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add some User functions, move api tests from js to python

master
arnaucube 5 years ago
parent
commit
be27edda88
13 changed files with 289 additions and 157 deletions
  1. +33
    -0
      constants/constants.go
  2. +15
    -4
      models/planet.go
  3. +3
    -6
      models/solarsystem.go
  4. +130
    -13
      models/user.go
  5. +17
    -0
      models/user_test.go
  6. +7
    -7
      services/gamesrv/gamesrv.go
  7. +21
    -0
      services/gamesrv/gamesrv_test.go
  8. +21
    -19
      services/usersrv/usersrv.go
  9. +0
    -1
      test/.gitignore
  10. +0
    -56
      test/package-lock.json
  11. +0
    -22
      test/package.json
  12. +0
    -29
      test/test.js
  13. +42
    -0
      test/test.py

+ 33
- 0
constants/constants.go

@ -0,0 +1,33 @@
package constants
// game constants
const GALAXYSIZE = 50
const SOLARSYSTEMSIZE = 15
// MetalMineLevels contains the constants of productivity for each level, sorted from 0 to X levels
var MetalMineLevels = []int64{
0,
1,
5,
10,
// TODO this will be same strategy with all the buildings and research
}
var CrystalMineLevels = []int64{
0,
1,
5,
10,
}
var DeuteriumMineLevels = []int64{
0,
1,
5,
10,
}
var EnergyMineLevels = []int64{
0,
1,
5,
10,
}

+ 15
- 4
models/planet.go

@ -2,9 +2,20 @@ package models
import "gopkg.in/mgo.v2/bson" import "gopkg.in/mgo.v2/bson"
type BuildingsList struct {
MetalMine int64
CrystalMine int64
DeuteriumMine int64
EnergyMine int64
FusionReactor int64
RoboticsFactory int64
Shipyard int64
RessearchLab int64
}
type Planet struct { type Planet struct {
Id bson.ObjectId `json:"id", bson:"_id, omitempty"`
Size int64 // fields/slots
Name string
OwnerId bson.ObjectId
Id bson.ObjectId `json:"id" bson:"_id,omitempty"`
Size int64 // fields/slots
Name string
OwnerId bson.ObjectId
Buildings BuildingsList
} }

+ 3
- 6
models/solarsystem.go

@ -2,11 +2,8 @@ package models
import "gopkg.in/mgo.v2/bson" import "gopkg.in/mgo.v2/bson"
const GALAXYSIZE = 50
const SOLARSYSTEMSIZE = 15
type SolarSystem struct { type SolarSystem struct {
Id bson.ObjectId `json:"id", bson:"_id, omitempty"`
Position int64 // position of the solar system in the galaxy, the maximum position is GALAXYSIZE-1
Planets []bson.ObjectId // array with ids of the planets, if empty is equal to ""
Id bson.ObjectId `json:"id" bson:"_id,omitempty"`
Position int64 // position of the solar system in the galaxy, the maximum position is GALAXYSIZE-1
Planets []string // array with ids of the planets, if empty is equal to ""
} }

