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package p2p
import "encoding/binary"
var FLAGS_VALUE uint32 = 0 // we donot support fluffly blocks at this point in time
var support_response_bytes = [29]byte{0x01, 0x11, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x04, 0x0d, 0x73, 0x75, 0x70, 0x70,
0x6f, 0x72, 0x74, 0x5f, 0x66, 0x6c, 0x61, 0x67, 0x73, 0x06, 0x00, 0x00, 0x00, 0x00}
// handle P2P_COMMAND_REQUEST_SUPPORT_FLAGS
func Handle_P2P_Support_Flags(connection *Connection,
i_command_header *Levin_Header, buf []byte) {
// deserialize data header
var i_data_header Levin_Data_Header // incoming data header
err := i_data_header.DeSerialize(buf)
if err != nil {
connection.logger.Debugf("We should destroy connection here, data header cnot deserialized")
connection.Exit = true
return
}
// make sure data is length 10
// create a new response header
var o_command_header Levin_Header
//var o_data_header Levin_Data_Header
binary.LittleEndian.PutUint32(support_response_bytes[25:], FLAGS_VALUE) // packed 8+8+1+4 bytes
o_command_header.CB = uint64(len(support_response_bytes))
o_command_header.Command = P2P_COMMAND_REQUEST_SUPPORT_FLAGS
o_command_header.ReturnData = false
o_command_header.Flags = LEVIN_PACKET_RESPONSE
o_command_header_bytes, _ := o_command_header.Serialize()
connection.Conn.Write(o_command_header_bytes)
connection.Conn.Write(support_response_bytes[:])
}
// send the hand shake
func Send_SupportFlags_Command(connection *Connection) {
connection.Lock()
var o_command_header Levin_Header
var o_data_header Levin_Data_Header
o_data_bytes, _ := o_data_header.Serialize()
o_command_header.CB = uint64(len(o_data_bytes))
o_command_header.Command = P2P_COMMAND_REQUEST_SUPPORT_FLAGS
o_command_header.ReturnData = true
o_command_header.Flags = LEVIN_PACKET_REQUEST
o_command_header_bytes, _ := o_command_header.Serialize()
connection.Conn.Write(o_command_header_bytes)
connection.Conn.Write(o_data_bytes)
connection.Command_queue.PushBack(uint32(P2P_COMMAND_REQUEST_SUPPORT_FLAGS))
connection.Unlock()
}