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@ -2,7 +2,6 @@ package models |
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import ( |
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"errors" |
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"fmt" |
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"strconv" |
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"time" |
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@ -116,17 +115,24 @@ func (p *Planet) GetResources() (*Resources, error) { |
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// get Resource-Plant level in each planet
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// and calculate growth = ResourcePlant.Level for each planet
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var metalGrowth, crystalGrowth, deuteriumGrowth, energyGrowth int64 |
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var metalGrowth, crystalGrowth, deuteriumGrowth int64 |
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metalGrowth = metalGrowth + MetalGrowth(p.Buildings["metalmine"], int64(delta)) |
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crystalGrowth = crystalGrowth + MetalGrowth(p.Buildings["crystalmine"], int64(delta)) |
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deuteriumGrowth = deuteriumGrowth + MetalGrowth(p.Buildings["deuteriummine"], int64(delta)) |
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energyGrowth = energyGrowth + MetalGrowth(p.Buildings["energymine"], int64(delta)) |
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crystalGrowth = crystalGrowth + CrystalGrowth(p.Buildings["crystalmine"], int64(delta)) |
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deuteriumGrowth = deuteriumGrowth + DeuteriumGrowth(p.Buildings["deuteriummine"], int64(delta)) |
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// get energy generated and used
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energyGenerated := int64(500) |
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energyGenerated = energyGenerated + SolarGrowth(p.Buildings["energymine"]) |
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var energyUsed int64 |
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energyUsed = energyUsed + MetalMineEnergyConsumption(p.Buildings["metalmine"]) |
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energyUsed = energyUsed + CrystalMineEnergyConsumption(p.Buildings["crystalmine"]) |
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energyUsed = energyUsed + DeuteriumMineEnergyConsumption(p.Buildings["deuteriummine"]) |
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// calculate newAmount = oldAmount + growth
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p.Resources.Metal = p.Resources.Metal + metalGrowth |
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p.Resources.Crystal = p.Resources.Crystal + crystalGrowth |
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p.Resources.Deuterium = p.Resources.Deuterium + deuteriumGrowth |
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p.Resources.Energy = p.Resources.Energy + energyGrowth |
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p.Resources.Energy = energyGenerated - energyUsed |
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// store new amount to user db
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err = p.StoreInDb() |
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@ -152,9 +158,9 @@ func (p *Planet) SpendResources(r Resources) error { |
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if p.Resources.Deuterium < r.Deuterium { |
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return errors.New("not enough deuterium resources") |
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} |
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if p.Resources.Energy < r.Energy { |
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return errors.New("not enough energy resources") |
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} |
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// if p.Resources.Energy < r.Energy {
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// return errors.New("not enough energy resources")
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// }
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p.Resources.Metal = p.Resources.Metal - r.Metal |
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p.Resources.Crystal = p.Resources.Crystal - r.Crystal |
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@ -271,6 +277,7 @@ func (p *Planet) UpgradeBuilding(building string) error { |
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if err != nil { |
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return err |
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} |
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resourcesNeeded.Energy = 0 |
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// get time cost of the build
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timei64 := ConstructionTime(resourcesNeeded, p.Buildings["roboticsfactory"]) |
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endsTime := time.Now().Add(time.Second * time.Duration(timei64)) |
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@ -298,6 +305,5 @@ func ResourcesToPoints(r Resources) int64 { |
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p = p + r.Crystal |
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p = p + r.Deuterium |
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p = p + r.Energy |
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fmt.Println("p", p) |
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return p |
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} |