+ 130
- 13
models/user.go

@ -1,21 +1,138 @@
package models package models
import "gopkg.in/mgo.v2/bson"
import (
"fmt"
"time"
type Resource struct {
Value int64
Max int64
"github.com/arnaucube/gogame/database"
"gopkg.in/mgo.v2/bson"
)
type Resources struct {
Metal int64
Crystal int64
Deuterium int64
Energy int64
}
// UserDb is the data in DB
type UserDb struct {
Id bson.ObjectId `json:"id" bson:"_id,omitempty"`
Name string
Password string
Email string
LastUpdated time.Time
Resources Resources
Planets []bson.ObjectId
} }
// User is the data in memory, after getting it from DB
type User struct { type User struct {
Id bson.ObjectId `json:"id" bson:"_id,omitempty"`
Name string
Password string
Email string
Resources struct {
Metal Resource
Crystal Resource
Deuterium Resource
Energy Resource
Id bson.ObjectId `json:"id" bson:"_id,omitempty"`
Name string
LastUpdated time.Time
db *database.Db
Resources Resources
}
func NewUser(db *database.Db, name, password, email string) (*User, error) {
newUser := UserDb{
Id: bson.NewObjectId(),
Name: name,
Password: password,
Email: email,
LastUpdated: time.Now(),
}
err := db.Users.Insert(newUser)
if err != nil {
return nil, err
} }
user := UserDbToUser(db, newUser)
return user, nil
}
func UserDbToUser(db *database.Db, u UserDb) *User {
return &User{
Id: u.Id,
Name: u.Name,
LastUpdated: u.LastUpdated,
db: db,
Resources: u.Resources,
}
}
func (u *User) StoreInDb() error {
userDb := UserDb{
Id: u.Id,
Name: u.Name,
LastUpdated: u.LastUpdated,
Resources: u.Resources,
}
err := u.db.Users.Update(bson.M{"_id": u.Id}, userDb)
return err
}
func (u *User) GetFromDb() error {
var userDb UserDb
err := u.db.Users.Find(bson.M{"_id": u.Id}).One(&userDb)
if err != nil {
return err
}
u = UserDbToUser(u.db, userDb)
return nil
}
func (u *User) GetPlanets() ([]Planet, error) {
var planets []Planet
err := u.db.Users.Find(bson.M{"OwnerId": u.Id}).All(&planets)
if err != nil {
return planets, err
}
return planets, nil
}
// GetResources updates the values of resources and returns the value
// Resource types: metal, crystal, deuterium, energy
func (u *User) GetResources() (*User, error) {
// get current values
err := u.GetFromDb()
if err != nil {
return nil, err
}
// get u.LastUpdated
fmt.Println(u.LastUpdated)
// calculate Delta time = currentTime - u.LastUpdated
delta := time.Since(u.LastUpdated)
// get planets
planets, err := u.GetPlanets()
if err != nil {
return nil, err
}
// get Resource-Plant level in each planet
var metalGrowth, crystalGrowth, deuteriumGrowth, energyGrowth int64
for _, planet := range planets {
// calculate growth = ResourcePlant.Level for each planet
// TODO find correct formulas
metalGrowth = metalGrowth + (planet.Buildings.MetalMine * int64(delta))
crystalGrowth = crystalGrowth + (planet.Buildings.CrystalMine * int64(delta))
deuteriumGrowth = deuteriumGrowth + (planet.Buildings.DeuteriumMine * int64(delta))
energyGrowth = energyGrowth + (planet.Buildings.EnergyMine * int64(delta))
}
// calculate newAmount = oldAmount + (growth & DeltaTime)
u.Resources.Metal = u.Resources.Metal + metalGrowth
u.Resources.Crystal = u.Resources.Crystal + crystalGrowth
u.Resources.Deuterium = u.Resources.Deuterium + deuteriumGrowth
u.Resources.Energy = u.Resources.Energy + energyGrowth
// store new amount to user db
err = u.StoreInDb()
if err != nil {
return nil, err
}
// return user
return u, nil
} }

+ 17
- 0
models/user_test.go

@ -0,0 +1,17 @@
package models
import (
"testing"
"github.com/arnaucube/gogame/database"
"github.com/stretchr/testify/assert"
)
func TestCreateUser(t *testing.T) {
db, err := database.New("127.0.0.1:27017", "gogametests")
assert.Nil(t, err)
user, err := NewUser(db, "user00", "password00", "user00@email.com")
assert.Nil(t, err)
assert.Equal(t, user.Name, "user00")
}

+ 7
- 7
services/gamesrv/gamesrv.go

@ -3,6 +3,7 @@ package gamesrv
import ( import (
"fmt" "fmt"
"github.com/arnaucube/gogame/constants"
"github.com/arnaucube/gogame/database" "github.com/arnaucube/gogame/database"
"github.com/arnaucube/gogame/models" "github.com/arnaucube/gogame/models"
"github.com/arnaucube/gogame/utils" "github.com/arnaucube/gogame/utils"
@ -41,7 +42,7 @@ func (srv Service) CreatePlanet(userId bson.ObjectId) (*models.SolarSystem, *mod
// now put the planet in a solar system // now put the planet in a solar system
// get random solar system // get random solar system
systemPosition := utils.RandInRange(0, models.GALAXYSIZE)
systemPosition := utils.RandInRange(0, constants.GALAXYSIZE)
solarSystem, err := srv.PutPlanetInSolarSystem(systemPosition, planet) solarSystem, err := srv.PutPlanetInSolarSystem(systemPosition, planet)
// TODO if error is returned because there is no empty slots for planets in the solar system in systemPosition, get another systemPosition and try again // TODO if error is returned because there is no empty slots for planets in the solar system in systemPosition, get another systemPosition and try again
@ -54,9 +55,9 @@ func (srv Service) PutPlanetInSolarSystem(position int64, planet *models.Planet)
if err != nil { if err != nil {
// solar system non existing yet // solar system non existing yet
// create a solarsystem with empty planets // create a solarsystem with empty planets
var emptyPlanets []bson.ObjectId
for i := 0; i < models.SOLARSYSTEMSIZE; i++ {
emptyPlanets = append(emptyPlanets, "")
var emptyPlanets []string
for i := 0; i < constants.SOLARSYSTEMSIZE; i++ {
emptyPlanets = append(emptyPlanets, "empty")
} }
newSolarSystem := models.SolarSystem{ newSolarSystem := models.SolarSystem{
Position: position, Position: position,
@ -71,16 +72,15 @@ func (srv Service) PutPlanetInSolarSystem(position int64, planet *models.Planet)
return &solarSystem, err return &solarSystem, err
} }
// get free slots in solarSystem // get free slots in solarSystem
posInSolarSystem := utils.RandInRange(0, models.SOLARSYSTEMSIZE)
posInSolarSystem := utils.RandInRange(0, constants.SOLARSYSTEMSIZE)
if solarSystem.Planets[posInSolarSystem] != "" { if solarSystem.Planets[posInSolarSystem] != "" {
// not empty slot, take another one TODO // not empty slot, take another one TODO
// if there are no empty slots, return error // if there are no empty slots, return error
fmt.Println("not empty slot") fmt.Println("not empty slot")
} }
// store planet in solar system // store planet in solar system
solarSystem.Planets[posInSolarSystem] = planet.Id
solarSystem.Planets[posInSolarSystem] = planet.Id.String()
err = srv.db.SolarSystems.Update(bson.M{"position": position}, solarSystem) err = srv.db.SolarSystems.Update(bson.M{"position": position}, solarSystem)
return &solarSystem, err return &solarSystem, err
} }

