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package logrus
import ( "io" )
var ( // std is the name of the standard logger in stdlib `log`
std = New() )
func StandardLogger() *Logger { return std }
// SetOutput sets the standard logger output.
func SetOutput(out io.Writer) { std.mu.Lock() defer std.mu.Unlock() std.Out = out }
// SetFormatter sets the standard logger formatter.
func SetFormatter(formatter Formatter) { std.mu.Lock() defer std.mu.Unlock() std.Formatter = formatter }
// SetLevel sets the standard logger level.
func SetLevel(level Level) { std.mu.Lock() defer std.mu.Unlock() std.SetLevel(level) }
// GetLevel returns the standard logger level.
func GetLevel() Level { std.mu.Lock() defer std.mu.Unlock() return std.level() }
// AddHook adds a hook to the standard logger hooks.
func AddHook(hook Hook) { std.mu.Lock() defer std.mu.Unlock() std.Hooks.Add(hook) }
// WithError creates an entry from the standard logger and adds an error to it, using the value defined in ErrorKey as key.
func WithError(err error) *Entry { return std.WithField(ErrorKey, err) }
// WithField creates an entry from the standard logger and adds a field to
// it. If you want multiple fields, use `WithFields`.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithField(key string, value interface{}) *Entry { return std.WithField(key, value) }
// WithFields creates an entry from the standard logger and adds multiple
// fields to it. This is simply a helper for `WithField`, invoking it
// once for each field.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithFields(fields Fields) *Entry { return std.WithFields(fields) }
// Debug logs a message at level Debug on the standard logger.
func Debug(args ...interface{}) { std.Debug(args...) }
// Print logs a message at level Info on the standard logger.
func Print(args ...interface{}) { std.Print(args...) }
// Info logs a message at level Info on the standard logger.
func Info(args ...interface{}) { std.Info(args...) }
// Warn logs a message at level Warn on the standard logger.
func Warn(args ...interface{}) { std.Warn(args...) }
// Warning logs a message at level Warn on the standard logger.
func Warning(args ...interface{}) { std.Warning(args...) }
// Error logs a message at level Error on the standard logger.
func Error(args ...interface{}) { std.Error(args...) }
// Panic logs a message at level Panic on the standard logger.
func Panic(args ...interface{}) { std.Panic(args...) }
// Fatal logs a message at level Fatal on the standard logger.
func Fatal(args ...interface{}) { std.Fatal(args...) }
// Debugf logs a message at level Debug on the standard logger.
func Debugf(format string, args ...interface{}) { std.Debugf(format, args...) }
// Printf logs a message at level Info on the standard logger.
func Printf(format string, args ...interface{}) { std.Printf(format, args...) }
// Infof logs a message at level Info on the standard logger.
func Infof(format string, args ...interface{}) { std.Infof(format, args...) }
// Warnf logs a message at level Warn on the standard logger.
func Warnf(format string, args ...interface{}) { std.Warnf(format, args...) }
// Warningf logs a message at level Warn on the standard logger.
func Warningf(format string, args ...interface{}) { std.Warningf(format, args...) }
// Errorf logs a message at level Error on the standard logger.
func Errorf(format string, args ...interface{}) { std.Errorf(format, args...) }
// Panicf logs a message at level Panic on the standard logger.
func Panicf(format string, args ...interface{}) { std.Panicf(format, args...) }
// Fatalf logs a message at level Fatal on the standard logger.
func Fatalf(format string, args ...interface{}) { std.Fatalf(format, args...) }
// Debugln logs a message at level Debug on the standard logger.
func Debugln(args ...interface{}) { std.Debugln(args...) }
// Println logs a message at level Info on the standard logger.
func Println(args ...interface{}) { std.Println(args...) }
// Infoln logs a message at level Info on the standard logger.
func Infoln(args ...interface{}) { std.Infoln(args...) }
// Warnln logs a message at level Warn on the standard logger.
func Warnln(args ...interface{}) { std.Warnln(args...) }
// Warningln logs a message at level Warn on the standard logger.
func Warningln(args ...interface{}) { std.Warningln(args...) }
// Errorln logs a message at level Error on the standard logger.
func Errorln(args ...interface{}) { std.Errorln(args...) }
// Panicln logs a message at level Panic on the standard logger.
func Panicln(args ...interface{}) { std.Panicln(args...) }
// Fatalln logs a message at level Fatal on the standard logger.
func Fatalln(args ...interface{}) { std.Fatalln(args...) }
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