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package synchronizer
import ( "context" "database/sql" "errors" "strconv" "sync"
"github.com/hermeznetwork/hermez-node/common" "github.com/hermeznetwork/hermez-node/db/historydb" "github.com/hermeznetwork/hermez-node/db/statedb" "github.com/hermeznetwork/hermez-node/eth" "github.com/hermeznetwork/hermez-node/log" )
var ( // ErrNotAbleToSync is used when there is not possible to find a valid block to sync
ErrNotAbleToSync = errors.New("it has not been possible to synchronize any block") )
// rollupData contains information returned by the Rollup SC
type rollupData struct { l1Txs []*common.L1Tx batches []*BatchData // withdrawals []*common.ExitInfo
registeredTokens []*common.Token rollupVars *common.RollupVars }
// NewRollupData creates an empty rollupData with the slices initialized.
func newRollupData() rollupData { return rollupData{ l1Txs: make([]*common.L1Tx, 0), batches: make([]*BatchData, 0), // withdrawals: make([]*common.ExitInfo, 0),
registeredTokens: make([]*common.Token, 0), } }
// auctionData contains information returned by the Action SC
type auctionData struct { bids []*common.Bid coordinators []*common.Coordinator auctionVars *common.AuctionVars }
// newAuctionData creates an empty auctionData with the slices initialized.
func newAuctionData() *auctionData { return &auctionData{ bids: make([]*common.Bid, 0), coordinators: make([]*common.Coordinator, 0), } }
// BatchData contains information about Batches from the contracts
type BatchData struct { l1UserTxs []*common.L1Tx l1CoordinatorTxs []*common.L1Tx l2Txs []*common.L2Tx createdAccounts []*common.Account exitTree []*common.ExitInfo batch *common.Batch }
// NewBatchData creates an empty BatchData with the slices initialized.
func NewBatchData() *BatchData { return &BatchData{ l1UserTxs: make([]*common.L1Tx, 0), l1CoordinatorTxs: make([]*common.L1Tx, 0), l2Txs: make([]*common.L2Tx, 0), createdAccounts: make([]*common.Account, 0), exitTree: make([]*common.ExitInfo, 0), } }
// BlockData contains information about Blocks from the contracts
type BlockData struct { block *common.Block // Rollup
l1Txs []*common.L1Tx // TODO: Answer: User? Coordinator? Both?
batches []*BatchData // TODO: Also contains L1Txs!
// withdrawals []*common.ExitInfo // TODO
registeredTokens []*common.Token rollupVars *common.RollupVars // Auction
bids []*common.Bid coordinators []*common.Coordinator auctionVars *common.AuctionVars // WithdrawalDelayer
withdrawalDelayerVars *common.WithdrawalDelayerVars }
// Synchronizer implements the Synchronizer type
type Synchronizer struct { ethClient *eth.Client historyDB *historydb.HistoryDB stateDB *statedb.StateDB firstSavedBlock *common.Block mux sync.Mutex }
// NewSynchronizer creates a new Synchronizer
func NewSynchronizer(ethClient *eth.Client, historyDB *historydb.HistoryDB, stateDB *statedb.StateDB) *Synchronizer { s := &Synchronizer{ ethClient: ethClient, historyDB: historyDB, stateDB: stateDB, } return s }
// TODO: Be smart about locking: only lock during the read/write operations
// Sync updates History and State DB with information from the blockchain
// TODO: Return true if a new block was processed
// TODO: Add argument: maximum number of blocks to process
// TODO: Check reorgs in the middle of syncing a block. Probably make
// rollupSync, auctionSync and withdrawalSync return the block hash.
