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// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package leveldb
import ( "container/list" "fmt" "runtime" "sync" "sync/atomic"
"github.com/syndtr/goleveldb/leveldb/iterator" "github.com/syndtr/goleveldb/leveldb/opt" "github.com/syndtr/goleveldb/leveldb/util" )
type snapshotElement struct { seq uint64 ref int e *list.Element }
// Acquires a snapshot, based on latest sequence.
func (db *DB) acquireSnapshot() *snapshotElement { db.snapsMu.Lock() defer db.snapsMu.Unlock()
seq := db.getSeq()
if e := db.snapsList.Back(); e != nil { se := e.Value.(*snapshotElement) if se.seq == seq { se.ref++ return se } else if seq < se.seq { panic("leveldb: sequence number is not increasing") } } se := &snapshotElement{seq: seq, ref: 1} se.e = db.snapsList.PushBack(se) return se }
// Releases given snapshot element.
func (db *DB) releaseSnapshot(se *snapshotElement) { db.snapsMu.Lock() defer db.snapsMu.Unlock()
se.ref-- if se.ref == 0 { db.snapsList.Remove(se.e) se.e = nil } else if se.ref < 0 { panic("leveldb: Snapshot: negative element reference") } }
// Gets minimum sequence that not being snapshotted.
func (db *DB) minSeq() uint64 { db.snapsMu.Lock() defer db.snapsMu.Unlock()
if e := db.snapsList.Front(); e != nil { return e.Value.(*snapshotElement).seq }
return db.getSeq() }
// Snapshot is a DB snapshot.
type Snapshot struct { db *DB elem *snapshotElement mu sync.RWMutex released bool }
// Creates new snapshot object.
func (db *DB) newSnapshot() *Snapshot { snap := &Snapshot{ db: db, elem: db.acquireSnapshot(), } atomic.AddInt32(&db.aliveSnaps, 1) runtime.SetFinalizer(snap, (*Snapshot).Release) return snap }
func (snap *Snapshot) String() string { return fmt.Sprintf("leveldb.Snapshot{%d}", snap.elem.seq) }
// Get gets the value for the given key. It returns ErrNotFound if
// the DB does not contains the key.
//
// The caller should not modify the contents of the returned slice, but
// it is safe to modify the contents of the argument after Get returns.
func (snap *Snapshot) Get(key []byte, ro *opt.ReadOptions) (value []byte, err error) { err = snap.db.ok() if err != nil { return } snap.mu.RLock() defer snap.mu.RUnlock() if snap.released { err = ErrSnapshotReleased return } return snap.db.get(nil, nil, key, snap.elem.seq, ro) }
// Has returns true if the DB does contains the given key.
//
// It is safe to modify the contents of the argument after Get returns.
func (snap *Snapshot) Has(key []byte, ro *opt.ReadOptions) (ret bool, err error) { err = snap.db.ok() if err != nil { return } snap.mu.RLock() defer snap.mu.RUnlock() if snap.released { err = ErrSnapshotReleased return } return snap.db.has(nil, nil, key, snap.elem.seq, ro) }
// NewIterator returns an iterator for the snapshot of the underlying DB.
// The returned iterator is not safe for concurrent use, but it is safe to use
// multiple iterators concurrently, with each in a dedicated goroutine.
// It is also safe to use an iterator concurrently with modifying its
// underlying DB. The resultant key/value pairs are guaranteed to be
// consistent.
//
// Slice allows slicing the iterator to only contains keys in the given
// range. A nil Range.Start is treated as a key before all keys in the
// DB. And a nil Range.Limit is treated as a key after all keys in
// the DB.
//
// The iterator must be released after use, by calling Release method.
// Releasing the snapshot doesn't mean releasing the iterator too, the
// iterator would be still valid until released.
//
// Also read Iterator documentation of the leveldb/iterator package.
func (snap *Snapshot) NewIterator(slice *util.Range, ro *opt.ReadOptions) iterator.Iterator { if err := snap.db.ok(); err != nil { return iterator.NewEmptyIterator(err) } snap.mu.Lock() defer snap.mu.Unlock() if snap.released { return iterator.NewEmptyIterator(ErrSnapshotReleased) } // Since iterator already hold version ref, it doesn't need to
// hold snapshot ref.
return snap.db.newIterator(nil, nil, snap.elem.seq, slice, ro) }
// Release releases the snapshot. This will not release any returned
// iterators, the iterators would still be valid until released or the
// underlying DB is closed.
//
// Other methods should not be called after the snapshot has been released.
func (snap *Snapshot) Release() { snap.mu.Lock() defer snap.mu.Unlock()
if !snap.released { // Clear the finalizer.
runtime.SetFinalizer(snap, nil)
snap.released = true snap.db.releaseSnapshot(snap.elem) atomic.AddInt32(&snap.db.aliveSnaps, -1) snap.db = nil snap.elem = nil } }
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