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// Copyright 2017-2018 DERO Project. All rights reserved.
// Use of this source code in any form is governed by RESEARCH license.
// license can be found in the LICENSE file.
// GPG: 0F39 E425 8C65 3947 702A 8234 08B2 0360 A03A 9DE8
//
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
package p2p
import "io"
import "net"
import "fmt"
import "time"
import "testing"
import "container/list"
import "encoding/binary"
import "runtime/debug"
import "github.com/romana/rlog"
import log "github.com/sirupsen/logrus"
import "github.com/arnaucode/derosuite/globals"
// all communications flow in little endian
const LEVIN_SIGNATURE = 0x0101010101012101 //Bender's nightmare
const LEVIN_SIGNATURE_DATA = 0x0102010101011101
const LEVIN_PROTOCOL_VER_0 = 0
const LEVIN_PROTOCOL_VER_1 = 1
const LEVIN_PACKET_REQUEST = 0x00000001
const LEVIN_PACKET_RESPONSE = 0x00000002
// the whole structure should be packed into 33 bytes
type Levin_Header struct {
Signature uint64
CB uint64 // this contains data size appended to buffer
ReturnData bool
Command uint32
ReturnCode int32
Flags uint32
Protocol_Version uint32
}
// all response will have the signature in big endian form
type Levin_Data_Header struct {
Signature uint64 // LEVIN_SIGNATURE_DATA
//Boost_Header byte
Data []byte
}
// sets timeout based on connection state, so as stale connections are cleared quickly
func set_timeout(connection *Connection) {
if connection.State == HANDSHAKE_PENDING {
connection.Conn.SetReadDeadline(time.Now().Add(20 * time.Second)) // new connections have 20 seconds to handshake
} else {
connection.Conn.SetReadDeadline(time.Now().Add(300 * time.Second)) // good connections have 5 mins to communicate
}
}
/* this is the entire connection handler, all incoming/outgoing connections end up here */
func Handle_Connection(conn net.Conn, remote_addr *net.TCPAddr, incoming bool) {
var connection Connection
var levin_header Levin_Header
connection.Incoming = incoming
connection.Conn = conn
var idle int
connection.Addr = remote_addr // since we may be connecting via socks, get target IP
connection.Command_queue = list.New() // init command queue
connection.State = HANDSHAKE_PENDING
if incoming {
connection.logger = logger.WithFields(log.Fields{"RIP": remote_addr.String(), "DIR": "INC"})
} else {
connection.logger = logger.WithFields(log.Fields{"RIP": remote_addr.String(), "DIR": "OUT"})
}
defer func() {
if r := recover(); r != nil {
connection.logger.Warnf("Recovered while handling connection, Stack trace below", r)
connection.logger.Warnf("Stack trace \n%s", debug.Stack())
}
}()
Connection_Add(&connection) // add connection to pool
if !incoming {
Send_Handshake(&connection) // send handshake
}
// goroutine to exit the connection if signalled
go func() {
ticker := time.NewTicker(1 * time.Second) // 1 second ticker
for {
select {
case <-ticker.C:
idle++
// if idle more than 13 secs, we should send a timed sync
if idle > 13 {
if connection.State != HANDSHAKE_PENDING {
connection.State = IDLE
}
Send_Timed_Sync(&connection)
//connection.logger.Debugf("We should send a timed sync")
idle = 0
}
case <-Exit_Event: // p2p is shutting down, close the connection
connection.Exit = true
ticker.Stop() // release resources of timer
Connection_Delete(&connection)
conn.Close()
return // close the connection and close the routine
}
if connection.Exit { // release resources of timer
ticker.Stop()
Connection_Delete(&connection)
return
}
}
}()
for {
if connection.Exit {
connection.logger.Debugf("Connection exited")
conn.Close()
return
}
// wait and read header
header_data := make([]byte, 33, 33) // size of levin header
idle = 0
rlog.Tracef(10, "waiting to read header bytes from network %s\n", globals.CTXString(connection.logger))
set_timeout(&connection)
read_bytes, err := io.ReadFull(conn, header_data)
if err != nil {
rlog.Tracef(4, "Error while reading levin header exiting err:%s\n", err)
connection.Exit = true
continue
}
