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  1. # godoc
  2. This directory contains most of the code for running a godoc server. The
  3. executable lives at golang.org/x/tools/cmd/godoc.
  4. ## Development mode
  5. In production, CSS/JS/template assets need to be compiled into the godoc
  6. binary. It can be tedious to recompile assets every time, but you can pass a
  7. flag to load CSS/JS/templates from disk every time a page loads:
  8. ```
  9. godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060
  10. ```
  11. ## Recompiling static assets
  12. The files that live at `static/style.css`, `static/jquery.js` and so on are not
  13. present in the final binary. They are placed into `static/static.go` by running
  14. `go generate`. So to compile a change and test it in your browser:
  15. 1) Make changes to e.g. `static/style.css`.
  16. 2) Run `go generate golang.org/x/tools/godoc/static` so `static/static.go` picks
  17. up the change.
  18. 3) Run `go install golang.org/x/tools/cmd/godoc` so the compiled `godoc` binary
  19. picks up the change.
  20. 4) Run `godoc -http=:6060` and view your changes in the browser. You may need
  21. to disable your browser's cache to avoid reloading a stale file.