func (s *Synchronizer) Sync() error { // Avoid new sync while performing one
s.mux.Lock() defer s.mux.Unlock()
var nextBlockNum int64 // next block number to sync
// Get lastSavedBlock from History DB
lastSavedBlock, err := s.historyDB.GetLastBlock() if err != nil && err != sql.ErrNoRows { return err } // If we don't have any stored block, we must do a full sync starting from the rollup genesis block
if err == sql.ErrNoRows { // TODO: Query rollup constants and genesis information, store them
nextBlockNum = 1234 // TODO: Replace this with genesisBlockNum
} else { // Get the latest block we have in History DB from blockchain to detect a reorg
ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), lastSavedBlock.EthBlockNum) if err != nil { return err }
if ethBlock.Hash != lastSavedBlock.Hash { // Reorg detected
log.Debugf("Reorg Detected...") _, err := s.reorg(lastSavedBlock) if err != nil { return err }
lastSavedBlock, err = s.historyDB.GetLastBlock() if err != nil { return err } } nextBlockNum = lastSavedBlock.EthBlockNum + 1 }
log.Debugf("Syncing...")
// Get latest blockNum in blockchain
latestBlockNum, err := s.ethClient.EthCurrentBlock() if err != nil { return err }
log.Debugf("Blocks to sync: %v (firstBlockToSync: %v, latestBlock: %v)", latestBlockNum-nextBlockNum+1, nextBlockNum, latestBlockNum)
for nextBlockNum < latestBlockNum { ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), nextBlockNum) if err != nil { return err } // TODO: Check that the obtianed ethBlock.ParentHash == prevEthBlock.Hash; if not, reorg!
// TODO: Send the ethHash in rollupSync(), auctionSync() and
// wdelayerSync() and make sure they all use the same block
// hash.
// Get data from the rollup contract
rollupData, err := s.rollupSync(nextBlockNum) if err != nil { return err }
// Get data from the auction contract
auctionData, err := s.auctionSync(nextBlockNum) if err != nil { return err }
// Get data from the WithdrawalDelayer contract
wdelayerData, err := s.wdelayerSync(nextBlockNum) if err != nil { return err }
// Group all the block data into the structs to save into HistoryDB
var blockData BlockData
blockData.block = ethBlock
if rollupData != nil { blockData.l1Txs = rollupData.l1Txs blockData.batches = rollupData.batches // blockData.withdrawals = rollupData.withdrawals // TODO
blockData.registeredTokens = rollupData.registeredTokens blockData.rollupVars = rollupData.rollupVars }
if auctionData != nil { blockData.bids = auctionData.bids blockData.coordinators = auctionData.coordinators blockData.auctionVars = auctionData.auctionVars }
if wdelayerData != nil { blockData.withdrawalDelayerVars = wdelayerData }
// Add rollupData and auctionData once the method is updated
// TODO: Save Whole Struct -> AddBlockSCData(blockData)
err = s.historyDB.AddBlock(blockData.block) if err != nil { return err } }
return nil }
// reorg manages a reorg, updating History and State DB as needed. Keeps
// checking previous blocks from the HistoryDB against the blockchain until a
// block hash match is found. All future blocks in the HistoryDB and
// corresponding batches in StateBD are discarded. Returns the last valid
// blockNum from the HistoryDB.
