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Update StateDB to new & ExitInfo struct & BatchNum
Update StateDB to new & ExitInfo struct & BatchNum Also a small fix at txselector & log packages
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@@ -52,7 +52,7 @@ func NewTxSelector(dbpath string, synchronizerStateDB *statedb.StateDB, l2 *l2db
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// Reset tells the TxSelector to get it's internal AccountsDB
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// from the required `batchNum`
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func (txsel *TxSelector) Reset(batchNum uint64) error {
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func (txsel *TxSelector) Reset(batchNum common.BatchNum) error {
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err := txsel.localAccountsDB.Reset(batchNum, true)
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if err != nil {
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return err
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@@ -61,7 +61,7 @@ func (txsel *TxSelector) Reset(batchNum uint64) error {
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}
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// GetL2TxSelection returns a selection of the L2Txs for the next batch, from the L2DB pool
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func (txsel *TxSelector) GetL2TxSelection(batchNum uint64) ([]*common.PoolL2Tx, error) {
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func (txsel *TxSelector) GetL2TxSelection(batchNum common.BatchNum) ([]*common.PoolL2Tx, error) {
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// get pending l2-tx from tx-pool
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l2TxsRaw, err := txsel.l2db.GetPendingTxs() // once l2db ready, maybe use parameter 'batchNum'
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if err != nil {
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@@ -90,7 +90,7 @@ func (txsel *TxSelector) GetL2TxSelection(batchNum uint64) ([]*common.PoolL2Tx,
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}
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// GetL1L2TxSelection returns the selection of L1 + L2 txs
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func (txsel *TxSelector) GetL1L2TxSelection(batchNum uint64, l1txs []*common.L1Tx) ([]*common.L1Tx, []*common.L1Tx, []*common.PoolL2Tx, error) {
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func (txsel *TxSelector) GetL1L2TxSelection(batchNum common.BatchNum, l1txs []*common.L1Tx) ([]*common.L1Tx, []*common.L1Tx, []*common.PoolL2Tx, error) {
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// apply l1-user-tx to localAccountDB
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// create new leaves
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// update balances
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@@ -153,6 +153,9 @@ func (txsel *TxSelector) checkIfAccountExistOrPending(idx common.Idx) bool {
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func (txsel *TxSelector) getL2Profitable(txs txs, max uint64) txs {
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sort.Sort(txs)
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if len(txs) < int(max) {
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return txs
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}
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return txs[:max]
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}
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func (txsel *TxSelector) createL1OperatorTxForL2Tx(accounts []*common.Account) []*common.L1Tx {
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