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package poseidon
import (
"github.com/consensys/gnark/frontend"
gl "github.com/succinctlabs/gnark-plonky2-verifier/goldilocks"
)
const HALF_N_FULL_ROUNDS = 4
const N_PARTIAL_ROUNDS = 22
const MAX_WIDTH = 12
const SPONGE_WIDTH = 12
const SPONGE_RATE = 8
type GoldilocksState = [SPONGE_WIDTH]gl.Variable
type GoldilocksStateExtension = [SPONGE_WIDTH]gl.QuadraticExtensionVariable
type GoldilocksHashOut = [4]gl.Variable
type GoldilocksChip struct {
api frontend.API `gnark:"-"`
gl gl.Chip `gnark:"-"`
}
func NewGoldilocksChip(api frontend.API) *GoldilocksChip {
return &GoldilocksChip{api: api, gl: *gl.NewChip(api)}
}
// The permutation function.
// The input state MUST have all it's elements be within Goldilocks field (e.g. this function will not reduce the input elements).
// The returned state's elements will all be within Goldilocks field.
func (c *GoldilocksChip) Poseidon(input GoldilocksState) GoldilocksState {
state := input
roundCounter := 0
state = c.fullRounds(state, &roundCounter)
state = c.partialRounds(state, &roundCounter)
state = c.fullRounds(state, &roundCounter)
return state
}
// The input elements MUST have all it's elements be within Goldilocks field.
// The returned slice's elements will all be within Goldilocks field.
func (c *GoldilocksChip) HashNToMNoPad(input []gl.Variable, nbOutputs int) []gl.Variable {
var state GoldilocksState
for i := 0; i < SPONGE_WIDTH; i++ {
state[i] = gl.NewVariable(0)
}
for i := 0; i < len(input); i += SPONGE_RATE {
for j := 0; j < SPONGE_RATE; j++ {
if i+j < len(input) {
state[j] = input[i+j]
}
}
state = c.Poseidon(state)
}
var outputs []gl.Variable
for {
for i := 0; i < SPONGE_RATE; i++ {
outputs = append(outputs, state[i])
if len(outputs) == nbOutputs {
return outputs
}
}
state = c.Poseidon(state)
}
}
// The input elements can be outside of the Goldilocks field.
// The returned slice's elements will all be within Goldilocks field.
func (c *GoldilocksChip) HashNoPad(input []gl.Variable) GoldilocksHashOut {
var hash GoldilocksHashOut
inputVars := []gl.Variable{}
for i := 0; i < len(input); i++ {
inputVars = append(inputVars, c.gl.Reduce(input[i]))
}
outputVars := c.HashNToMNoPad(inputVars, 4)
for i := 0; i < 4; i++ {
hash[i] = outputVars[i]
}
return hash
}
func (c *GoldilocksChip) ToVec(hash GoldilocksHashOut) []gl.Variable {
return hash[:]
}
func (c *GoldilocksChip) fullRounds(state GoldilocksState, roundCounter *int) GoldilocksState {
for i := 0; i < HALF_N_FULL_ROUNDS; i++ {
state = c.constantLayer(state, roundCounter)
state = c.sBoxLayer(state)
state = c.mdsLayer(state)
*roundCounter += 1
}
return state
}
func (c *GoldilocksChip) partialRounds(state GoldilocksState, roundCounter *int) GoldilocksState {
state = c.partialFirstConstantLayer(state)
state = c.mdsPartialLayerInit(state)
for i := 0; i < N_PARTIAL_ROUNDS; i++ {
state[0] = c.sBoxMonomial(state[0])
state[0] = c.gl.Add(state[0], gl.NewVariable(FAST_PARTIAL_ROUND_CONSTANTS[i]))
state = c.mdsPartialLayerFast(state, i)
}
*roundCounter += N_PARTIAL_ROUNDS
return state
}
func (c *GoldilocksChip) constantLayer(state GoldilocksState, roundCounter *int) GoldilocksState {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
