package main import ( "encoding/json" "fmt" "io/ioutil" "log" mgo "gopkg.in/mgo.v2" "gopkg.in/mgo.v2/bson" ) //MongoConfig stores the configuration of mongodb to connect type MongoConfig struct { Ip string `json:"ip"` Database string `json:"database"` } var mongoConfig MongoConfig func readMongodbConfig(path string) { file, e := ioutil.ReadFile(path) if e != nil { fmt.Println("error:", e) } content := string(file) json.Unmarshal([]byte(content), &mongoConfig) } func getSession() (*mgo.Session, error) { session, err := mgo.Dial("mongodb://" + mongoConfig.Ip) if err != nil { panic(err) } //defer session.Close() // Optional. Switch the session to a monotonic behavior. session.SetMode(mgo.Monotonic, true) // Optional. Switch the session to a monotonic behavior. session.SetMode(mgo.Monotonic, true) return session, err } func getCollection(session *mgo.Session, collection string) *mgo.Collection { c := session.DB(mongoConfig.Database).C(collection) return c } func saveBlock(c *mgo.Collection, block BlockModel) { //first, check if the item already exists result := BlockModel{} err := c.Find(bson.M{"hash": block.Hash}).One(&result) if err != nil { //item not found, so let's add a new entry err = c.Insert(block) check(err) } else { err = c.Update(bson.M{"hash": block.Hash}, &block) if err != nil { log.Fatal(err) } } } func getAllNodes() ([]NodeModel, error) { result := []NodeModel{} iter := nodeCollection.Find(bson.M{}).Limit(10000).Iter() err := iter.All(&result) return result, err } func saveNode(c *mgo.Collection, node NodeModel) { //first, check if the node already exists result := NodeModel{} err := c.Find(bson.M{"id": node.Id, "group": node.Group}).One(&result) if err != nil { //node not found, so let's add a new entry err = c.Insert(node) check(err) } else { err = c.Update(bson.M{"id": node.Id, "group": node.Group}, &node) if err != nil { log.Fatal(err) } } } func getAllEdges() ([]EdgeModel, error) { result := []EdgeModel{} iter := edgeCollection.Find(bson.M{}).Limit(10000).Iter() err := iter.All(&result) return result, err } func saveEdge(c *mgo.Collection, edge EdgeModel) { //first, check if the edge already exists result := EdgeModel{} err := c.Find(bson.M{"txid": edge.Txid, "to": edge.To, "from": edge.From, "blockheight": edge.BlockHeight, "label": edge.Label}).One(&result) if err != nil { //edge not found, so let's add a new entry err = c.Insert(edge) check(err) } else { err = c.Update(bson.M{"txid": edge.Txid, "to": edge.To, "from": edge.From, "blockheight": edge.BlockHeight, "label": edge.Label}, &edge) if err != nil { log.Fatal(err) } } } func nodeInNodes(nodes []NodeModel, node NodeModel) bool { for _, n := range nodes { if n.Id == node.Id { return true } } return false }