- In test, doing the `net.Listen` outside of the goroutine guarantees that we
are listening, so we avoid a possible datarace consisting of doing an http
request before listening.
- In packages that run an http server: doing the listen first allows
- Checking for errors when opening the address for listening before
starting the goroutine, so that if there's an error on listen we can
terminate grafecully
- Logging that we are listening when we are really listening, and not
before.
- KVDB/StateDB
- Pass config parameters in a Config type instead of using many
arguments in constructor.
- Add new parameter `NoLast` which disables having an opened DB with a
checkpoint to the last batchNum for thread-safe reads. Last will be
disabled in the StateDB used by the TxSelector and BatchBuilder.
- Add new parameter `NoGapsCheck` which skips checking gaps in the list
of checkpoints and returning errors if there are gaps. Gaps check
will be disabled in the StateDB used by the TxSelector and
BatchBuilder, because we expect to have gaps when there are multiple
coordinators forging (slots not forged by our coordinator will leave
gaps).
Last db view is an opened pebble db which always contains a checkpoint from the
last batch. Methods to access this last batch are thread safe so that views of
the last checkpoint can be made anywhere and with a consistent view of the
state.
Introduce a constructor parameter for the StateDB called `keep`, which tells
how many checkpoints to keep. When doing a new checkpoint, if the number of
existing checkpoints exeeds `keep`, the oldest ones will be deleted.
Update usage of `*babyjub.PublicKey` to `babyjub.PublicKeyComp`
- when the key is not defined, internally is used `babyjub.EmptyBJJComp`, which is a `[32]byte` of zeroes of type `babyjub.PublicKeyComp`
- the API continues returning `nil` when the key is not defined
- API:
- Modify the constructor so that hardcoded rollup constants don't need
to be passed (introduce a `Config` and use `configAPI` internally)
- Common:
- Update rollup constants with proper *big.Int when required
- Add BidCoordinator and Slot structs used by the HistoryDB and
Synchronizer.
- Add helper methods to AuctionConstants
- AuctionVariables: Add column `DefaultSlotSetBidSlotNum` (in the SQL
table: `default_slot_set_bid_slot_num`), which indicates at which
slotNum does the `DefaultSlotSetBid` specified starts applying.
- Config:
- Move coordinator exclusive configuration from the node config to the
coordinator config
- Coordinator:
- Reorganize the code towards having the goroutines started and stopped
from the coordinator itself instead of the node.
- Remove all stop and stopped channels, and use context.Context and
sync.WaitGroup instead.
- Remove BatchInfo setters and assing variables directly
- In ServerProof and ServerProofPool use context instead stop channel.
- Use message passing to notify the coordinator about sync updates and
reorgs
- Introduce the Pipeline, which can be started and stopped by the
Coordinator
- Introduce the TxManager, which manages ethereum transactions (the
TxManager is also in charge of making the forge call to the rollup
smart contract). The TxManager keeps ethereum transactions and:
1. Waits for the transaction to be accepted
2. Waits for the transaction to be confirmed for N blocks
- In forge logic, first prepare a batch and then wait for an available
server proof to have all work ready once the proof server is ready.
- Remove the `isForgeSequence` method which was querying the smart
contract, and instead use notifications sent by the Synchronizer to
figure out if it's forging time.
- Update test (which is a minimal test to manually see if the
coordinator starts)
- HistoryDB:
- Add method to get the number of batches in a slot (used to detect when
a slot has passed the bid winner forging deadline)
- Add method to get the best bid and associated coordinator of a slot
(used to detect the forgerAddress that can forge the slot)
- General:
- Rename some instances of `currentBlock` to `lastBlock` to be more
clear.
- Node:
- Connect the API to the node and call the methods to update cached
state when the sync advances blocks.
- Call methods to update Coordinator state when the sync advances blocks
and finds reorgs.
- Synchronizer:
- Add Auction field in the Stats, which contain the current slot with
info about highest bidder and other related info required to know who
can forge in the current block.
- Better organization of cached state:
- On Sync, update the internal cached state
- On Init or Reorg, load the state from HistoryDB into the
internal cached state.
- Allow starting the DebugAPI from the node via config
- In StateDB:
- Make checkpoints when ProcessTxs() succeeds
- Remove extra hardcoded `statedb` path that was redundant
- Replace hardcoded `[:4]` by `[:]` when parsing idx, which failed because
idx is 6 bytes length now.
- Extra: In node, use waitgroup instead of `stoppedXXX` channels to wait for
syncrhonizer goroutines to finish.
In statedb:
- Store all values using prefixes for keys to allow iteration
- Add methods MTGetRoot, GetAccounts
Implement debugapi, an http server with debugging endpoints:
- debugAPI.GET("sdb/batchnum", a.handleCurrentBatch)
- debugAPI.GET("sdb/mtroot", a.handleMTRoot)
- debugAPI.GET("sdb/accounts", a.handleAccounts)
- debugAPI.GET("sdb/accounts/:Idx", a.handleAccount)