diff --git a/challenger/challenger.go b/challenger/challenger.go index 4827d8c..eeb1c9e 100644 --- a/challenger/challenger.go +++ b/challenger/challenger.go @@ -40,7 +40,8 @@ func NewChip(api frontend.API) *Chip { } func (c *Chip) ObserveElement(element gl.Variable) { - c.outputBuffer = clearBuffer(c.outputBuffer) + // Clear the output buffer + c.outputBuffer = make([]gl.Variable, 0) c.inputBuffer = append(c.inputBuffer, element) if len(c.inputBuffer) == poseidon.SPONGE_RATE { c.duplexing() @@ -143,10 +144,6 @@ func (c *Chip) GetFriChallenges( } } -func clearBuffer(buffer []gl.Variable) []gl.Variable { - return make([]gl.Variable, 0) -} - func (c *Chip) duplexing() { if len(c.inputBuffer) > poseidon.SPONGE_RATE { fmt.Println(len(c.inputBuffer)) @@ -158,9 +155,12 @@ func (c *Chip) duplexing() { for i := 0; i < len(c.inputBuffer); i++ { c.spongeState[i] = glApi.Reduce(c.inputBuffer[i]) } - c.inputBuffer = clearBuffer(c.inputBuffer) + // Clear the input buffer + c.inputBuffer = make([]gl.Variable, 0) c.spongeState = c.poseidonChip.Poseidon(c.spongeState) - clearBuffer(c.outputBuffer) + + // Clear the output buffer + c.outputBuffer = make([]gl.Variable, 0) for i := 0; i < poseidon.SPONGE_RATE; i++ { c.outputBuffer = append(c.outputBuffer, c.spongeState[i]) }