package msgpack
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import (
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"bytes"
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"io"
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"reflect"
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"time"
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"github.com/vmihailenco/msgpack/codes"
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)
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type writer interface {
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io.Writer
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WriteByte(byte) error
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WriteString(string) (int, error)
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}
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type byteWriter struct {
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io.Writer
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}
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func (w byteWriter) WriteByte(b byte) error {
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_, err := w.Write([]byte{b})
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return err
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}
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func (w byteWriter) WriteString(s string) (int, error) {
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return w.Write([]byte(s))
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}
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// Marshal returns the MessagePack encoding of v.
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func Marshal(v ...interface{}) ([]byte, error) {
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var buf bytes.Buffer
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err := NewEncoder(&buf).Encode(v...)
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return buf.Bytes(), err
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}
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type Encoder struct {
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w writer
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buf []byte
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sortMapKeys bool
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structAsArray bool
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}
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// NewEncoder returns a new encoder that writes to w.
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func NewEncoder(w io.Writer) *Encoder {
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bw, ok := w.(writer)
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if !ok {
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bw = byteWriter{Writer: w}
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}
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return &Encoder{
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w: bw,
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buf: make([]byte, 9),
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}
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}
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// SortMapKeys causes the Encoder to encode map keys in increasing order.
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// Supported map types are:
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// - map[string]string
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// - map[string]interface{}
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func (e *Encoder) SortMapKeys(v bool) *Encoder {
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e.sortMapKeys = v
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return e
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}
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// StructAsArray causes the Encoder to encode Go structs as MessagePack arrays.
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func (e *Encoder) StructAsArray(v bool) *Encoder {
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e.structAsArray = v
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return e
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}
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func (e *Encoder) Encode(v ...interface{}) error {
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for _, vv := range v {
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if err := e.encode(vv); err != nil {
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return err
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}
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}
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return nil
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}
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func (e *Encoder) encode(v interface{}) error {
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switch v := v.(type) {
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case nil:
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return e.EncodeNil()
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case string:
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return e.EncodeString(v)
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case []byte:
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return e.EncodeBytes(v)
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case int:
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return e.EncodeInt(int64(v))
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case int64:
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return e.EncodeInt(v)
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case uint:
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return e.EncodeUint(uint64(v))
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case uint64:
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return e.EncodeUint(v)
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case bool:
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return e.EncodeBool(v)
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case float32:
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return e.EncodeFloat32(v)
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case float64:
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return e.EncodeFloat64(v)
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case time.Duration:
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return e.EncodeInt(int64(v))
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case time.Time:
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return e.EncodeTime(v)
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}
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return e.EncodeValue(reflect.ValueOf(v))
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}
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func (e *Encoder) EncodeValue(v reflect.Value) error {
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encode := getEncoder(v.Type())
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return encode(e, v)
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}
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func (e *Encoder) EncodeNil() error {
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return e.writeCode(codes.Nil)
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}
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func (e *Encoder) EncodeBool(value bool) error {
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if value {
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return e.writeCode(codes.True)
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}
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return e.writeCode(codes.False)
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}
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func (e *Encoder) writeCode(c codes.Code) error {
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return e.w.WriteByte(byte(c))
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}
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func (e *Encoder) write(b []byte) error {
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_, err := e.w.Write(b)
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return err
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}
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func (e *Encoder) writeString(s string) error {
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_, err := e.w.WriteString(s)
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return err
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}
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