func (s *Synchronizer) reorg(uncleBlock *common.Block) (int64, error) { var block *common.Block blockNum := uncleBlock.EthBlockNum found := false
log.Debugf("Reorg first uncle block: %v", blockNum)
// Iterate History DB and the blokchain looking for the latest valid block
for !found && blockNum > s.firstSavedBlock.EthBlockNum { ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), blockNum) if err != nil { return 0, err }
block, err = s.historyDB.GetBlock(blockNum) if err != nil { return 0, err } if block.Hash == ethBlock.Hash { found = true log.Debugf("Found valid block: %v", blockNum) } else { log.Debugf("Discarding block: %v", blockNum) }
blockNum-- }
if found { // Set History DB and State DB to the correct state
err := s.historyDB.Reorg(block.EthBlockNum) if err != nil { return 0, err }
batchNum, err := s.historyDB.GetLastBatchNum() if err != nil && err != sql.ErrNoRows { return 0, err } if batchNum != 0 { err = s.stateDB.Reset(batchNum) if err != nil { return 0, err } }
return block.EthBlockNum, nil }
return 0, ErrNotAbleToSync }
// Status returns current status values from the Synchronizer
func (s *Synchronizer) Status() (*common.SyncStatus, error) { // Avoid possible inconsistencies
s.mux.Lock() defer s.mux.Unlock()
var status *common.SyncStatus
// TODO: Join all queries to the DB into a single transaction so that
// we can remove the mutex locking here:
// - HistoryDB.GetLastBlock
// - HistoryDB.GetLastBatchNum
// - HistoryDB.GetCurrentForgerAddr
// - HistoryDB.GetNextForgerAddr
// Get latest block in History DB
lastSavedBlock, err := s.historyDB.GetLastBlock() if err != nil { return nil, err } status.CurrentBlock = lastSavedBlock.EthBlockNum
// Get latest batch in History DB
lastSavedBatch, err := s.historyDB.GetLastBatchNum() if err != nil && err != sql.ErrNoRows { return nil, err } status.CurrentBatch = lastSavedBatch
// Get latest blockNum in blockchain
latestBlockNum, err := s.ethClient.EthCurrentBlock() if err != nil { return nil, err }
// TODO: Get CurrentForgerAddr & NextForgerAddr from the Auction SC / Or from the HistoryDB
// Check if Synchronizer is synchronized
status.Synchronized = status.CurrentBlock == latestBlockNum return status, nil }
// rollupSync gets information from the Rollup Contract
func (s *Synchronizer) rollupSync(blockNum int64) (*rollupData, error) { var rollupData = newRollupData() // var forgeL1TxsNum int64
var numAccounts int
// Get rollup events in the block
rollupEvents, _, err := s.ethClient.RollupEventsByBlock(blockNum) if err != nil { return nil, err }
// TODO: Replace GetLastL1TxsNum by GetNextL1TxsNum
nextForgeL1TxsNum := int64(0) nextForgeL1TxsNumPtr, err := s.historyDB.GetLastL1TxsNum() if err != nil { return nil, err } if nextForgeL1TxsNumPtr != nil { nextForgeL1TxsNum = *nextForgeL1TxsNumPtr + 1 }
// Get newLastIdx that will be used to complete the accounts
// idx, err := s.getIdx(rollupEvents)
// if err != nil {
// return nil, err
// }
// Get L1UserTX
rollupData.l1Txs = getL1UserTx(rollupEvents.L1UserTx, blockNum)
// Get ForgeBatch events to get the L1CoordinatorTxs
for _, fbEvent := range rollupEvents.ForgeBatch { batchData := NewBatchData() position := 0
// Get the input for each Tx
forgeBatchArgs, err := s.ethClient.RollupForgeBatchArgs(fbEvent.EthTxHash) if err != nil { return nil, err } forgeL1TxsNum := int64(0) // Check if this is a L1Batch to get L1 Tx from it
if forgeBatchArgs.L1Batch { forgeL1TxsNum = nextForgeL1TxsNum
// Get L1 User Txs from History DB
// TODO: Get L1TX from HistoryDB filtered by toforgeL1txNum & fromidx = 0 and
// update batch number and add accounts to createdAccounts updating idx
// l1UserTxs, err := s.historyDB.GetL1UserTxs(nextForgeL1TxsNum)
// If HistoryDB doesn't have L1UserTxs at
// nextForgeL1TxsNum, check if they exist in
// rollupData.l1Txs. This could happen because in a
// block there could be multiple batches with L1Batch =
// true (although it's a very rare case). If the
// L1UserTxs are not in rollupData.l1Txs, use an empty
// array (this happens when the L1UserTxs queue is
// frozen but didn't store any tx).
