package queue import ( "container/heap" ) // An Item is something we manage in a priority queue. type Item struct { value string // id of the item in the full db priority int64 // timestamp of the item in the queue. // The index is needed by update and is maintained by the heap.Interface methods. index int // the index of the item in the heap. } // A PriorityQueue implements heap.Interface and holds Items. type PriorityQueue []*Item func (pq PriorityQueue) Len() int { return len(pq) } func (pq PriorityQueue) Less(i, j int) bool { // We want Pop to give us the lowest, not highest, priority so we use smaller than here. return pq[i].priority < pq[j].priority } func (pq PriorityQueue) Swap(i, j int) { pq[i], pq[j] = pq[j], pq[i] pq[i].index = i pq[j].index = j } func (pq *PriorityQueue) Push(x interface{}) { n := len(*pq) item := x.(*Item) item.index = n *pq = append(*pq, item) } func (pq *PriorityQueue) Pop() interface{} { old := *pq n := len(old) item := old[n-1] item.index = -1 // for safety *pq = old[0 : n-1] return item } func (pq *PriorityQueue) Look() *Item { if len(*pq) == 0 { return nil } old := *pq item := old[0] return item } // update modifies the priority and value of an Item in the queue. func (pq *PriorityQueue) update(item *Item, value string, priority int64) { item.value = value item.priority = priority heap.Fix(pq, item.index) }