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Redo coordinator structure, connect API to node - API: - Modify the constructor so that hardcoded rollup constants don't need to be passed (introduce a `Config` and use `configAPI` internally) - Common: - Update rollup constants with proper *big.Int when required - Add BidCoordinator and Slot structs used by the HistoryDB and Synchronizer. - Add helper methods to AuctionConstants - AuctionVariables: Add column `DefaultSlotSetBidSlotNum` (in the SQL table: `default_slot_set_bid_slot_num`), which indicates at which slotNum does the `DefaultSlotSetBid` specified starts applying. - Config: - Move coordinator exclusive configuration from the node config to the coordinator config - Coordinator: - Reorganize the code towards having the goroutines started and stopped from the coordinator itself instead of the node. - Remove all stop and stopped channels, and use context.Context and sync.WaitGroup instead. - Remove BatchInfo setters and assing variables directly - In ServerProof and ServerProofPool use context instead stop channel. - Use message passing to notify the coordinator about sync updates and reorgs - Introduce the Pipeline, which can be started and stopped by the Coordinator - Introduce the TxManager, which manages ethereum transactions (the TxManager is also in charge of making the forge call to the rollup smart contract). The TxManager keeps ethereum transactions and: 1. Waits for the transaction to be accepted 2. Waits for the transaction to be confirmed for N blocks - In forge logic, first prepare a batch and then wait for an available server proof to have all work ready once the proof server is ready. - Remove the `isForgeSequence` method which was querying the smart contract, and instead use notifications sent by the Synchronizer to figure out if it's forging time. - Update test (which is a minimal test to manually see if the coordinator starts) - HistoryDB: - Add method to get the number of batches in a slot (used to detect when a slot has passed the bid winner forging deadline) - Add method to get the best bid and associated coordinator of a slot (used to detect the forgerAddress that can forge the slot) - General: - Rename some instances of `currentBlock` to `lastBlock` to be more clear. - Node: - Connect the API to the node and call the methods to update cached state when the sync advances blocks. - Call methods to update Coordinator state when the sync advances blocks and finds reorgs. - Synchronizer: - Add Auction field in the Stats, which contain the current slot with info about highest bidder and other related info required to know who can forge in the current block. - Better organization of cached state: - On Sync, update the internal cached state - On Init or Reorg, load the state from HistoryDB into the internal cached state.
4 years ago
  1. package api
  2. import (
  3. "errors"
  4. ethCommon "github.com/ethereum/go-ethereum/common"
  5. "github.com/gin-gonic/gin"
  6. "github.com/hermeznetwork/hermez-node/db/historydb"
  7. "github.com/hermeznetwork/hermez-node/db/l2db"
  8. "github.com/hermeznetwork/tracerr"
  9. )
  10. // API serves HTTP requests to allow external interaction with the Hermez node
  11. type API struct {
  12. h *historydb.HistoryDB
  13. cg *configAPI
  14. l2 *l2db.L2DB
  15. chainID uint16
  16. hermezAddress ethCommon.Address
  17. }
  18. // NewAPI sets the endpoints and the appropriate handlers, but doesn't start the server
  19. func NewAPI(
  20. coordinatorEndpoints, explorerEndpoints bool,
  21. server *gin.Engine,
  22. hdb *historydb.HistoryDB,
  23. l2db *l2db.L2DB,
  24. ) (*API, error) {
  25. // Check input
  26. // TODO: is stateDB only needed for explorer endpoints or for both?
  27. if coordinatorEndpoints && l2db == nil {
  28. return nil, tracerr.Wrap(errors.New("cannot serve Coordinator endpoints without L2DB"))
  29. }
  30. if explorerEndpoints && hdb == nil {
  31. return nil, tracerr.Wrap(errors.New("cannot serve Explorer endpoints without HistoryDB"))
  32. }
  33. ni, err := hdb.GetNodeInfo()
  34. if err != nil {
  35. return nil, err
  36. }
  37. a := &API{
  38. h: hdb,
  39. cg: &configAPI{
  40. RollupConstants: *newRollupConstants(ni.Constants.RollupConstants),
  41. AuctionConstants: ni.Constants.AuctionConstants,
  42. WDelayerConstants: ni.Constants.WDelayerConstants,
  43. },
  44. l2: l2db,
  45. chainID: ni.Constants.ChainID,
  46. hermezAddress: ni.Constants.HermezAddress,
  47. }
  48. // Add coordinator endpoints
  49. if coordinatorEndpoints {
  50. // Account
  51. server.POST("/account-creation-authorization", a.postAccountCreationAuth)
  52. server.GET("/account-creation-authorization/:hezEthereumAddress", a.getAccountCreationAuth)
  53. // Transaction
  54. server.POST("/transactions-pool", a.postPoolTx)
  55. server.GET("/transactions-pool/:id", a.getPoolTx)
  56. }
  57. // Add explorer endpoints
  58. if explorerEndpoints {
  59. // Account
  60. server.GET("/accounts", a.getAccounts)
  61. server.GET("/accounts/:accountIndex", a.getAccount)
  62. server.GET("/exits", a.getExits)
  63. server.GET("/exits/:batchNum/:accountIndex", a.getExit)
  64. // Transaction
  65. server.GET("/transactions-history", a.getHistoryTxs)
  66. server.GET("/transactions-history/:id", a.getHistoryTx)
  67. // Status
  68. server.GET("/batches", a.getBatches)
  69. server.GET("/batches/:batchNum", a.getBatch)
  70. server.GET("/full-batches/:batchNum", a.getFullBatch)
  71. server.GET("/slots", a.getSlots)
  72. server.GET("/slots/:slotNum", a.getSlot)
  73. server.GET("/bids", a.getBids)
  74. server.GET("/state", a.getState)
  75. server.GET("/config", a.getConfig)
  76. server.GET("/tokens", a.getTokens)
  77. server.GET("/tokens/:id", a.getToken)
  78. server.GET("/coordinators", a.getCoordinators)
  79. }
  80. return a, nil
  81. }