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// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package leveldb
import ( "fmt" "sync/atomic" "unsafe"
"github.com/syndtr/goleveldb/leveldb/iterator" "github.com/syndtr/goleveldb/leveldb/opt" "github.com/syndtr/goleveldb/leveldb/util" )
type tSet struct { level int table *tFile }
type version struct { s *session
levels []tFiles
// Level that should be compacted next and its compaction score.
// Score < 1 means compaction is not strictly needed. These fields
// are initialized by computeCompaction()
cLevel int cScore float64
cSeek unsafe.Pointer
closing bool ref int released bool }
func newVersion(s *session) *version { return &version{s: s} }
func (v *version) incref() { if v.released { panic("already released") }
v.ref++ if v.ref == 1 { // Incr file ref.
for _, tt := range v.levels { for _, t := range tt { v.s.addFileRef(t.fd, 1) } } } }
func (v *version) releaseNB() { v.ref-- if v.ref > 0 { return } else if v.ref < 0 { panic("negative version ref") }
for _, tt := range v.levels { for _, t := range tt { if v.s.addFileRef(t.fd, -1) == 0 { v.s.tops.remove(t) } } }
v.released = true }
func (v *version) release() { v.s.vmu.Lock() v.releaseNB() v.s.vmu.Unlock() }
func (v *version) walkOverlapping(aux tFiles, ikey internalKey, f func(level int, t *tFile) bool, lf func(level int) bool) { ukey := ikey.ukey()
// Aux level.
if aux != nil { for _, t := range aux { if t.overlaps(v.s.icmp, ukey, ukey) { if !f(-1, t) { return } } }
if lf != nil && !lf(-1) { return } }
// Walk tables level-by-level.
for level, tables := range v.levels { if len(tables) == 0 { continue }
if level == 0 { // Level-0 files may overlap each other. Find all files that
// overlap ukey.
for _, t := range tables { if t.overlaps(v.s.icmp, ukey, ukey) { if !f(level, t) { return } } } } else { if i := tables.searchMax(v.s.icmp, ikey); i < len(tables) { t := tables[i] if v.s.icmp.uCompare(ukey, t.imin.ukey()) >= 0 { if !f(level, t) { return } } } }
if lf != nil && !lf(level) { return } } }
func (v *version) get(aux tFiles, ikey internalKey, ro *opt.ReadOptions, noValue bool) (value []byte, tcomp bool, err error) { if v.closing { return nil, false, ErrClosed }
ukey := ikey.ukey()
var ( tset *tSet tseek bool
// Level-0.
zfound bool zseq uint64 zkt keyType zval []byte )
err = ErrNotFound
// Since entries never hop across level, finding key/value
// in smaller level make later levels irrelevant.
v.walkOverlapping(aux, ikey, func(level int, t *tFile) bool { if level >= 0 && !tseek { if tset == nil { tset = &tSet{level, t} } else { tseek = true } }
var ( fikey, fval []byte ferr error ) if noValue { fikey, ferr = v.s.tops.findKey(t, ikey, ro) } else { fikey, fval, ferr = v.s.tops.find(t, ikey, ro) }
switch ferr { case nil: case ErrNotFound: return true default: err = ferr return false }
if fukey, fseq, fkt, fkerr := parseInternalKey(fikey); fkerr == nil { if v.s.icmp.uCompare(ukey, fukey) == 0 { // Level <= 0 may overlaps each-other.
if level <= 0 { if fseq >= zseq { zfound = true zseq = fseq zkt = fkt zval = fval } } else { switch fkt { case keyTypeVal: value = fval err = nil case keyTypeDel: default: panic("leveldb: invalid internalKey type") } return false } } } else { err = fkerr return false }
return true }, func(level int) bool { if zfound { switch zkt { case keyTypeVal: value = zval err = nil case keyTypeDel: default: panic("leveldb: invalid internalKey type") } return false }
return true })
if tseek && tset.table.consumeSeek() <= 0 { tcomp = atomic.CompareAndSwapPointer(&v.cSeek, nil, unsafe.Pointer(tset)) }
return }
func (v *version) sampleSeek(ikey internalKey) (tcomp bool) { var tset *tSet
v.walkOverlapping(nil, ikey, func(level int, t *tFile) bool { if tset == nil { tset = &tSet{level, t} return true } if tset.table.consumeSeek() <= 0 { tcomp = atomic.CompareAndSwapPointer(&v.cSeek, nil, unsafe.Pointer(tset)) } return false }, nil)
return }
func (v *version) getIterators(slice *util.Range, ro *opt.ReadOptions) (its []iterator.Iterator) { strict := opt.GetStrict(v.s.o.Options, ro, opt.StrictReader) for level, tables := range v.levels { if level == 0 { // Merge all level zero files together since they may overlap.
for _, t := range tables { its = append(its, v.s.tops.newIterator(t, slice, ro)) } } else if len(tables) != 0 { its = append(its, iterator.NewIndexedIterator(tables.newIndexIterator(v.s.tops, v.s.icmp, slice, ro), strict)) } } return }
func (v *version) newStaging() *versionStaging { return &versionStaging{base: v} }
// Spawn a new version based on this version.
func (v *version) spawn(r *sessionRecord) *version { staging := v.newStaging() staging.commit(r) return staging.finish() }
func (v *version) fillRecord(r *sessionRecord) { for level, tables := range v.levels { for _, t := range tables { r.addTableFile(level, t) } } }
func (v *version) tLen(level int) int { if level < len(v.levels) { return len(v.levels[level]) } return 0 }
func (v *version) offsetOf(ikey internalKey) (n int64, err error) { for level, tables := range v.levels { for _, t := range tables { if v.s.icmp.Compare(t.imax, ikey) <= 0 { // Entire file is before "ikey", so just add the file size
n += t.size } else if v.s.icmp.Compare(t.imin, ikey) > 0 { // Entire file is after "ikey", so ignore
if level > 0 { // Files other than level 0 are sorted by meta->min, so
// no further files in this level will contain data for
// "ikey".
