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package main
import ( "encoding/json" "fmt" "io/ioutil" "log"
mgo "gopkg.in/mgo.v2" "gopkg.in/mgo.v2/bson" )
//MongoConfig stores the configuration of mongodb to connect
type MongoConfig struct { Ip string `json:"ip"` Database string `json:"database"` }
var mongoConfig MongoConfig
func readMongodbConfig(path string) { file, e := ioutil.ReadFile(path) if e != nil { fmt.Println("error:", e) } content := string(file) json.Unmarshal([]byte(content), &mongoConfig) }
func getSession() (*mgo.Session, error) { session, err := mgo.Dial("mongodb://" + mongoConfig.Ip) if err != nil { panic(err) } //defer session.Close()
// Optional. Switch the session to a monotonic behavior.
session.SetMode(mgo.Monotonic, true)
// Optional. Switch the session to a monotonic behavior.
session.SetMode(mgo.Monotonic, true)
return session, err } func getCollection(session *mgo.Session, collection string) *mgo.Collection {
c := session.DB(mongoConfig.Database).C(collection) return c } func saveBlock(c *mgo.Collection, block BlockModel) { //first, check if the item already exists
result := BlockModel{} err := c.Find(bson.M{"hash": block.Hash}).One(&result) if err != nil { //item not found, so let's add a new entry
err = c.Insert(block) check(err) } else { err = c.Update(bson.M{"hash": block.Hash}, &block) if err != nil { log.Fatal(err) } }
}
func getAllNodes() ([]NodeModel, error) { result := []NodeModel{} iter := nodeCollection.Find(bson.M{}).Limit(10000).Iter() err := iter.All(&result) return result, err }
func saveNode(c *mgo.Collection, node NodeModel) { //first, check if the node already exists
result := NodeModel{} err := c.Find(bson.M{"id": node.Id}).One(&result) if err != nil { //node not found, so let's add a new entry
err = c.Insert(node) check(err) } else { /*err = c.Update(bson.M{"id": node.Id}, &node) if err != nil { log.Fatal(err) } */ } }
func getAllEdges() ([]EdgeModel, error) { result := []EdgeModel{} iter := edgeCollection.Find(bson.M{}).Limit(10000).Iter() err := iter.All(&result) return result, err } func saveEdge(c *mgo.Collection, edge EdgeModel) { //first, check if the edge already exists
result := EdgeModel{} err := c.Find(bson.M{"txid": edge.Txid, "to": edge.To, "from": edge.From, "blockheight": edge.BlockHeight, "label": edge.Label}).One(&result) if err != nil { //edge not found, so let's add a new entry
err = c.Insert(edge) check(err) } else { err = c.Update(bson.M{"txid": edge.Txid, "to": edge.To, "from": edge.From, "blockheight": edge.BlockHeight, "label": edge.Label}, &edge) if err != nil { log.Fatal(err) } } }
func nodeInNodes(nodes []NodeModel, node NodeModel) bool { for _, n := range nodes { if n.Id == node.Id { return true } } return false } func edgeInEdges(edges []EdgeModel, edge EdgeModel) bool { for _, e := range edges { if e.From == edge.From && e.To == edge.To && e.Label == edge.Label && e.BlockHeight == edge.BlockHeight { return true } } return false }
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