rlog.Tracef(10, "Read %d bytes from network\n", read_bytes)
if connection.State != HANDSHAKE_PENDING {
connection.State = ACTIVE
}
err = levin_header.DeSerialize(header_data)
if err != nil {
rlog.Tracef(4, "Error while DeSerializing levin header exiting err:%s\n", err)
connection.Exit = true
continue
}
// read data as per requirement
data := make([]byte, levin_header.CB, levin_header.CB)
set_timeout(&connection)
read_bytes, err = io.ReadFull(conn, data)
rlog.Tracef(10, "Read %d bytes from network for data \n", read_bytes)
if err != nil {
rlog.Tracef(4, "Error while reading levin data exiting err:%s\n", err)
connection.Exit = true
continue
}
name := COMMAND_NAME[levin_header.Command]
if name == "" {
connection.logger.Warnf("No Such command %d exiting\n", levin_header.Command)
connection.Exit = true
continue
}
//connection.logger.WithFields(log.Fields{
// "command": name,
// "flags": levin_header.Flags}).Debugf("Incoming Command")
if levin_header.Flags == LEVIN_PACKET_RESPONSE {
if connection.Command_queue.Len() < 1 {
connection.logger.Warnf("Invalid Response ( we have not queued anything\n")
connection.Exit = true
continue
}
front_command := connection.Command_queue.Front()
if levin_header.Command != front_command.Value.(uint32) {
connection.logger.Warnf("Invalid Response ( we queued some other command\n")
connection.Exit = true
continue
}
connection.Lock()
connection.Command_queue.Remove(front_command)
connection.Unlock()
switch levin_header.Command {
case P2P_COMMAND_HANDSHAKE: // Parse incoming handshake response
Handle_P2P_Handshake_Command_Response(&connection, &levin_header, data)
// if response is OK, mark conncection as good and add it to list
case P2P_COMMAND_TIMED_SYNC: // we never send timed response
// connection.logger.Infof("Response for timed sync arrived")
Handle_P2P_Timed_Sync_Response(&connection, &levin_header, data)
case P2P_COMMAND_PING: // we never send ping packets
case P2P_COMMAND_REQUEST_SUPPORT_FLAGS: // we never send flags packet
}
}
if levin_header.Flags == LEVIN_PACKET_REQUEST {
switch levin_header.Command {
case P2P_COMMAND_HANDSHAKE: // send response
connection.logger.Debugf("Incoming handshake command")
Handle_P2P_Handshake_Command(&connection, &levin_header, data)
case P2P_COMMAND_REQUEST_SUPPORT_FLAGS: // send reponse
Handle_P2P_Support_Flags(&connection, &levin_header, data)
case P2P_COMMAND_TIMED_SYNC:
Handle_P2P_Timed_Sync(&connection, &levin_header, data)
// crypto note core protocols commands related to blockchain
// peer wants to syncronise his chain to ours
case BC_NOTIFY_REQUEST_CHAIN:
Handle_BC_Notify_Chain(&connection, &levin_header, data)
// we want to syncronise our chain to peers
case BC_NOTIFY_RESPONSE_CHAIN_ENTRY:
Handle_BC_Notify_Response_Chain_Entry(&connection, &levin_header, data)
case BC_NOTIFY_REQUEST_GET_OBJECTS: // peer requested some object
Handle_BC_Notify_Request_GetObjects(&connection, &levin_header, data)
case BC_NOTIFY_RESPONSE_GET_OBJECTS: // peer responded to our object requests
Handle_BC_Notify_Response_GetObjects(&connection, &levin_header, data)
case BC_NOTIFY_NEW_TRANSACTIONS:
Handle_BC_Notify_New_Transactions(&connection, &levin_header, data)
case BC_NOTIFY_NEW_BLOCK:
Handle_BC_Notify_New_Block(&connection, &levin_header, data)
}
}
}
}
/* this operation can never fail */
func SerializeLevinHeader(header Levin_Header) []byte {
packed_buffer := make([]byte, 33, 33)
binary.LittleEndian.PutUint64(packed_buffer[0:8], LEVIN_SIGNATURE) // packed 8 bytes
binary.LittleEndian.PutUint64(packed_buffer[8:16], header.CB) // packed 8 + 8 bytes
if header.ReturnData {
packed_buffer[16] = 1 // packed 8 + 8 + 1
}
binary.LittleEndian.PutUint32(packed_buffer[17:17+4], header.Command) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[21:21+4], uint32(header.ReturnCode)) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[25:25+4], header.Flags) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[29:29+4], LEVIN_PROTOCOL_VER_1) // packed 8+8+1+4 bytes
return packed_buffer
}