l1UserTxs := []common.L1Tx{} position = len(l1UserTxs)
// Get L1 Coordinator Txs
for _, l1CoordinatorTx := range forgeBatchArgs.L1CoordinatorTxs { l1CoordinatorTx.Position = position l1CoordinatorTx.ToForgeL1TxsNum = nextForgeL1TxsNum l1CoordinatorTx.TxID = common.TxID(common.Hash([]byte("0x01" + strconv.FormatInt(int64(nextForgeL1TxsNum), 10) + strconv.FormatInt(int64(l1CoordinatorTx.Position), 10) + "00"))) l1CoordinatorTx.UserOrigin = false l1CoordinatorTx.EthBlockNum = blockNum l1CoordinatorTx.BatchNum = common.BatchNum(fbEvent.BatchNum)
batchData.l1CoordinatorTxs = append(batchData.l1CoordinatorTxs, l1CoordinatorTx)
// Check if we have to register an account
// if l1CoordinatorTx.FromIdx == 0 {
// account := common.Account{
// // TODO: Uncommnent when common.account has IDx
// // IDx: common.Idx(idx),
// TokenID: l1CoordinatorTx.TokenID,
// Nonce: 0,
// Balance: l1CoordinatorTx.LoadAmount,
// PublicKey: l1CoordinatorTx.FromBJJ,
// EthAddr: l1CoordinatorTx.FromEthAddr,
// }
// idx++
// batchData.createdAccounts = append(batchData.createdAccounts, &account)
// numAccounts++
// }
position++ } nextForgeL1TxsNum++ }
// Get L2Txs
poolL2Txs := common.L2TxsToPoolL2Txs(forgeBatchArgs.L2Txs) // TODO: This is a big uggly, find a better way
// Get exitTree
// TODO: Get createdAccounts from ProcessTxs()
// TODO: Get CollectedFees from ProcessTxs()
// TODO: Pass forgeBatchArgs.FeeIdxCoordinator to ProcessTxs()
_, exitInfo, err := s.stateDB.ProcessTxs(true, false, batchData.l1UserTxs, batchData.l1CoordinatorTxs, poolL2Txs) if err != nil { return nil, err }
l2Txs := common.PoolL2TxsToL2Txs(poolL2Txs) // TODO: This is a big uggly, find a better way
batchData.l2Txs = append(batchData.l2Txs, l2Txs...)
batchData.exitTree = exitInfo
// Get Batch information
batch := &common.Batch{ BatchNum: common.BatchNum(fbEvent.BatchNum), EthBlockNum: blockNum, // ForgerAddr: , TODO: Get it from ethClient -> Add ForgerAddr to RollupEventForgeBatch
// CollectedFees: , TODO: Clarify where to get them if they are still needed
StateRoot: common.Hash(forgeBatchArgs.NewStRoot.Bytes()), NumAccounts: numAccounts, ExitRoot: common.Hash(forgeBatchArgs.NewExitRoot.Bytes()), ForgeL1TxsNum: forgeL1TxsNum, // SlotNum: TODO: Calculate once ethClient provides the info // calculate from blockNum + ethClient Constants
} batchData.batch = batch rollupData.batches = append(rollupData.batches, batchData) }
// Get Registered Tokens
for _, eAddToken := range rollupEvents.AddToken { var token *common.Token
token.TokenID = common.TokenID(eAddToken.TokenID) token.EthAddr = eAddToken.Address token.EthBlockNum = blockNum
// TODO: Add external information consulting SC about it using Address
rollupData.registeredTokens = append(rollupData.registeredTokens, token) }
// TODO: rollupEvents.UpdateForgeL1L2BatchTimeout
// TODO: rollupEvents.UpdateFeeAddToken
// TODO: rollupEvents.WithdrawEvent
// TODO: Emergency Mechanism
// TODO: Variables
// TODO: Constants
return &rollupData, nil }
// auctionSync gets information from the Auction Contract