+ 21
- 0
services/gamesrv/gamesrv_test.go

@ -0,0 +1,21 @@
package gamesrv
import (
"fmt"
"testing"
"github.com/arnaucube/gogame/database"
"github.com/stretchr/testify/assert"
"gopkg.in/mgo.v2/bson"
)
func TestCreatePlanet(t *testing.T) {
db, err := database.New("127.0.0.1:27017", "gogametests")
assert.Nil(t, err)
srv := New(db)
solarSystem, planet, err := srv.CreatePlanet(bson.ObjectIdHex("5d029a6ff18ba24f406168fe"))
assert.Nil(t, err)
fmt.Println(solarSystem)
fmt.Println(planet)
}

+ 21
- 19
services/usersrv/usersrv.go

@ -31,8 +31,8 @@ func checkPasswordHash(password, hash string) bool {
} }
func (srv Service) Register(name, password, email string) (*models.User, error) { func (srv Service) Register(name, password, email string) (*models.User, error) {
var user models.User
err := srv.db.Users.Find(bson.M{"email": email}).One(&user)
var userDb models.User
err := srv.db.Users.Find(bson.M{"email": email}).One(&userDb)
if err == nil { if err == nil {
return nil, errors.New("user already exist") return nil, errors.New("user already exist")
} }
@ -41,32 +41,22 @@ func (srv Service) Register(name, password, email string) (*models.User, error)
if err != nil { if err != nil {
return nil, err return nil, err
} }
newUser := models.User{
Name: name,
Password: hashedPassword,
Email: email,
}
err = srv.db.Users.Insert(newUser)
if err != nil {
return nil, err
}
err = srv.db.Users.Find(bson.M{"email": email}).One(&user)
user.Password = ""
return &user, err
user, err := models.NewUser(srv.db, name, hashedPassword, email)
return user, err
} }
var signingKey = []byte("TODO") // TODO var signingKey = []byte("TODO") // TODO
func (srv Service) Login(email, password string) (*string, *models.User, error) { func (srv Service) Login(email, password string) (*string, *models.User, error) {
var user models.User
err := srv.db.Users.Find(bson.M{"email": email}).One(&user)
var userDb models.UserDb
err := srv.db.Users.Find(bson.M{"email": email}).One(&userDb)
if err != nil { if err != nil {
return nil, nil, errors.New("user not exist") return nil, nil, errors.New("user not exist")
} }
if !checkPasswordHash(password, user.Password) {
if !checkPasswordHash(password, userDb.Password) {
return nil, nil, errors.New("error with password") return nil, nil, errors.New("error with password")
} }
user.Password = ""
user := models.UserDbToUser(srv.db, userDb)
// create jwt // create jwt
token := jwt.New(jwt.SigningMethodHS256) token := jwt.New(jwt.SigningMethodHS256)
@ -80,5 +70,17 @@ func (srv Service) Login(email, password string) (*string, *models.User, error)
return nil, nil, errors.New("error creating token") return nil, nil, errors.New("error creating token")
} }
return &tokenString, &user, err
return &tokenString, user, err
} }
// func (srv Service) GetUser(id bson.ObjectId) (*models.User, error) {
// // update user stats
// user := getUserFromDB
// user.GetStats()
//
// }
//
// func (srv Service) GetUser(id bson.ObjectId) (*models.User, error) {
// // update user stats
//
// }

