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Review synchronizer, rearange some stuff, add notes and TODOs.
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@@ -19,7 +19,7 @@ const (
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type L1Tx struct {
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// Stored in DB: mandatory fileds
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TxID TxID
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ToForgeL1TxsNum uint32 // toForgeL1TxsNum in which the tx was forged / will be forged
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ToForgeL1TxsNum int64 // toForgeL1TxsNum in which the tx was forged / will be forged
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Position int
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UserOrigin bool // true if the tx was originated by a user, false if it was aoriginated by a coordinator. Note that this differ from the spec for implementation simplification purpposes
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FromIdx Idx // FromIdx is used by L1Tx/Deposit to indicate the Idx receiver of the L1Tx.LoadAmount (deposit)
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