roundConstant := ALL_ROUND_CONSTANTS[i+SPONGE_WIDTH*(*roundCounter)]
state[i] = c.gl.MulAdd(state[i], gl.NewVariable(1), gl.NewVariable(roundConstant))
}
}
return state
}
func (c *GoldilocksChip) ConstantLayerExtension(state GoldilocksStateExtension, roundCounter *int) GoldilocksStateExtension {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
roundConstant := gl.NewVariable(ALL_ROUND_CONSTANTS[i+SPONGE_WIDTH*(*roundCounter)])
roundConstantQE := gl.NewQuadraticExtensionVariable(roundConstant, gl.Zero())
state[i] = c.gl.AddExtension(state[i], roundConstantQE)
}
}
return state
}
func (c *GoldilocksChip) sBoxMonomial(x gl.Variable) gl.Variable {
x2 := c.gl.MulNoReduce(x, x)
x3 := c.gl.MulNoReduce(x, x2)
x3 = c.gl.ReduceWithMaxBits(x3, 192)
x6 := c.gl.MulNoReduce(x3, x3)
x7 := c.gl.MulNoReduce(x, x6)
return c.gl.ReduceWithMaxBits(x7, 192)
}
func (c *GoldilocksChip) SBoxMonomialExtension(x gl.QuadraticExtensionVariable) gl.QuadraticExtensionVariable {
x2 := c.gl.MulExtension(x, x)
x4 := c.gl.MulExtension(x2, x2)
x3 := c.gl.MulExtension(x, x2)
return c.gl.MulExtension(x4, x3)
}
func (c *GoldilocksChip) sBoxLayer(state GoldilocksState) GoldilocksState {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
state[i] = c.sBoxMonomial(state[i])
}
}
return state
}
func (c *GoldilocksChip) SBoxLayerExtension(state GoldilocksStateExtension) GoldilocksStateExtension {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
state[i] = c.SBoxMonomialExtension(state[i])
}
}
return state
}
func (c *GoldilocksChip) mdsRowShf(r int, v [SPONGE_WIDTH]gl.Variable) gl.Variable {
res := gl.Zero()
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
res = c.gl.MulAddNoReduce(v[(i+r)%SPONGE_WIDTH], gl.NewVariable(MDS_MATRIX_CIRC_VARS[i]), res)
}
}
res = c.gl.MulAddNoReduce(v[r], gl.NewVariable(MDS_MATRIX_DIAG_VARS[r]), res)
return c.gl.Reduce(res)
}
func (c *GoldilocksChip) MdsRowShfExtension(r int, v [SPONGE_WIDTH]gl.QuadraticExtensionVariable) gl.QuadraticExtensionVariable {
res := gl.ZeroExtension()
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
matrixVal := gl.NewVariable(MDS_MATRIX_CIRC[i])
matrixValQE := gl.NewQuadraticExtensionVariable(matrixVal, gl.Zero())
res1 := c.gl.MulExtension(v[(i+r)%SPONGE_WIDTH], matrixValQE)
res = c.gl.AddExtension(res, res1)
}
}
matrixVal := gl.NewVariable(MDS_MATRIX_DIAG[r])
matrixValQE := gl.NewQuadraticExtensionVariable(matrixVal, gl.Zero())
res = c.gl.AddExtension(res, c.gl.MulExtension(v[r], matrixValQE))
return res
}
func (c *GoldilocksChip) mdsLayer(state_ GoldilocksState) GoldilocksState {
var result GoldilocksState
for i := 0; i < SPONGE_WIDTH; i++ {
result[i] = gl.NewVariable(0)
}
for r := 0; r < 12; r++ {
if r < SPONGE_WIDTH {
result[r] = c.mdsRowShf(r, state_)
}
}
return result
}
func (c *GoldilocksChip) MdsLayerExtension(state_ GoldilocksStateExtension) GoldilocksStateExtension {
var result GoldilocksStateExtension
for r := 0; r < 12; r++ {
if r < SPONGE_WIDTH {
sum := c.MdsRowShfExtension(r, state_)
result[r] = sum
}
}
return result
}