+ 0
- 1
test/.gitignore

@ -1 +0,0 @@
node_modules

+ 0
- 56
test/package-lock.json

@ -1,56 +0,0 @@
{
"name": "gogame-test",
"version": "0.0.1",
"lockfileVersion": 1,
"requires": true,
"dependencies": {
"axios": {
"version": "0.19.0",
"resolved": "https://registry.npmjs.org/axios/-/axios-0.19.0.tgz",
"integrity": "sha512-1uvKqKQta3KBxIz14F2v06AEHZ/dIoeKfbTRkK1E5oqjDnuEerLmYTgJB5AiQZHJcljpg1TuRzdjDR06qNk0DQ==",
"requires": {
"follow-redirects": "1.5.10",
"is-buffer": "^2.0.2"
}
},
"debug": {
"version": "3.1.0",
"resolved": "https://registry.npmjs.org/debug/-/debug-3.1.0.tgz",
"integrity": "sha512-OX8XqP7/1a9cqkxYw2yXss15f26NKWBpDXQd0/uK/KPqdQhxbPa994hnzjcE2VqQpDslf55723cKPUOGSmMY3g==",
"requires": {
"ms": "2.0.0"
}
},
"follow-redirects": {
"version": "1.5.10",
"resolved": "https://registry.npmjs.org/follow-redirects/-/follow-redirects-1.5.10.tgz",
"integrity": "sha512-0V5l4Cizzvqt5D44aTXbFZz+FtyXV1vrDN6qrelxtfYQKW0KO0W2T/hkE8xvGa/540LkZlkaUjO4ailYTFtHVQ==",
"requires": {
"debug": "=3.1.0"
}
},
"is-buffer": {
"version": "2.0.3",
"resolved": "https://registry.npmjs.org/is-buffer/-/is-buffer-2.0.3.tgz",
"integrity": "sha512-U15Q7MXTuZlrbymiz95PJpZxu8IlipAp4dtS3wOdgPXx3mqBnslrWU14kxfHB+Py/+2PVKSr37dMAgM2A4uArw=="
},
"ms": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz",
"integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g="
},
"nan": {
"version": "2.14.0",
"resolved": "https://registry.npmjs.org/nan/-/nan-2.14.0.tgz",
"integrity": "sha512-INOFj37C7k3AfaNTtX8RhsTw7qRy7eLET14cROi9+5HAVbbHuIWUHEauBv5qT4Av2tWasiTY1Jw6puUNqRJXQg=="
},
"sleep": {
"version": "6.1.0",
"resolved": "https://registry.npmjs.org/sleep/-/sleep-6.1.0.tgz",
"integrity": "sha512-Z1x4JjJxsru75Tqn8F4tnOFeEu3HjtITTsumYUiuz54sGKdISgLCek9AUlXlVVrkhltRFhNUsJDJE76SFHTDIQ==",
"requires": {
"nan": "^2.13.2"
}
}
}
}

+ 0
- 22
test/package.json

@ -1,22 +0,0 @@
{
"name": "gogame-test",
"version": "0.0.1",
"description": "",
"main": "test.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "git+https://github.com/arnaucube/gogame.git"
},
"author": "",
"license": "ISC",
"bugs": {
"url": "https://github.com/arnaucube/gogame/issues"
},
"homepage": "https://github.com/arnaucube/gogame#readme",
"dependencies": {
"axios": "^0.19.0"
}
}

+ 0
- 29
test/test.js

@ -1,29 +0,0 @@
const axios = require('axios');
const url = 'http://127.0.0.1:5000';
// let newUser = {
// name: 'user00',
// password: 'user00password',
// email: 'user00@email.com'
// };
// axios.post(url + '/register', newUser)
// .then(function (res) {
// console.log(res.data);
// })
// .catch(function (error) {
// console.error(error.response.data);
// });
let user = {
email: 'user00@email.com',
password: 'user00password'
};
axios.post(url + '/login', user)
.then(function (res) {
console.log(res.data);
})
.catch(function (error) {
console.error(error.response.data);
});

+ 42
- 0
test/test.py

@ -0,0 +1,42 @@
#!/usr/bin/env python3
"""Test endpoints for gogame
"""
import json
import requests
import provoj
import time
import subprocess
subprocess.check_call(["mongo", "gogame", "--eval", "'db.dropDatabase()'"])
time.sleep(1)
URL = "http://127.0.0.1:5000"
t = provoj.NewTest("gogame")
registerData = {
"name": "user00",
"password": "user00password",
"email": "user00@email.com",
}
r = requests.post(URL + "/register", json=registerData)
t.rStatus("post /register", r)
jsonR = r.json()
print(jsonR)
time.sleep(1)
loginData = {
"email": "user00@email.com",
"password": "user00password",
}
r = requests.post(URL + "/login", json=loginData)
t.rStatus("post /login", r)
jsonR = r.json()
print(jsonR)
t.printScores()

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