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@@ -70,9 +70,6 @@ func (c *PoseidonChip) fullRounds(state PoseidonState, roundCounter *int) Poseid
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state = c.constantLayer(state, roundCounter)
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state = c.sBoxLayer(state)
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state = c.mdsLayer(state)
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if *roundCounter >= 26 && i == 3 {
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break
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}
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*roundCounter += 1
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}
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return state
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