Captain Dero a390b5e235 | 7 years ago | |
---|---|---|
.. | ||
_generated | 7 years ago | |
gen | 7 years ago | |
msgp | 7 years ago | |
parse | 7 years ago | |
printer | 7 years ago | |
.gitignore | 7 years ago | |
.travis.yml | 7 years ago | |
LICENSE | 7 years ago | |
Makefile | 7 years ago | |
README.md | 7 years ago | |
issue185_test.go | 7 years ago | |
main.go | 7 years ago |
This is a code generation tool and serialization library for MessagePack. You can read more about MessagePack in the wiki, or at msgpack.org.
In a source file, include the following directive:
//go:generate msgp
The msgp
command will generate serialization methods for all exported type declarations in the file.
You can read more about the code generation options here.
Field names can be set in much the same way as the encoding/json
package. For example:
type Person struct {
Name string `msg:"name"`
Address string `msg:"address"`
Age int `msg:"age"`
Hidden string `msg:"-"` // this field is ignored
unexported bool // this field is also ignored
}
By default, the code generator will satisfy msgp.Sizer
, msgp.Encodable
, msgp.Decodable
,
msgp.Marshaler
, and msgp.Unmarshaler
. Carefully-designed applications can use these methods to do
marshalling/unmarshalling with zero heap allocations.
While msgp.Marshaler
and msgp.Unmarshaler
are quite similar to the standard library's
json.Marshaler
and json.Unmarshaler
, msgp.Encodable
and msgp.Decodable
are useful for
stream serialization. (*msgp.Writer
and *msgp.Reader
are essentially protocol-aware versions
of *bufio.Writer
and *bufio.Reader
, respectively.)
msgp.CopyToJSON() and msgp.UnmarshalAsJSON()
)time.Time
, complex64
, and complex128
types[]byte
-oriented and io.Reader/io.Writer
-oriented methodsConsider the following:
const Eight = 8
type MyInt int
type Data []byte
type Struct struct {
Which map[string]*MyInt `msg:"which"`
Other Data `msg:"other"`
Nums [Eight]float64 `msg:"nums"`
}
As long as the declarations of MyInt
and Data
are in the same file as Struct
, the parser will determine that the type information for MyInt
and Data
can be passed into the definition of Struct
before its methods are generated.
MessagePack supports defining your own types through "extensions," which are just a tuple of
the data "type" (int8
) and the raw binary. You can see a worked example in the wiki.
Mostly stable, in that no breaking changes have been made to the /msgp
library in more than a year. Newer versions
of the code may generate different code than older versions for performance reasons. I (@philhofer) am aware of a
number of stability-critical commercial applications that use this code with good results. But, caveat emptor.
You can read more about how msgp
maps MessagePack types onto Go types in the wiki.
Here some of the known limitations/restrictions:
chan
and func
fields are ignored, as well as non-exported fields.interface{}
is limited to built-ins or types that have explicit encoding methods.string
keys. This is intentional (as it preserves JSON interop.) Although non-string map keys are not forbidden by the MessagePack standard, many serializers impose this restriction. (It also means any well-formed struct
can be de-serialized into a map[string]interface{}
.) The only exception to this rule is that the deserializers will allow you to read map keys encoded as bin
types, due to the fact that some legacy encodings permitted this. (However, those values will still be cast to Go string
s, and they will be converted to str
types when re-encoded. It is the responsibility of the user to ensure that map keys are UTF-8 safe in this case.) The same rules hold true for JSON translation.If the output compiles, then there's a pretty good chance things are fine. (Plus, we generate tests for you.) Please, please, please file an issue if you think the generator is writing broken code.
If you like benchmarks, see here and here.
As one might expect, the generated methods that deal with []byte
are faster for small objects, but the io.Reader/Writer
methods are generally more memory-efficient (and, at some point, faster) for large (> 2KB) objects.