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// Package common Float16 provides methods to work with Hermez custom half float
// precision, 16 bits, codification internally called Float16 has been adopted
// to encode large integers. This is done in order to save bits when L2
// transactions are published.
//nolint:gomnd
package common
import ( "encoding/binary" "errors" "math/big"
"github.com/hermeznetwork/tracerr" )
var ( // ErrRoundingLoss is used when converted big.Int to Float16 causes rounding loss
ErrRoundingLoss = errors.New("input value causes rounding loss") )
// Float16 represents a float in a 16 bit format
type Float16 uint16
// Bytes return a byte array of length 2 with the Float16 value encoded in BigEndian
func (f16 Float16) Bytes() []byte { var b [2]byte binary.BigEndian.PutUint16(b[:], uint16(f16)) return b[:] }
// Float16FromBytes returns a Float16 from a byte array of 2 bytes.
func Float16FromBytes(b []byte) *Float16 { // WARNING b[:2] for a b where len(b)<2 can break
f16 := Float16(binary.BigEndian.Uint16(b[:2])) return &f16 }
// BigInt converts the Float16 to a *big.Int integer
func (f16 *Float16) BigInt() *big.Int { fl := int64(*f16)
m := big.NewInt(fl & 0x3FF) e := big.NewInt(fl >> 11) e5 := (fl >> 10) & 0x01
exp := big.NewInt(0).Exp(big.NewInt(10), e, nil) res := m.Mul(m, exp)
if e5 != 0 && e.Cmp(big.NewInt(0)) != 0 { res.Add(res, exp.Div(exp, big.NewInt(2))) } return res }
// floorFix2Float converts a fix to a float, always rounding down
func floorFix2Float(_f *big.Int) Float16 { zero := big.NewInt(0) ten := big.NewInt(10) e := int64(0)
m := big.NewInt(0) m.Set(_f)
if m.Cmp(zero) == 0 { return 0 }
s := big.NewInt(0).Rsh(m, 10)
for s.Cmp(zero) != 0 { m.Div(m, ten) s.Rsh(m, 10) e++ }
return Float16(m.Int64() | e<<11) }
// NewFloat16 encodes a *big.Int integer as a Float16, returning error in
// case of loss during the encoding.
func NewFloat16(f *big.Int) (Float16, error) { fl1 := floorFix2Float(f) fi1 := fl1.BigInt() fl2 := fl1 | 0x400 fi2 := fl2.BigInt()
m3 := (fl1 & 0x3FF) + 1 e3 := fl1 >> 11
if m3&0x400 == 0 { m3 = 0x66 e3++ }
fl3 := m3 + e3<<11 fi3 := fl3.BigInt()
res := fl1
d := big.NewInt(0).Abs(fi1.Sub(fi1, f)) d2 := big.NewInt(0).Abs(fi2.Sub(fi2, f))
if d.Cmp(d2) == 1 { res = fl2 d = d2 }
d3 := big.NewInt(0).Abs(fi3.Sub(fi3, f))
if d.Cmp(d3) == 1 { res = fl3 }
// Do rounding check
if res.BigInt().Cmp(f) == 0 { return res, nil } return res, tracerr.Wrap(ErrRoundingLoss) }
// NewFloat16Floor encodes a big.Int integer as a Float16, rounding down in
// case of loss during the encoding.
func NewFloat16Floor(f *big.Int) Float16 { fl1 := floorFix2Float(f) fl2 := fl1 | 0x400 fi2 := fl2.BigInt()
if fi2.Cmp(f) < 1 { return fl2 } return fl1 }
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