// Copyright 2017-2018 DERO Project. All rights reserved. // Use of this source code in any form is governed by RESEARCH license. // license can be found in the LICENSE file. // GPG: 0F39 E425 8C65 3947 702A 8234 08B2 0360 A03A 9DE8 // // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL // THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF // THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. package difficulty import "fmt" import "math/big" import "github.com/deroproject/derosuite/config" import "github.com/deroproject/derosuite/crypto" var ( // bigZero is 0 represented as a big.Int. It is defined here to avoid // the overhead of creating it multiple times. bigZero = big.NewInt(0) // bigOne is 1 represented as a big.Int. It is defined here to avoid // the overhead of creating it multiple times. bigOne = big.NewInt(1) // oneLsh256 is 1 shifted left 256 bits. It is defined here to avoid // the overhead of creating it multiple times. oneLsh256 = new(big.Int).Lsh(bigOne, 256) // enabling this will simulation mode with hard coded difficulty set to 1 // the variable is knowingly not exported, so no one can tinker with it simulation = false // simulation mode is disabled ) // HashToBig converts a PoW has into a big.Int that can be used to // perform math comparisons. func HashToBig(buf crypto.Hash) *big.Int { // A Hash is in little-endian, but the big package wants the bytes in // big-endian, so reverse them. blen := len(buf) // its hardcoded 32 bytes, so why do len but lets do it for i := 0; i < blen/2; i++ { buf[i], buf[blen-1-i] = buf[blen-1-i], buf[i] } return new(big.Int).SetBytes(buf[:]) } // this function calculates the difficulty in big num form func ConvertDifficultyToBig(difficultyi uint64) *big.Int { if difficultyi == 0 { panic("difficulty can never be zero") } // (1 << 256) / (difficultyNum ) difficulty := new(big.Int).SetUint64(difficultyi) denominator := new(big.Int).Add(difficulty, bigZero) // above 2 lines can be merged return new(big.Int).Div(oneLsh256, denominator) } // this function check whether the pow hash meets difficulty criteria func CheckPowHash(pow_hash crypto.Hash, difficulty uint64) bool { big_difficulty := ConvertDifficultyToBig(difficulty) big_pow_hash := HashToBig(pow_hash) if big_pow_hash.Cmp(big_difficulty) <= 0 { // if work_pow is less than difficulty return true } return false } /* this function calculates difficulty on the basis of previous timestamps and cumulative_difficulty */ func Next_Difficulty(timestamps []uint64, cumulative_difficulty []uint64, target_seconds uint64) (difficulty uint64) { difficulty = 1 // default difficulty is 1 // for genesis block if simulation == true { // simulation mode has difficulty set to 1 return 1 } if len(timestamps) > config.DIFFICULTY_BLOCKS_COUNT_V2 { panic("More timestamps provided than required") } if len(timestamps) != len(cumulative_difficulty) { panic("Number of timestamps != Number of cumulative_difficulty") } if len(timestamps) <= 1 { return difficulty // return 1 } length := uint64(len(timestamps)) weighted_timespans := uint64(0) for i := uint64(1); i < length; i++ { timespan := uint64(0) if timestamps[i-1] >= timestamps[i] { timespan = 1 } else { timespan = timestamps[i] - timestamps[i-1] } if timespan > (10 * target_seconds) { timespan = 10 * target_seconds } weighted_timespans += i * timespan } minimum_timespan := (target_seconds * length) / 2 if weighted_timespans < minimum_timespan { // fix startup weirdness weighted_timespans = minimum_timespan } total_work := cumulative_difficulty[length-1] - cumulative_difficulty[0] // convert input for 128 bit multiply var big_total_work, big_target, big_result big.Int big_total_work.SetUint64(total_work) target := (((length + 1) / 2) * target_seconds * 3) / 2 big_target.SetUint64(target) big_result.Mul(&big_total_work, &big_target) if big_result.IsUint64() { if big_result.Uint64() > 0x000fffffffffffff { // this will give us atleast 1 year to fix the difficulty algorithm fmt.Printf("Total work per target_time will soon cross 2^64, please fix the difficulty algorithm\n") } difficulty = big_result.Uint64() / weighted_timespans } else { panic("Total work per target_time crossing 2^64 , please fix the above") } return difficulty }