var path = require('path');
|
|
var fs = require('fs');
|
|
|
|
module.exports = mkdirP.mkdirp = mkdirP.mkdirP = mkdirP;
|
|
|
|
function mkdirP (p, mode, f, made) {
|
|
if (typeof mode === 'function' || mode === undefined) {
|
|
f = mode;
|
|
mode = 0777 & (~process.umask());
|
|
}
|
|
if (!made) made = null;
|
|
|
|
var cb = f || function () {};
|
|
if (typeof mode === 'string') mode = parseInt(mode, 8);
|
|
p = path.resolve(p);
|
|
|
|
fs.mkdir(p, mode, function (er) {
|
|
if (!er) {
|
|
made = made || p;
|
|
return cb(null, made);
|
|
}
|
|
switch (er.code) {
|
|
case 'ENOENT':
|
|
mkdirP(path.dirname(p), mode, function (er, made) {
|
|
if (er) cb(er, made);
|
|
else mkdirP(p, mode, cb, made);
|
|
});
|
|
break;
|
|
|
|
// In the case of any other error, just see if there's a dir
|
|
// there already. If so, then hooray! If not, then something
|
|
// is borked.
|
|
default:
|
|
fs.stat(p, function (er2, stat) {
|
|
// if the stat fails, then that's super weird.
|
|
// let the original error be the failure reason.
|
|
if (er2 || !stat.isDirectory()) cb(er, made)
|
|
else cb(null, made);
|
|
});
|
|
break;
|
|
}
|
|
});
|
|
}
|
|
|
|
mkdirP.sync = function sync (p, mode, made) {
|
|
if (mode === undefined) {
|
|
mode = 0777 & (~process.umask());
|
|
}
|
|
if (!made) made = null;
|
|
|
|
if (typeof mode === 'string') mode = parseInt(mode, 8);
|
|
p = path.resolve(p);
|
|
|
|
try {
|
|
fs.mkdirSync(p, mode);
|
|
made = made || p;
|
|
}
|
|
catch (err0) {
|
|
switch (err0.code) {
|
|
case 'ENOENT' :
|
|
made = sync(path.dirname(p), mode, made);
|
|
sync(p, mode, made);
|
|
break;
|
|
|
|
// In the case of any other error, just see if there's a dir
|
|
// there already. If so, then hooray! If not, then something
|
|
// is borked.
|
|
default:
|
|
var stat;
|
|
try {
|
|
stat = fs.statSync(p);
|
|
}
|
|
catch (err1) {
|
|
throw err0;
|
|
}
|
|
if (!stat.isDirectory()) throw err0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return made;
|
|
};
|