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WIP5
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@@ -27,6 +27,7 @@ type Batch struct {
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TotalFeesUSD *float64 `meddler:"total_fees_usd"`
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}
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// NewEmptyBatch creates a new empty batch
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func NewEmptyBatch() *Batch {
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return &Batch{
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BatchNum: 0,
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@@ -32,10 +32,9 @@ type AuctionConstants struct {
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func (c *AuctionConstants) SlotNum(blockNum int64) int64 {
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if blockNum >= c.GenesisBlockNum {
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return (blockNum - c.GenesisBlockNum) / int64(c.BlocksPerSlot)
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} else {
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// This result will be negative
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return (blockNum - c.GenesisBlockNum) / int64(c.BlocksPerSlot)
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}
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// This result will be negative
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return (blockNum - c.GenesisBlockNum) / int64(c.BlocksPerSlot)
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}
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// SlotBlocks returns the first and the last block numbers included in that slot
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