break } } else { // "ikey" falls in the range for this table. Add the
// approximate offset of "ikey" within the table.
if m, err := v.s.tops.offsetOf(t, ikey); err == nil { n += m } else { return 0, err } } } }
return }
func (v *version) pickMemdbLevel(umin, umax []byte, maxLevel int) (level int) { if maxLevel > 0 { if len(v.levels) == 0 { return maxLevel } if !v.levels[0].overlaps(v.s.icmp, umin, umax, true) { var overlaps tFiles for ; level < maxLevel; level++ { if pLevel := level + 1; pLevel >= len(v.levels) { return maxLevel } else if v.levels[pLevel].overlaps(v.s.icmp, umin, umax, false) { break } if gpLevel := level + 2; gpLevel < len(v.levels) { overlaps = v.levels[gpLevel].getOverlaps(overlaps, v.s.icmp, umin, umax, false) if overlaps.size() > int64(v.s.o.GetCompactionGPOverlaps(level)) { break } } } } } return }
func (v *version) computeCompaction() { // Precomputed best level for next compaction
bestLevel := int(-1) bestScore := float64(-1)
statFiles := make([]int, len(v.levels)) statSizes := make([]string, len(v.levels)) statScore := make([]string, len(v.levels)) statTotSize := int64(0)
for level, tables := range v.levels { var score float64 size := tables.size() if level == 0 { // We treat level-0 specially by bounding the number of files
// instead of number of bytes for two reasons:
//
// (1) With larger write-buffer sizes, it is nice not to do too
// many level-0 compaction.
//
// (2) The files in level-0 are merged on every read and
// therefore we wish to avoid too many files when the individual
// file size is small (perhaps because of a small write-buffer
// setting, or very high compression ratios, or lots of
// overwrites/deletions).
score = float64(len(tables)) / float64(v.s.o.GetCompactionL0Trigger()) } else { score = float64(size) / float64(v.s.o.GetCompactionTotalSize(level)) }
if score > bestScore { bestLevel = level bestScore = score }
statFiles[level] = len(tables) statSizes[level] = shortenb(int(size)) statScore[level] = fmt.Sprintf("%.2f", score) statTotSize += size }
v.cLevel = bestLevel v.cScore = bestScore
v.s.logf("version@stat F·%v S·%s%v Sc·%v", statFiles, shortenb(int(statTotSize)), statSizes, statScore) }
func (v *version) needCompaction() bool { return v.cScore >= 1 || atomic.LoadPointer(&v.cSeek) != nil }
type tablesScratch struct { added map[int64]atRecord deleted map[int64]struct{} }
type versionStaging struct { base *version levels []tablesScratch }
func (p *versionStaging) getScratch(level int) *tablesScratch { if level >= len(p.levels) { newLevels := make([]tablesScratch, level+1) copy(newLevels, p.levels) p.levels = newLevels } return &(p.levels[level]) }
func (p *versionStaging) commit(r *sessionRecord) { // Deleted tables.
for _, r := range r.deletedTables { scratch := p.getScratch(r.level) if r.level < len(p.base.levels) && len(p.base.levels[r.level]) > 0 { if scratch.deleted == nil { scratch.deleted = make(map[int64]struct{}) } scratch.deleted[r.num] = struct{}{} } if scratch.added != nil { delete(scratch.added, r.num) } }
// New tables.
for _, r := range r.addedTables { scratch := p.getScratch(r.level) if scratch.added == nil { scratch.added = make(map[int64]atRecord) } scratch.added[r.num] = r if scratch.deleted != nil { delete(scratch.deleted, r.num) } } }
func (p *versionStaging) finish() *version { // Build new version.
nv := newVersion(p.base.s) numLevel := len(p.levels) if len(p.base.levels) > numLevel { numLevel = len(p.base.levels) } nv.levels = make([]tFiles, numLevel) for level := 0; level < numLevel; level++ { var baseTabels tFiles if level < len(p.base.levels) { baseTabels = p.base.levels[level] }
if level < len(p.levels) { scratch := p.levels[level]
var nt tFiles // Prealloc list if possible.
if n := len(baseTabels) + len(scratch.added) - len(scratch.deleted); n > 0 { nt = make(tFiles, 0, n) }
// Base tables.
for _, t := range baseTabels { if _, ok := scratch.deleted[t.fd.Num]; ok { continue } if _, ok := scratch.added[t.fd.Num]; ok { continue } nt = append(nt, t) }
// New tables.
for _, r := range scratch.added { nt = append(nt, tableFileFromRecord(r)) }
if len(nt) != 0 { // Sort tables.
if level == 0 { nt.sortByNum() } else { nt.sortByKey(p.base.s.icmp) }
nv.levels[level] = nt } } else { nv.levels[level] = baseTabels } }
// Trim levels.
n := len(nv.levels) for ; n > 0 && nv.levels[n-1] == nil; n-- { } nv.levels = nv.levels[:n]
// Compute compaction score for new version.
nv.computeCompaction()
return nv }
type versionReleaser struct { v *version once bool }
func (vr *versionReleaser) Release() { v := vr.v v.s.vmu.Lock() if !vr.once { v.releaseNB() vr.once = true } v.s.vmu.Unlock() }
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