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/** * Module dependencies. */
var transports = require('./transports'); var Emitter = require('component-emitter'); var debug = require('debug')('engine.io-client:socket'); var index = require('indexof'); var parser = require('engine.io-parser'); var parseuri = require('parseuri'); var parsejson = require('parsejson'); var parseqs = require('parseqs');
/** * Module exports. */
module.exports = Socket;
/** * Noop function. * * @api private */
function noop(){}
/** * Socket constructor. * * @param {String|Object} uri or options * @param {Object} options * @api public */
function Socket(uri, opts){ if (!(this instanceof Socket)) return new Socket(uri, opts);
opts = opts || {};
if (uri && 'object' == typeof uri) { opts = uri; uri = null; }
if (uri) { uri = parseuri(uri); opts.host = uri.host; opts.secure = uri.protocol == 'https' || uri.protocol == 'wss'; opts.port = uri.port; if (uri.query) opts.query = uri.query; }
this.secure = null != opts.secure ? opts.secure : (global.location && 'https:' == location.protocol);
if (opts.host) { var pieces = opts.host.split(':'); opts.hostname = pieces.shift(); if (pieces.length) opts.port = pieces.pop(); }
this.agent = opts.agent || false; this.hostname = opts.hostname || (global.location ? location.hostname : 'localhost'); this.port = opts.port || (global.location && location.port ? location.port : (this.secure ? 443 : 80)); this.query = opts.query || {}; if ('string' == typeof this.query) this.query = parseqs.decode(this.query); this.upgrade = false !== opts.upgrade; this.path = (opts.path || '/engine.io').replace(/\/$/, '') + '/'; this.forceJSONP = !!opts.forceJSONP; this.jsonp = false !== opts.jsonp; this.forceBase64 = !!opts.forceBase64; this.enablesXDR = !!opts.enablesXDR; this.timestampParam = opts.timestampParam || 't'; this.timestampRequests = opts.timestampRequests; this.transports = opts.transports || ['polling', 'websocket']; this.readyState = ''; this.writeBuffer = []; this.callbackBuffer = []; this.policyPort = opts.policyPort || 843; this.rememberUpgrade = opts.rememberUpgrade || false; this.open(); this.binaryType = null; this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades; }
Socket.priorWebsocketSuccess = false;
/** * Mix in `Emitter`. */
Emitter(Socket.prototype);
/** * Protocol version. * * @api public */
Socket.protocol = parser.protocol; // this is an int
/** * Expose deps for legacy compatibility * and standalone browser access. */
Socket.Socket = Socket; Socket.Transport = require('./transport'); Socket.transports = require('./transports'); Socket.parser = require('engine.io-parser');
/** * Creates transport of the given type. * * @param {String} transport name * @return {Transport} * @api private */
Socket.prototype.createTransport = function (name) { debug('creating transport "%s"', name); var query = clone(this.query);
// append engine.io protocol identifier
query.EIO = parser.protocol;
// transport name
query.transport = name;
// session id if we already have one
if (this.id) query.sid = this.id;
var transport = new transports[name]({ agent: this.agent, hostname: this.hostname, port: this.port, secure: this.secure, path: this.path, query: query, forceJSONP: this.forceJSONP, jsonp: this.jsonp, forceBase64: this.forceBase64, enablesXDR: this.enablesXDR, timestampRequests: this.timestampRequests, timestampParam: this.timestampParam, policyPort: this.policyPort, socket: this });
return transport; };
function clone (obj) { var o = {}; for (var i in obj) { if (obj.hasOwnProperty(i)) { o[i] = obj[i]; } } return o; }
/** * Initializes transport to use and starts probe. * * @api private */ Socket.prototype.open = function () { var transport; if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') != -1) { transport = 'websocket'; } else if (0 == this.transports.length) { // Emit error on next tick so it can be listened to
var self = this; setTimeout(function() { self.emit('error', 'No transports available'); }, 0); return; } else { transport = this.transports[0]; } this.readyState = 'opening';
// Retry with the next transport if the transport is disabled (jsonp: false)
var transport; try { transport = this.createTransport(transport); } catch (e) { this.transports.shift(); this.open(); return; }
transport.open(); this.setTransport(transport); };
/** * Sets the current transport. Disables the existing one (if any). * * @api private */
Socket.prototype.setTransport = function(transport){ debug('setting transport %s', transport.name); var self = this;
if (this.transport) { debug('clearing existing transport %s', this.transport.name); this.transport.removeAllListeners(); }
// set up transport
this.transport = transport;
// set up transport listeners
transport .on('drain', function(){ self.onDrain(); }) .on('packet', function(packet){ self.onPacket(packet); }) .on('error', function(e){ self.onError(e); }) .on('close', function(){ self.onClose('transport close'); }); };
