations below
element.prepend('<div class="_md-css-variables"></div>');
}
}
function MdFabSpeedDialFlingAnimation($timeout) {
function delayDone(done) { $timeout(done, cssAnimationDuration, false); }
function runAnimation(element) {
// Don't run if we are still waiting and we are not ready
if (element.hasClass('md-animations-waiting') && !element.hasClass('_md-animations-ready')) {
return;
}
var el = element[0];
var ctrl = element.controller('mdFabSpeedDial');
var items = el.querySelectorAll('.md-fab-action-item');
// Grab our trigger element
var triggerElement = el.querySelector('md-fab-trigger');
// Grab our element which stores CSS variables
var variablesElement = el.querySelector('._md-css-variables');
// Setup JS variables based on our CSS variables
var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex);
// Always reset the items to their natural position/state
angular.forEach(items, function(item, index) {
var styles = item.style;
styles.transform = styles.webkitTransform = '';
styles.transitionDelay = '';
styles.opacity = 1;
// Make the items closest to the trigger have the highest z-index
styles.zIndex = (items.length - index) + startZIndex;
});
// Set the trigger to be above all of the actions so they disappear behind it.
triggerElement.style.zIndex = startZIndex + items.length + 1;
// If the control is closed, hide the items behind the trigger
if (!ctrl.isOpen) {
angular.forEach(items, function(item, index) {
var newPosition, axis;
var styles = item.style;
// Make sure to account for differences in the dimensions of the trigger verses the items
// so that we can properly center everything; this helps hide the item's shadows behind
// the trigger.
var triggerItemHeightOffset = (triggerElement.clientHeight - item.clientHeight) / 2;
var triggerItemWidthOffset = (triggerElement.clientWidth - item.clientWidth) / 2;
switch (ctrl.direction) {
case 'up':
newPosition = (item.scrollHeight * (index + 1) + triggerItemHeightOffset);
axis = 'Y';
break;
case 'down':
newPosition = -(item.scrollHeight * (index + 1) + triggerItemHeightOffset);
axis = 'Y';
break;
case 'left':
newPosition = (item.scrollWidth * (index + 1) + triggerItemWidthOffset);
axis = 'X';
break;
case 'right':
newPosition = -(item.scrollWidth * (index + 1) + triggerItemWidthOffset);
axis = 'X';
break;
}
var newTranslate = 'translate' + axis + '(' + newPosition + 'px)';
styles.transform = styles.webkitTransform = newTranslate;
});
}
}
return {
addClass: function(element, className, done) {
if (element.hasClass('md-fling')) {
runAnimation(element);
delayDone(done);
} else {
done();
}
},
removeClass: function(element, className, done) {
runAnimation(element);
delayDone(done);
}
}
}
function MdFabSpeedDialScaleAnimation($timeout) {
function delayDone(done) { $timeout(done, cssAnimationDuration, false); }
var delay = 65;
function runAnimation(element) {
var el = element[0];
var ctrl = element.controller('mdFabSpeedDial');
var items = el.querySelectorAll('.md-fab-action-item');
// Grab our element which stores CSS variables
var variablesElement = el.querySelector('._md-css-variables');
// Setup JS variables based on our CSS variables
var startZIndex = parseInt(window.getComputedStyle(variablesElement).zIndex);
// Always reset the items to their natural position/state
angular.forEach(items, function(item, index) {
var styles = item.style,
offsetDelay = index * delay;
styles.opacity = ctrl.isOpen ? 1 : 0;
styles.transform = styles.webkitTransform = ctrl.isOpen ? 'scale(1)' : 'scale(0)';
styles.transitionDelay = (ctrl.isOpen ? offsetDelay : (items.length - offsetDelay)) + 'ms';
// Make the items closest to the trigger have the highest z-index
styles.zIndex = (items.length - index) + startZIndex;
});
}
return {
addClass: function(element, className, done) {
runAnimation(element);
delayDone(done);
},
removeClass: function(element, className, done) {
runAnimation(element);
delayDone(done);
}
}
}
})();
ngmaterial.components.fabShared = angular.module("material.components.fabShared");