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package msgpack
import (
"math"
"reflect"
"github.com/vmihailenco/msgpack/codes"
)
// EncodeUint encodes an uint64 in 1, 2, 3, 5, or 9 bytes.
func (e *Encoder) EncodeUint(v uint64) error {
if v <= math.MaxInt8 {
return e.w.WriteByte(byte(v))
}
if v <= math.MaxUint8 {
return e.write1(codes.Uint8, v)
}
if v <= math.MaxUint16 {
return e.write2(codes.Uint16, v)
}
if v <= math.MaxUint32 {
return e.write4(codes.Uint32, uint32(v))
}
return e.write8(codes.Uint64, v)
}
// EncodeInt encodes an int64 in 1, 2, 3, 5, or 9 bytes.
func (e *Encoder) EncodeInt(v int64) error {
if v >= 0 {
return e.EncodeUint(uint64(v))
}
if v >= int64(int8(codes.NegFixedNumLow)) {
return e.w.WriteByte(byte(v))
}
if v >= math.MinInt8 {
return e.write1(codes.Int8, uint64(v))
}
if v >= math.MinInt16 {
return e.write2(codes.Int16, uint64(v))
}
if v >= math.MinInt32 {
return e.write4(codes.Int32, uint32(v))
}
return e.write8(codes.Int64, uint64(v))
}
func (e *Encoder) EncodeFloat32(n float32) error {
return e.write4(codes.Float, math.Float32bits(n))
}
func (e *Encoder) EncodeFloat64(n float64) error {
return e.write8(codes.Double, math.Float64bits(n))
}
func (e *Encoder) write1(code codes.Code, n uint64) error {
e.buf = e.buf[:2]
e.buf[0] = byte(code)
e.buf[1] = byte(n)
return e.write(e.buf)
}
func (e *Encoder) write2(code codes.Code, n uint64) error {
e.buf = e.buf[:3]
e.buf[0] = byte(code)
e.buf[1] = byte(n >> 8)
e.buf[2] = byte(n)
return e.write(e.buf)
}
func (e *Encoder) write4(code codes.Code, n uint32) error {
e.buf = e.buf[:5]
e.buf[0] = byte(code)
e.buf[1] = byte(n >> 24)
e.buf[2] = byte(n >> 16)
e.buf[3] = byte(n >> 8)
e.buf[4] = byte(n)
return e.write(e.buf)
}
func (e *Encoder) write8(code codes.Code, n uint64) error {
e.buf = e.buf[:9]
e.buf[0] = byte(code)
e.buf[1] = byte(n >> 56)
e.buf[2] = byte(n >> 48)
e.buf[3] = byte(n >> 40)
e.buf[4] = byte(n >> 32)
e.buf[5] = byte(n >> 24)
e.buf[6] = byte(n >> 16)
e.buf[7] = byte(n >> 8)
e.buf[8] = byte(n)
return e.write(e.buf)
}
func encodeInt64Value(e *Encoder, v reflect.Value) error {
return e.EncodeInt(v.Int())
}
func encodeUint64Value(e *Encoder, v reflect.Value) error {
return e.EncodeUint(v.Uint())
}
func encodeFloat32Value(e *Encoder, v reflect.Value) error {
return e.EncodeFloat32(float32(v.Float()))
}
func encodeFloat64Value(e *Encoder, v reflect.Value) error {
return e.EncodeFloat64(v.Float())
}