swarm/pss: negihbourhood addressing simulation tests (#19278)

* swarm/pss: fixed bug in pss.process, test added

* swarm/pss: test case updated

* swarm/pss: WaitTillSnapshotRecreated() func added

* swarm/pss: snapshot test updated

* swarm/pss: WaitTillSnapshotLoaded() fixed

* swarm/pss: gofmt applied

* swarm/pss: refactoring, file renamed

* swarm/pss: input data fixed

* swarm/pss: race condition fixed

* swarm/pss: test timeout increased

* swarm/pss: eliminated the global variables

* swarm/pss: tests added

* swarm/pss: comments added

* swarm/pss: comment fixed

* swarm/pss: refactored according to review

* swarm/pss: style fix

* swarm/pss: increased timeout
This commit is contained in:
gluk256
2019-03-16 11:39:38 +04:00
committed by Viktor Trón
parent 3d067b0cea
commit 6e401792ce
4 changed files with 738 additions and 8 deletions

View File

@@ -144,3 +144,166 @@ func createSimServiceMap(discovery bool) map[string]ServiceFunc {
},
}
}
// TestWaitTillSnapshotRecreated tests that we indeed have a network
// configuration specified in the snapshot file, after we wait for it.
//
// First we create a first simulation
// Run it as nodes connected in a ring
// Wait until the network is healthy
// Then we create a snapshot
// With this snapshot we create a new simulation
// Call WaitTillSnapshotRecreated() function and wait until it returns
// Iterate the nodes and check if all the connections are successfully recreated
func TestWaitTillSnapshotRecreated(t *testing.T) {
var err error
sim := New(createSimServiceMap(true))
_, err = sim.AddNodesAndConnectRing(16)
if err != nil {
t.Fatal(err)
}
ctx, cancel := context.WithTimeout(context.Background(), 60*time.Second)
defer cancel()
_, err = sim.WaitTillHealthy(ctx)
if err != nil {
t.Fatal(err)
}
originalConnections := sim.getActualConnections()
snap, err := sim.Net.Snapshot()
sim.Close()
if err != nil {
t.Fatal(err)
}
controlSim := New(createSimServiceMap(false))
defer controlSim.Close()
err = controlSim.Net.Load(snap)
if err != nil {
t.Fatal(err)
}
err = controlSim.WaitTillSnapshotRecreated(ctx, *snap)
if err != nil {
t.Fatal(err)
}
controlConnections := controlSim.getActualConnections()
for _, c := range originalConnections {
if !exist(controlConnections, c) {
t.Fatal("connection was not recreated")
}
}
}
// exist returns true if val is found in arr
func exist(arr []uint64, val uint64) bool {
for _, c := range arr {
if c == val {
return true
}
}
return false
}
func TestRemoveDuplicatesAndSingletons(t *testing.T) {
singletons := []uint64{
0x3c127c6f6cb026b0,
0x0f45190d72e71fc5,
0xb0184c02449e0bb6,
0xa85c7b84239c54d3,
0xe3b0c44298fc1c14,
0x9afbf4c8996fb924,
0x27ae41e4649b934c,
0xa495991b7852b855,
}
doubles := []uint64{
0x1b879f878de7fc7a,
0xc6791470521bdab4,
0xdd34b0ee39bbccc6,
0x4d904fbf0f31da10,
0x6403c2560432c8f8,
0x18954e33cf3ad847,
0x90db00e98dc7a8a6,
0x92886b0dfcc1809b,
}
var arr []uint64
arr = append(arr, doubles...)
arr = append(arr, singletons...)
arr = append(arr, doubles...)
arr = removeDuplicatesAndSingletons(arr)
for _, i := range singletons {
if exist(arr, i) {
t.Fatalf("singleton not removed: %d", i)
}
}
for _, i := range doubles {
if !exist(arr, i) {
t.Fatalf("wrong value removed: %d", i)
}
}
for j := 0; j < len(doubles); j++ {
v := doubles[j] + singletons[j]
if exist(arr, v) {
t.Fatalf("non-existing value found, index: %d", j)
}
}
}
func TestIsAllDeployed(t *testing.T) {
a := []uint64{
0x3c127c6f6cb026b0,
0x0f45190d72e71fc5,
0xb0184c02449e0bb6,
0xa85c7b84239c54d3,
0xe3b0c44298fc1c14,
0x9afbf4c8996fb924,
0x27ae41e4649b934c,
0xa495991b7852b855,
}
b := []uint64{
0x1b879f878de7fc7a,
0xc6791470521bdab4,
0xdd34b0ee39bbccc6,
0x4d904fbf0f31da10,
0x6403c2560432c8f8,
0x18954e33cf3ad847,
0x90db00e98dc7a8a6,
0x92886b0dfcc1809b,
}
var c []uint64
c = append(c, a...)
c = append(c, b...)
if !isAllDeployed(a, c) {
t.Fatal("isAllDeployed failed")
}
if !isAllDeployed(b, c) {
t.Fatal("isAllDeployed failed")
}
if isAllDeployed(c, a) {
t.Fatal("isAllDeployed failed: false positive")
}
if isAllDeployed(c, b) {
t.Fatal("isAllDeployed failed: false positive")
}
c = c[2:]
if isAllDeployed(a, c) {
t.Fatal("isAllDeployed failed: false positive")
}
if !isAllDeployed(b, c) {
t.Fatal("isAllDeployed failed")
}
}