func (s *Synchronizer) auctionSync(blockNum int64) (*auctionData, error) { var auctionData = newAuctionData()
// Get auction events in the block
auctionEvents, _, err := s.ethClient.AuctionEventsByBlock(blockNum) if err != nil { return nil, err }
// Get bids
for _, eNewBid := range auctionEvents.NewBid { bid := &common.Bid{ SlotNum: common.SlotNum(eNewBid.Slot), BidValue: eNewBid.BidAmount, ForgerAddr: eNewBid.CoordinatorForger, EthBlockNum: blockNum, } auctionData.bids = append(auctionData.bids, bid) }
// Get Coordinators
for _, eNewCoordinator := range auctionEvents.NewCoordinator { coordinator := &common.Coordinator{ Forger: eNewCoordinator.ForgerAddress, Withdraw: eNewCoordinator.WithdrawalAddress, URL: eNewCoordinator.URL, } auctionData.coordinators = append(auctionData.coordinators, coordinator) }
// TODO: NewSlotDeadline
// TODO: NewClosedAuctionSlots
// TODO: NewOutbidding
// TODO: NewDonationAddress
// TODO: NewBootCoordinator
// TODO: NewOpenAuctionSlots
// TODO: NewAllocationRatio
// TODO: NewForgeAllocated
// TODO: NewDefaultSlotSetBid
// TODO: NewForge
// TODO: HEZClaimed
// TODO: Think about separating new coordinaors from coordinator updated
// Get Coordinators from updates
for _, eCoordinatorUpdated := range auctionEvents.CoordinatorUpdated { coordinator := &common.Coordinator{ Forger: eCoordinatorUpdated.ForgerAddress, Withdraw: eCoordinatorUpdated.WithdrawalAddress, URL: eCoordinatorUpdated.URL, } auctionData.coordinators = append(auctionData.coordinators, coordinator) }
// TODO: VARS
// TODO: CONSTANTS
return auctionData, nil }
// wdelayerSync gets information from the Withdrawal Delayer Contract
func (s *Synchronizer) wdelayerSync(blockNum int64) (*common.WithdrawalDelayerVars, error) { // TODO: VARS
// TODO: CONSTANTS
return nil, nil }
// func (s *Synchronizer) getIdx(rollupEvents *eth.RollupEvents) (int64, error) {
// // TODO: FIXME: There will be an error here when `len(rollupEvents.ForgeBatch) == 0`
// lastForgeBatch := rollupEvents.ForgeBatch[len(rollupEvents.ForgeBatch)-1]
//
// // TODO: RollupForgeBatchArgs is already called in `rollupSync`.
// // Ideally it should not need to be called twice for the same batch.
// // Get the input for forgeBatch
// forgeBatchArgs, err := s.ethClient.RollupForgeBatchArgs(lastForgeBatch.EthTxHash)
// if err != nil {
// return 0, err
// }
//
// return forgeBatchArgs.NewLastIdx + 1, nil
// }
func getL1UserTx(l1UserTxEvents []eth.RollupEventL1UserTx, blockNum int64) []*common.L1Tx { l1Txs := make([]*common.L1Tx, 0)
for _, eL1UserTx := range l1UserTxEvents { // Fill aditional Tx fields
eL1UserTx.L1Tx.TxID = common.TxID(common.Hash([]byte("0x00" + strconv.FormatInt(int64(eL1UserTx.ToForgeL1TxsNum), 10) + strconv.FormatInt(int64(eL1UserTx.Position), 10) + "00"))) eL1UserTx.L1Tx.ToForgeL1TxsNum = eL1UserTx.ToForgeL1TxsNum eL1UserTx.L1Tx.Position = eL1UserTx.Position eL1UserTx.L1Tx.UserOrigin = true eL1UserTx.L1Tx.EthBlockNum = blockNum eL1UserTx.L1Tx.BatchNum = 0
l1Txs = append(l1Txs, &eL1UserTx.L1Tx) } return l1Txs }
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