func (header Levin_Header) Serialize() ([]byte, int) {
packed_buffer := make([]byte, 33, 33)
binary.LittleEndian.PutUint64(packed_buffer[0:8], LEVIN_SIGNATURE) // packed 8 bytes
binary.LittleEndian.PutUint64(packed_buffer[8:16], header.CB) // packed 8 + 8 bytes
if header.ReturnData {
packed_buffer[16] = 1 // packed 8 + 8 + 1
}
binary.LittleEndian.PutUint32(packed_buffer[17:17+4], header.Command) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[21:21+4], uint32(header.ReturnCode)) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[25:25+4], header.Flags) // packed 8+8+1+4 bytes
binary.LittleEndian.PutUint32(packed_buffer[29:29+4], LEVIN_PROTOCOL_VER_1) // packed 8+8+1+4 bytes
return packed_buffer, len(packed_buffer)
}
// extract structure info from hardcoded node
func (header *Levin_Header) DeSerialize(packed_buffer []byte) (err error) {
if len(packed_buffer) != 33 {
return fmt.Errorf("Insufficient header bytes")
}
header.Signature = binary.LittleEndian.Uint64(packed_buffer[0:8]) // packed 8 bytes
if header.Signature != LEVIN_SIGNATURE {
return fmt.Errorf("Incorrect Levin Signature")
}
header.CB = binary.LittleEndian.Uint64(packed_buffer[8:16]) // packed 8 + 8 bytes
if packed_buffer[16] == 0 {
header.ReturnData = false // packed 8 + 8 + 1
} else {
header.ReturnData = true // packed 8 + 8 + 1
}
header.Command = binary.LittleEndian.Uint32(packed_buffer[17 : 17+4]) // packed 8+8+1+4 bytes
header.ReturnCode = (int32)(binary.LittleEndian.Uint32(packed_buffer[21 : 21+4])) // packed 8+8+1+4 bytes
header.Flags = binary.LittleEndian.Uint32(packed_buffer[25 : 25+4]) // packed 8+8+1+4 bytes
header.Protocol_Version = binary.LittleEndian.Uint32(packed_buffer[29 : 29+4]) // packed 8+8+1+4 bytes
return nil
}
func (header Levin_Data_Header) Serialize() ([]byte, int) {
var packed_buffer []byte
// if nothing is to be placed
if len(header.Data) == 0 {
packed_buffer = make([]byte, 8+2, 8+2) // 10 bytes minimum heade
binary.LittleEndian.PutUint64(packed_buffer[0:8], LEVIN_SIGNATURE_DATA) // packed 8 bytes
packed_buffer[8] = 1
packed_buffer[9] = 0
return packed_buffer, len(packed_buffer)
}
packed_buffer = make([]byte, 8+2+len(header.Data), 8+2+len(header.Data))
binary.LittleEndian.PutUint64(packed_buffer[0:8], LEVIN_SIGNATURE_DATA) // packed 8 bytes
packed_buffer[8] = 1
packed_buffer[9] = 8
copy(packed_buffer[10:], header.Data)
return packed_buffer, len(packed_buffer)
}
// extract structure info from hardcoded node
func (header *Levin_Data_Header) DeSerialize(packed_buffer []byte) (err error) {
if len(packed_buffer) < 10 {
return fmt.Errorf("Insufficient header bytes")
}
header.Signature = binary.LittleEndian.Uint64(packed_buffer[0:8]) // packed 8 bytes
if header.Signature != LEVIN_SIGNATURE_DATA {
return fmt.Errorf("WRONG LEVIN_SIGNATURE_DATA")
}
if len(packed_buffer)-8 == 2 {
return nil
}
header.Data = make([]byte, len(packed_buffer)-8+2, len(packed_buffer)-8+2)
// ignore 2 bytes
// packed_buffer[8]=1 // version
// packed_buffer[9]=8 // boost 8 , this can be anything as per boost level
copy(header.Data, packed_buffer[10:])
return nil
}
func DeSerializeLevinHeader(packed_buffer []byte, header *Levin_Header) error {
if len(packed_buffer) != 33 {
return fmt.Errorf("Insufficient header bytes")
}
header.Signature = binary.LittleEndian.Uint64(packed_buffer[0:8]) // packed 8 bytes
header.CB = binary.LittleEndian.Uint64(packed_buffer[8:16]) // packed 8 + 8 bytes
if packed_buffer[16] == 0 {
header.ReturnData = false // packed 8 + 8 + 1
} else {
header.ReturnData = true // packed 8 + 8 + 1
}
header.Command = binary.LittleEndian.Uint32(packed_buffer[17 : 17+4]) // packed 8+8+1+4 bytes
header.ReturnCode = (int32)(binary.LittleEndian.Uint32(packed_buffer[21 : 21+4])) // packed 8+8+1+4 bytes
header.Flags = binary.LittleEndian.Uint32(packed_buffer[25 : 25+4]) // packed 8+8+1+4 bytes
header.Protocol_Version = binary.LittleEndian.Uint32(packed_buffer[29 : 29+4]) // packed 8+8+1+4 bytes
return nil
}
func TestSerializeDeserialize(t *testing.T) {
}