func (c *GoldilocksChip) partialFirstConstantLayer(state GoldilocksState) GoldilocksState {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
state[i] = c.gl.Add(state[i], gl.NewVariable(FAST_PARTIAL_FIRST_ROUND_CONSTANT[i]))
}
}
return state
}
func (c *GoldilocksChip) PartialFirstConstantLayerExtension(state GoldilocksStateExtension) GoldilocksStateExtension {
for i := 0; i < 12; i++ {
if i < SPONGE_WIDTH {
fastPartialRoundConstant := gl.NewVariable(FAST_PARTIAL_FIRST_ROUND_CONSTANT[i])
fastPartialRoundConstantQE := gl.NewQuadraticExtensionVariable(fastPartialRoundConstant, gl.Zero())
state[i] = c.gl.AddExtension(state[i], fastPartialRoundConstantQE)
}
}
return state
}
func (c *GoldilocksChip) mdsPartialLayerInit(state GoldilocksState) GoldilocksState {
var result GoldilocksState
for i := 0; i < 12; i++ {
result[i] = gl.NewVariable(0)
}
result[0] = state[0]
for r := 1; r < 12; r++ {
if r < SPONGE_WIDTH {
for d := 1; d < 12; d++ {
if d < SPONGE_WIDTH {
t := FAST_PARTIAL_ROUND_INITIAL_MATRIX[r-1][d-1]
result[d] = c.gl.MulAddNoReduce(state[r], gl.NewVariable(t), result[d])
}
}
}
}
for i := 0; i < 12; i++ {
result[i] = c.gl.Reduce(result[i])
}
return result
}
func (c *GoldilocksChip) MdsPartialLayerInitExtension(state GoldilocksStateExtension) GoldilocksStateExtension {
var result GoldilocksStateExtension
for i := 0; i < 12; i++ {
result[i] = gl.ZeroExtension()
}
result[0] = state[0]
for r := 1; r < 12; r++ {
if r < SPONGE_WIDTH {
for d := 1; d < 12; d++ {
if d < SPONGE_WIDTH {
t := gl.NewVariable(FAST_PARTIAL_ROUND_INITIAL_MATRIX[r-1][d-1])
tQE := gl.NewQuadraticExtensionVariable(t, gl.Zero())
result[d] = c.gl.AddExtension(result[d], c.gl.MulExtension(state[r], tQE))
}
}
}
}
return result
}
func (c *GoldilocksChip) mdsPartialLayerFast(state GoldilocksState, r int) GoldilocksState {
dSum := gl.Zero()
for i := 1; i < 12; i++ {
if i < SPONGE_WIDTH {
t := FAST_PARTIAL_ROUND_W_HATS_VARS[r][i-1]
dSum = c.gl.MulAddNoReduce(state[i], gl.NewVariable(t), dSum)
}
}
d := c.gl.MulAddNoReduce(state[0], gl.NewVariable(MDS0TO0_VAR), dSum)
d = c.gl.Reduce(d)
var result GoldilocksState
for i := 0; i < SPONGE_WIDTH; i++ {
result[i] = gl.NewVariable(0)
}
result[0] = d
for i := 1; i < 12; i++ {
if i < SPONGE_WIDTH {
t := FAST_PARTIAL_ROUND_VS[r][i-1]
result[i] = c.gl.MulAddNoReduce(state[0], gl.NewVariable(t), state[i])
}
}
for i := 0; i < len(state); i++ {
result[i] = c.gl.Reduce(result[i])
}
return result
}
func (c *GoldilocksChip) MdsPartialLayerFastExtension(state GoldilocksStateExtension, r int) GoldilocksStateExtension {
s0 := state[0]
mds0to0 := gl.NewVariable(MDS0TO0)
mds0to0QE := gl.NewQuadraticExtensionVariable(mds0to0, gl.Zero())
d := c.gl.MulExtension(s0, mds0to0QE)
for i := 1; i < 12; i++ {
if i < SPONGE_WIDTH {
t := gl.NewVariable(FAST_PARTIAL_ROUND_W_HATS[r][i-1])
tQE := gl.NewQuadraticExtensionVariable(t, gl.Zero())
d = c.gl.AddExtension(d, c.gl.MulExtension(state[i], tQE))
}
}
var result GoldilocksStateExtension
result[0] = d
for i := 1; i < 12; i++ {
if i < SPONGE_WIDTH {
t := gl.NewVariable(FAST_PARTIAL_ROUND_VS[r][i-1])
tQE := gl.NewQuadraticExtensionVariable(t, gl.Zero())
result[i] = c.gl.AddExtension(c.gl.MulExtension(state[0], tQE), state[i])
}
}
return result
}