Redo coordinator structure, connect API to node
- API:
- Modify the constructor so that hardcoded rollup constants don't need
to be passed (introduce a `Config` and use `configAPI` internally)
- Common:
- Update rollup constants with proper *big.Int when required
- Add BidCoordinator and Slot structs used by the HistoryDB and
Synchronizer.
- Add helper methods to AuctionConstants
- AuctionVariables: Add column `DefaultSlotSetBidSlotNum` (in the SQL
table: `default_slot_set_bid_slot_num`), which indicates at which
slotNum does the `DefaultSlotSetBid` specified starts applying.
- Config:
- Move coordinator exclusive configuration from the node config to the
coordinator config
- Coordinator:
- Reorganize the code towards having the goroutines started and stopped
from the coordinator itself instead of the node.
- Remove all stop and stopped channels, and use context.Context and
sync.WaitGroup instead.
- Remove BatchInfo setters and assing variables directly
- In ServerProof and ServerProofPool use context instead stop channel.
- Use message passing to notify the coordinator about sync updates and
reorgs
- Introduce the Pipeline, which can be started and stopped by the
Coordinator
- Introduce the TxManager, which manages ethereum transactions (the
TxManager is also in charge of making the forge call to the rollup
smart contract). The TxManager keeps ethereum transactions and:
1. Waits for the transaction to be accepted
2. Waits for the transaction to be confirmed for N blocks
- In forge logic, first prepare a batch and then wait for an available
server proof to have all work ready once the proof server is ready.
- Remove the `isForgeSequence` method which was querying the smart
contract, and instead use notifications sent by the Synchronizer to
figure out if it's forging time.
- Update test (which is a minimal test to manually see if the
coordinator starts)
- HistoryDB:
- Add method to get the number of batches in a slot (used to detect when
a slot has passed the bid winner forging deadline)
- Add method to get the best bid and associated coordinator of a slot
(used to detect the forgerAddress that can forge the slot)
- General:
- Rename some instances of `currentBlock` to `lastBlock` to be more
clear.
- Node:
- Connect the API to the node and call the methods to update cached
state when the sync advances blocks.
- Call methods to update Coordinator state when the sync advances blocks
and finds reorgs.
- Synchronizer:
- Add Auction field in the Stats, which contain the current slot with
info about highest bidder and other related info required to know who
can forge in the current block.
- Better organization of cached state:
- On Sync, update the internal cached state
- On Init or Reorg, load the state from HistoryDB into the
internal cached state.
4 years ago |
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package debugapi
import ( "context" "net/http" "time"
"github.com/gin-contrib/cors" "github.com/gin-gonic/gin" "github.com/hermeznetwork/hermez-node/common" "github.com/hermeznetwork/hermez-node/db/statedb" "github.com/hermeznetwork/hermez-node/log" "github.com/hermeznetwork/hermez-node/synchronizer" "github.com/hermeznetwork/tracerr" )
func handleNoRoute(c *gin.Context) { c.JSON(http.StatusNotFound, gin.H{ "error": "404 page not found", }) }
type errorMsg struct { Message string }
func badReq(err error, c *gin.Context) { log.Errorw("Bad request", "err", err) c.JSON(http.StatusBadRequest, errorMsg{ Message: err.Error(), }) }
// DebugAPI is an http API with debugging endpoints
type DebugAPI struct { addr string stateDB *statedb.StateDB // synchronizer statedb
sync *synchronizer.Synchronizer }
// NewDebugAPI creates a new DebugAPI
func NewDebugAPI(addr string, stateDB *statedb.StateDB, sync *synchronizer.Synchronizer) *DebugAPI { return &DebugAPI{ addr: addr, stateDB: stateDB, sync: sync, } }
func (a *DebugAPI) handleAccount(c *gin.Context) { uri := struct { Idx uint32 }{} if err := c.ShouldBindUri(&uri); err != nil { badReq(err, c) return } account, err := a.stateDB.LastGetAccount(common.Idx(uri.Idx)) if err != nil { badReq(err, c) return } c.JSON(http.StatusOK, account) }
func (a *DebugAPI) handleAccounts(c *gin.Context) { var accounts []common.Account if err := a.stateDB.LastRead(func(sdb *statedb.Last) error { var err error accounts, err = sdb.GetAccounts() return err }); err != nil { badReq(err, c) return } c.JSON(http.StatusOK, accounts) }
func (a *DebugAPI) handleCurrentBatch(c *gin.Context) { batchNum, err := a.stateDB.LastGetCurrentBatch() if err != nil { badReq(err, c) return } c.JSON(http.StatusOK, batchNum) }
func (a *DebugAPI) handleMTRoot(c *gin.Context) { root, err := a.stateDB.LastMTGetRoot() if err != nil { badReq(err, c) return } c.JSON(http.StatusOK, root) }
func (a *DebugAPI) handleSyncStats(c *gin.Context) { stats := a.sync.Stats() c.JSON(http.StatusOK, stats) }
// Run starts the http server of the DebugAPI. To stop it, pass a context with
// cancelation (see `debugapi_test.go` for an example).
func (a *DebugAPI) Run(ctx context.Context) error { api := gin.Default() api.NoRoute(handleNoRoute) api.Use(cors.Default()) debugAPI := api.Group("/debug")
debugAPI.GET("sdb/batchnum", a.handleCurrentBatch) debugAPI.GET("sdb/mtroot", a.handleMTRoot) // Accounts returned by these endpoints will always have BatchNum = 0,
// because the stateDB doesn't store the BatchNum in which an account
// is created.
debugAPI.GET("sdb/accounts", a.handleAccounts) debugAPI.GET("sdb/accounts/:Idx", a.handleAccount)
debugAPI.GET("sync/stats", a.handleSyncStats)
debugAPIServer := &http.Server{ Addr: a.addr, Handler: api, // Use some hardcoded numberes that are suitable for testing
ReadTimeout: 30 * time.Second, //nolint:gomnd
WriteTimeout: 30 * time.Second, //nolint:gomnd
MaxHeaderBytes: 1 << 20, //nolint:gomnd
} go func() { log.Infof("DebugAPI is ready at %v", a.addr) if err := debugAPIServer.ListenAndServe(); err != nil && tracerr.Unwrap(err) != http.ErrServerClosed { log.Fatalf("Listen: %s\n", err) } }()
<-ctx.Done() log.Info("Stopping DebugAPI...") ctxTimeout, cancel := context.WithTimeout(context.Background(), 10*time.Second) //nolint:gomnd
defer cancel() if err := debugAPIServer.Shutdown(ctxTimeout); err != nil { return tracerr.Wrap(err) } log.Info("DebugAPI done") return nil }
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