package endpoint import ( "fmt" "github.com/fatih/color" "github.com/gin-gonic/gin" "gopkg.in/mgo.v2/bson" ) func fail(c *gin.Context, err error, msg string) { color.Red(msg + ": " + err.Error()) c.JSON(400, gin.H{ "error": msg, }) } func handleMain(c *gin.Context) { c.JSON(200, gin.H{ "status": "wellcome to gogame", }) } func handleInfo(c *gin.Context) { c.JSON(200, gin.H{ "info": "info", }) } type RegisterMsg struct { Name string `binding:"required"` Password string `binding:"required"` Email string `binding:"required"` } func handleRegister(c *gin.Context) { var registerMsg RegisterMsg c.BindJSON(®isterMsg) user, err := userservice.Register(registerMsg.Name, registerMsg.Password, registerMsg.Email) if err != nil { fail(c, err, "error on register") return } c.JSON(200, gin.H{ "user": user, }) } type LoginMsg struct { Email string `binding:"required"` Password string `binding:"required"` } func handleLogin(c *gin.Context) { var loginMsg LoginMsg c.BindJSON(&loginMsg) token, user, err := userservice.Login(loginMsg.Email, loginMsg.Password) if err != nil { fail(c, err, "error on login") return } c.JSON(200, gin.H{ "token": token, "user": user, }) } func handleGetResources(c *gin.Context) { userid := c.Param("userid") user, err := userservice.GetUserById(bson.ObjectIdHex(userid)) if err != nil { fail(c, err, "error on getting user") return } resources, err := user.GetResources() if err != nil { fail(c, err, "error on getting user resources") return } c.JSON(200, gin.H{ "user": user, "resources": resources, }) } func handleGetUserPlanets(c *gin.Context) { userid := c.Param("userid") planets, err := userservice.GetUserPlanetsById(bson.ObjectIdHex(userid)) if err != nil { fail(c, err, "error on getting user planets") return } c.JSON(200, gin.H{ "planets": planets, }) } type BuildMsg struct { PlanetId string Building string } func handlePostUpgradeBuilding(c *gin.Context) { userid := c.Param("userid") var buildMsg BuildMsg err := c.BindJSON(&buildMsg) if err != nil { fail(c, err, "error parsing json") return } fmt.Println(buildMsg) user, err := userservice.GetUserById(bson.ObjectIdHex(userid)) if err != nil { fail(c, err, "error on getting user") return } planet, err := gameservice.UpgradeBuilding(user, bson.ObjectIdHex(buildMsg.PlanetId), buildMsg.Building) if err != nil { fail(c, err, "error upgrading building") return } c.JSON(200, gin.H{ "planet": planet, }) }