/** * Probes a transport. * * @param {String} transport name * @api private */
Socket.prototype.probe = function (name) { debug('probing transport "%s"', name); var transport = this.createTransport(name, { probe: 1 }) , failed = false , self = this;
Socket.priorWebsocketSuccess = false;
function onTransportOpen(){ if (self.onlyBinaryUpgrades) { var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary; failed = failed || upgradeLosesBinary; } if (failed) return;
debug('probe transport "%s" opened', name); transport.send([{ type: 'ping', data: 'probe' }]); transport.once('packet', function (msg) { if (failed) return; if ('pong' == msg.type && 'probe' == msg.data) { debug('probe transport "%s" pong', name); self.upgrading = true; self.emit('upgrading', transport); if (!transport) return; Socket.priorWebsocketSuccess = 'websocket' == transport.name;
debug('pausing current transport "%s"', self.transport.name); self.transport.pause(function () { if (failed) return; if ('closed' == self.readyState) return; debug('changing transport and sending upgrade packet');
cleanup();
self.setTransport(transport); transport.send([{ type: 'upgrade' }]); self.emit('upgrade', transport); transport = null; self.upgrading = false; self.flush(); }); } else { debug('probe transport "%s" failed', name); var err = new Error('probe error'); err.transport = transport.name; self.emit('upgradeError', err); } }); }
function freezeTransport() { if (failed) return;
// Any callback called by transport should be ignored since now
failed = true;
cleanup();
transport.close(); transport = null; }
//Handle any error that happens while probing
function onerror(err) { var error = new Error('probe error: ' + err); error.transport = transport.name;
freezeTransport();
debug('probe transport "%s" failed because of error: %s', name, err);
self.emit('upgradeError', error); }
function onTransportClose(){ onerror("transport closed"); }
//When the socket is closed while we're probing
function onclose(){ onerror("socket closed"); }
//When the socket is upgraded while we're probing
function onupgrade(to){ if (transport && to.name != transport.name) { debug('"%s" works - aborting "%s"', to.name, transport.name); freezeTransport(); } }
//Remove all listeners on the transport and on self
function cleanup(){ transport.removeListener('open', onTransportOpen); transport.removeListener('error', onerror); transport.removeListener('close', onTransportClose); self.removeListener('close', onclose); self.removeListener('upgrading', onupgrade); }
transport.once('open', onTransportOpen); transport.once('error', onerror); transport.once('close', onTransportClose);
this.once('close', onclose); this.once('upgrading', onupgrade);
transport.open();
};
/** * Called when connection is deemed open. * * @api public */
Socket.prototype.onOpen = function () { debug('socket open'); this.readyState = 'open'; Socket.priorWebsocketSuccess = 'websocket' == this.transport.name; this.emit('open'); this.flush();
// we check for `readyState` in case an `open`
// listener already closed the socket
if ('open' == this.readyState && this.upgrade && this.transport.pause) { debug('starting upgrade probes'); for (var i = 0, l = this.upgrades.length; i < l; i++) { this.probe(this.upgrades[i]); } } };
/** * Handles a packet. * * @api private */
Socket.prototype.onPacket = function (packet) { if ('opening' == this.readyState || 'open' == this.readyState) { debug('socket receive: type "%s", data "%s"', packet.type, packet.data);
this.emit('packet', packet);
// Socket is live - any packet counts
this.emit('heartbeat');
switch (packet.type) { case 'open': this.onHandshake(parsejson(packet.data)); break;
case 'pong': this.setPing(); break;
case 'error': var err = new Error('server error'); err.code = packet.data; this.emit('error', err); break;
case 'message': this.emit('data', packet.data); this.emit('message', packet.data); break; } } else { debug('packet received with socket readyState "%s"', this.readyState); } };
/** * Called upon handshake completion. * * @param {Object} handshake obj * @api private */
Socket.prototype.onHandshake = function (data) { this.emit('handshake', data); this.id = data.sid; this.transport.query.sid = data.sid; this.upgrades = this.filterUpgrades(data.upgrades); this.pingInterval = data.pingInterval; this.pingTimeout = data.pingTimeout; this.onOpen(); // In case open handler closes socket
if ('closed' == this.readyState) return; this.setPing();
// Prolong liveness of socket on heartbeat
this.removeListener('heartbeat', this.onHeartbeat); this.on('heartbeat', this.onHeartbeat); };
/** * Resets ping timeout. * * @api private */
Socket.prototype.onHeartbeat = function (timeout) { clearTimeout(this.pingTimeoutTimer); var self = this; self.pingTimeoutTimer = setTimeout(function () { if ('closed' == self.readyState) return; self.onClose('ping timeout'); }, timeout || (self.pingInterval + self.pingTimeout)); };
/** * Pings server every `this.pingInterval` and expects response * within `this.pingTimeout` or closes connection. * * @api private */
Socket.prototype.setPing = function () { var self = this; clearTimeout(self.pingIntervalTimer); self.pingIntervalTimer = setTimeout(function () { debug('writing ping packet - expecting pong within %sms', self.pingTimeout); self.ping(); self.onHeartbeat(self.pingTimeout); }, self.pingInterval); };
/** * Sends a ping packet. * * @api public */
Socket.prototype.ping = function () { this.sendPacket('ping'); };
/** * Called on `drain` event * * @api private */
Socket.prototype.onDrain = function() { for (var i = 0; i < this.prevBufferLen; i++) { if (this.callbackBuffer[i]) { this.callbackBuffer[i](); } }
this.writeBuffer.splice(0, this.prevBufferLen); this.callbackBuffer.splice(0, this.prevBufferLen);
// setting prevBufferLen = 0 is very important
// for example, when upgrading, upgrade packet is sent over,
// and a nonzero prevBufferLen could cause problems on `drain`
this.prevBufferLen = 0;
if (this.writeBuffer.length == 0) { this.emit('drain'); } else { this.flush(); } };
/** * Flush write buffers. * * @api private */
Socket.prototype.flush = function () { if ('closed' != this.readyState && this.transport.writable && !this.upgrading && this.writeBuffer.length) { debug('flushing %d packets in socket', this.writeBuffer.length); this.transport.send(this.writeBuffer); // keep track of current length of writeBuffer
// splice writeBuffer and callbackBuffer on `drain`
this.prevBufferLen = this.writeBuffer.length; this.emit('flush'); } };
/** * Sends a message. * * @param {String} message. * @param {Function} callback function. * @return {Socket} for chaining. * @api public */
Socket.prototype.write = Socket.prototype.send = function (msg, fn) { this.sendPacket('message', msg, fn); return this; };
/** * Sends a packet. * * @param {String} packet type. * @param {String} data. * @param {Function} callback function. * @api private */
Socket.prototype.sendPacket = function (type, data, fn) { if ('closing' == this.readyState || 'closed' == this.readyState) { return; }
var packet = { type: type, data: data }; this.emit('packetCreate', packet); this.writeBuffer.push(packet); this.callbackBuffer.push(fn); this.flush(); };
/** * Closes the connection. * * @api private */
Socket.prototype.close = function () { if ('opening' == this.readyState || 'open' == this.readyState) { this.readyState = 'closing';
var self = this;
function close() { self.onClose('forced close'); debug('socket closing - telling transport to close'); self.transport.close(); }
function cleanupAndClose() { self.removeListener('upgrade', cleanupAndClose); self.removeListener('upgradeError', cleanupAndClose); close(); }
function waitForUpgrade() { // wait for upgrade to finish since we can't send packets while pausing a transport
self.once('upgrade', cleanupAndClose); self.once('upgradeError', cleanupAndClose); }
if (this.writeBuffer.length) { this.once('drain', function() { if (this.upgrading) { waitForUpgrade(); } else { close(); } }); } else if (this.upgrading) { waitForUpgrade(); } else { close(); } }
return this; };
/** * Called upon transport error * * @api private */
Socket.prototype.onError = function (err) { debug('socket error %j', err); Socket.priorWebsocketSuccess = false; this.emit('error', err); this.onClose('transport error', err); };
/** * Called upon transport close. * * @api private */
Socket.prototype.onClose = function (reason, desc) { if ('opening' == this.readyState || 'open' == this.readyState || 'closing' == this.readyState) { debug('socket close with reason: "%s"', reason); var self = this;
// clear timers
clearTimeout(this.pingIntervalTimer); clearTimeout(this.pingTimeoutTimer);
// clean buffers in next tick, so developers can still
// grab the buffers on `close` event
setTimeout(function() { self.writeBuffer = []; self.callbackBuffer = []; self.prevBufferLen = 0; }, 0);
// stop event from firing again for transport
this.transport.removeAllListeners('close');
// ensure transport won't stay open
this.transport.close();
// ignore further transport communication
this.transport.removeAllListeners();
// set ready state
this.readyState = 'closed';
// clear session id
this.id = null;
// emit close event
this.emit('close', reason, desc); } };
/** * Filters upgrades, returning only those matching client transports. * * @param {Array} server upgrades * @api private * */
Socket.prototype.filterUpgrades = function (upgrades) { var filteredUpgrades = []; for (var i = 0, j = upgrades.length; i<j; i++) { if (~index(this.transports, upgrades[i])) filteredUpgrades.push(upgrades[i]); } return filteredUpgrades; };
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