package synchronizer import ( "context" "database/sql" "errors" "strconv" "sync" "github.com/hermeznetwork/hermez-node/common" "github.com/hermeznetwork/hermez-node/db/historydb" "github.com/hermeznetwork/hermez-node/db/statedb" "github.com/hermeznetwork/hermez-node/eth" "github.com/hermeznetwork/hermez-node/log" ) var ( // ErrNotAbleToSync is used when there is not possible to find a valid block to sync ErrNotAbleToSync = errors.New("it has not been possible to synchronize any block") ) // rollupData contains information returned by the Rollup SC type rollupData struct { l1Txs []*common.L1Tx batches []*BatchData // withdrawals []*common.ExitInfo registeredTokens []*common.Token rollupVars *common.RollupVars } // NewRollupData creates an empty rollupData with the slices initialized. func newRollupData() rollupData { return rollupData{ l1Txs: make([]*common.L1Tx, 0), batches: make([]*BatchData, 0), // withdrawals: make([]*common.ExitInfo, 0), registeredTokens: make([]*common.Token, 0), } } // auctionData contains information returned by the Action SC type auctionData struct { bids []*common.Bid coordinators []*common.Coordinator auctionVars *common.AuctionVars } // newAuctionData creates an empty auctionData with the slices initialized. func newAuctionData() *auctionData { return &auctionData{ bids: make([]*common.Bid, 0), coordinators: make([]*common.Coordinator, 0), } } // BatchData contains information about Batches from the contracts type BatchData struct { l1UserTxs []*common.L1Tx l1CoordinatorTxs []*common.L1Tx l2Txs []*common.L2Tx createdAccounts []*common.Account exitTree []*common.ExitInfo batch *common.Batch } // NewBatchData creates an empty BatchData with the slices initialized. func NewBatchData() *BatchData { return &BatchData{ l1UserTxs: make([]*common.L1Tx, 0), l1CoordinatorTxs: make([]*common.L1Tx, 0), l2Txs: make([]*common.L2Tx, 0), createdAccounts: make([]*common.Account, 0), exitTree: make([]*common.ExitInfo, 0), } } // BlockData contains information about Blocks from the contracts type BlockData struct { block *common.Block // Rollup l1Txs []*common.L1Tx // TODO: Answer: User? Coordinator? Both? batches []*BatchData // TODO: Also contains L1Txs! // withdrawals []*common.ExitInfo // TODO registeredTokens []*common.Token rollupVars *common.RollupVars // Auction bids []*common.Bid coordinators []*common.Coordinator auctionVars *common.AuctionVars // WithdrawalDelayer withdrawalDelayerVars *common.WithdrawalDelayerVars } // Synchronizer implements the Synchronizer type type Synchronizer struct { ethClient *eth.Client historyDB *historydb.HistoryDB stateDB *statedb.StateDB firstSavedBlock *common.Block mux sync.Mutex } // NewSynchronizer creates a new Synchronizer func NewSynchronizer(ethClient *eth.Client, historyDB *historydb.HistoryDB, stateDB *statedb.StateDB) *Synchronizer { s := &Synchronizer{ ethClient: ethClient, historyDB: historyDB, stateDB: stateDB, } return s } // TODO: Be smart about locking: only lock during the read/write operations // Sync updates History and State DB with information from the blockchain // TODO: Return true if a new block was processed // TODO: Add argument: maximum number of blocks to process // TODO: Check reorgs in the middle of syncing a block. Probably make // rollupSync, auctionSync and withdrawalSync return the block hash. func (s *Synchronizer) Sync() error { // Avoid new sync while performing one s.mux.Lock() defer s.mux.Unlock() var nextBlockNum int64 // next block number to sync // Get lastSavedBlock from History DB lastSavedBlock, err := s.historyDB.GetLastBlock() if err != nil && err != sql.ErrNoRows { return err } // If we don't have any stored block, we must do a full sync starting from the rollup genesis block if err == sql.ErrNoRows { // TODO: Query rollup constants and genesis information, store them nextBlockNum = 1234 // TODO: Replace this with genesisBlockNum } else { // Get the latest block we have in History DB from blockchain to detect a reorg ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), lastSavedBlock.EthBlockNum) if err != nil { return err } if ethBlock.Hash != lastSavedBlock.Hash { // Reorg detected log.Debugf("Reorg Detected...") _, err := s.reorg(lastSavedBlock) if err != nil { return err } lastSavedBlock, err = s.historyDB.GetLastBlock() if err != nil { return err } } nextBlockNum = lastSavedBlock.EthBlockNum + 1 } log.Debugf("Syncing...") // Get latest blockNum in blockchain latestBlockNum, err := s.ethClient.EthCurrentBlock() if err != nil { return err } log.Debugf("Blocks to sync: %v (firstBlockToSync: %v, latestBlock: %v)", latestBlockNum-nextBlockNum+1, nextBlockNum, latestBlockNum) for nextBlockNum < latestBlockNum { ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), nextBlockNum) if err != nil { return err } // TODO: Check that the obtianed ethBlock.ParentHash == prevEthBlock.Hash; if not, reorg! // TODO: Send the ethHash in rollupSync(), auctionSync() and // wdelayerSync() and make sure they all use the same block // hash. // Get data from the rollup contract rollupData, err := s.rollupSync(nextBlockNum) if err != nil { return err } // Get data from the auction contract auctionData, err := s.auctionSync(nextBlockNum) if err != nil { return err } // Get data from the WithdrawalDelayer contract wdelayerData, err := s.wdelayerSync(nextBlockNum) if err != nil { return err } // Group all the block data into the structs to save into HistoryDB var blockData BlockData blockData.block = ethBlock if rollupData != nil { blockData.l1Txs = rollupData.l1Txs blockData.batches = rollupData.batches // blockData.withdrawals = rollupData.withdrawals // TODO blockData.registeredTokens = rollupData.registeredTokens blockData.rollupVars = rollupData.rollupVars } if auctionData != nil { blockData.bids = auctionData.bids blockData.coordinators = auctionData.coordinators blockData.auctionVars = auctionData.auctionVars } if wdelayerData != nil { blockData.withdrawalDelayerVars = wdelayerData } // Add rollupData and auctionData once the method is updated // TODO: Save Whole Struct -> AddBlockSCData(blockData) err = s.historyDB.AddBlock(blockData.block) if err != nil { return err } } return nil } // reorg manages a reorg, updating History and State DB as needed. Keeps // checking previous blocks from the HistoryDB against the blockchain until a // block hash match is found. All future blocks in the HistoryDB and // corresponding batches in StateBD are discarded. Returns the last valid // blockNum from the HistoryDB. func (s *Synchronizer) reorg(uncleBlock *common.Block) (int64, error) { var block *common.Block blockNum := uncleBlock.EthBlockNum found := false log.Debugf("Reorg first uncle block: %v", blockNum) // Iterate History DB and the blokchain looking for the latest valid block for !found && blockNum > s.firstSavedBlock.EthBlockNum { ethBlock, err := s.ethClient.EthBlockByNumber(context.Background(), blockNum) if err != nil { return 0, err } block, err = s.historyDB.GetBlock(blockNum) if err != nil { return 0, err } if block.Hash == ethBlock.Hash { found = true log.Debugf("Found valid block: %v", blockNum) } else { log.Debugf("Discarding block: %v", blockNum) } blockNum-- } if found { // Set History DB and State DB to the correct state err := s.historyDB.Reorg(block.EthBlockNum) if err != nil { return 0, err } batchNum, err := s.historyDB.GetLastBatchNum() if err != nil && err != sql.ErrNoRows { return 0, err } if batchNum != 0 { err = s.stateDB.Reset(batchNum) if err != nil { return 0, err } } return block.EthBlockNum, nil } return 0, ErrNotAbleToSync } // Status returns current status values from the Synchronizer func (s *Synchronizer) Status() (*common.SyncStatus, error) { // Avoid possible inconsistencies s.mux.Lock() defer s.mux.Unlock() var status *common.SyncStatus // TODO: Join all queries to the DB into a single transaction so that // we can remove the mutex locking here: // - HistoryDB.GetLastBlock // - HistoryDB.GetLastBatchNum // - HistoryDB.GetCurrentForgerAddr // - HistoryDB.GetNextForgerAddr // Get latest block in History DB lastSavedBlock, err := s.historyDB.GetLastBlock() if err != nil { return nil, err } status.CurrentBlock = lastSavedBlock.EthBlockNum // Get latest batch in History DB lastSavedBatch, err := s.historyDB.GetLastBatchNum() if err != nil && err != sql.ErrNoRows { return nil, err } status.CurrentBatch = lastSavedBatch // Get latest blockNum in blockchain latestBlockNum, err := s.ethClient.EthCurrentBlock() if err != nil { return nil, err } // TODO: Get CurrentForgerAddr & NextForgerAddr from the Auction SC / Or from the HistoryDB // Check if Synchronizer is synchronized status.Synchronized = status.CurrentBlock == latestBlockNum return status, nil } // rollupSync gets information from the Rollup Contract func (s *Synchronizer) rollupSync(blockNum int64) (*rollupData, error) { var rollupData = newRollupData() // var forgeL1TxsNum int64 var numAccounts int // Get rollup events in the block rollupEvents, _, err := s.ethClient.RollupEventsByBlock(blockNum) if err != nil { return nil, err } // TODO: Replace GetLastL1TxsNum by GetNextL1TxsNum nextForgeL1TxsNum := int64(0) nextForgeL1TxsNumPtr, err := s.historyDB.GetLastL1TxsNum() if err != nil { return nil, err } if nextForgeL1TxsNumPtr != nil { nextForgeL1TxsNum = *nextForgeL1TxsNumPtr + 1 } // Get newLastIdx that will be used to complete the accounts // idx, err := s.getIdx(rollupEvents) // if err != nil { // return nil, err // } // Get L1UserTX rollupData.l1Txs = getL1UserTx(rollupEvents.L1UserTx, blockNum) // Get ForgeBatch events to get the L1CoordinatorTxs for _, fbEvent := range rollupEvents.ForgeBatch { batchData := NewBatchData() position := 0 // Get the input for each Tx forgeBatchArgs, err := s.ethClient.RollupForgeBatchArgs(fbEvent.EthTxHash) if err != nil { return nil, err } forgeL1TxsNum := int64(0) // Check if this is a L1Batch to get L1 Tx from it if forgeBatchArgs.L1Batch { forgeL1TxsNum = nextForgeL1TxsNum // Get L1 User Txs from History DB // TODO: Get L1TX from HistoryDB filtered by toforgeL1txNum & fromidx = 0 and // update batch number and add accounts to createdAccounts updating idx // l1UserTxs, err := s.historyDB.GetL1UserTxs(nextForgeL1TxsNum) // If HistoryDB doesn't have L1UserTxs at // nextForgeL1TxsNum, check if they exist in // rollupData.l1Txs. This could happen because in a // block there could be multiple batches with L1Batch = // true (although it's a very rare case). If the // L1UserTxs are not in rollupData.l1Txs, use an empty // array (this happens when the L1UserTxs queue is // frozen but didn't store any tx). l1UserTxs := []common.L1Tx{} position = len(l1UserTxs) // Get L1 Coordinator Txs for _, l1CoordinatorTx := range forgeBatchArgs.L1CoordinatorTxs { l1CoordinatorTx.Position = position l1CoordinatorTx.ToForgeL1TxsNum = nextForgeL1TxsNum l1CoordinatorTx.TxID = common.TxID(common.Hash([]byte("0x01" + strconv.FormatInt(int64(nextForgeL1TxsNum), 10) + strconv.FormatInt(int64(l1CoordinatorTx.Position), 10) + "00"))) l1CoordinatorTx.UserOrigin = false l1CoordinatorTx.EthBlockNum = blockNum l1CoordinatorTx.BatchNum = common.BatchNum(fbEvent.BatchNum) batchData.l1CoordinatorTxs = append(batchData.l1CoordinatorTxs, l1CoordinatorTx) // Check if we have to register an account // if l1CoordinatorTx.FromIdx == 0 { // account := common.Account{ // // TODO: Uncommnent when common.account has IDx // // IDx: common.Idx(idx), // TokenID: l1CoordinatorTx.TokenID, // Nonce: 0, // Balance: l1CoordinatorTx.LoadAmount, // PublicKey: l1CoordinatorTx.FromBJJ, // EthAddr: l1CoordinatorTx.FromEthAddr, // } // idx++ // batchData.createdAccounts = append(batchData.createdAccounts, &account) // numAccounts++ // } position++ } nextForgeL1TxsNum++ } // Get L2Txs poolL2Txs := common.L2TxsToPoolL2Txs(forgeBatchArgs.L2Txs) // TODO: This is a big uggly, find a better way // Get exitTree // TODO: Get createdAccounts from ProcessTxs() // TODO: Get CollectedFees from ProcessTxs() // TODO: Pass forgeBatchArgs.FeeIdxCoordinator to ProcessTxs() _, exitInfo, err := s.stateDB.ProcessTxs(true, false, batchData.l1UserTxs, batchData.l1CoordinatorTxs, poolL2Txs) if err != nil { return nil, err } l2Txs := common.PoolL2TxsToL2Txs(poolL2Txs) // TODO: This is a big uggly, find a better way batchData.l2Txs = append(batchData.l2Txs, l2Txs...) batchData.exitTree = exitInfo // Get Batch information batch := &common.Batch{ BatchNum: common.BatchNum(fbEvent.BatchNum), EthBlockNum: blockNum, // ForgerAddr: , TODO: Get it from ethClient -> Add ForgerAddr to RollupEventForgeBatch // CollectedFees: , TODO: Clarify where to get them if they are still needed StateRoot: common.Hash(forgeBatchArgs.NewStRoot.Bytes()), NumAccounts: numAccounts, ExitRoot: common.Hash(forgeBatchArgs.NewExitRoot.Bytes()), ForgeL1TxsNum: forgeL1TxsNum, // SlotNum: TODO: Calculate once ethClient provides the info // calculate from blockNum + ethClient Constants } batchData.batch = batch rollupData.batches = append(rollupData.batches, batchData) } // Get Registered Tokens for _, eAddToken := range rollupEvents.AddToken { var token *common.Token token.TokenID = common.TokenID(eAddToken.TokenID) token.EthAddr = eAddToken.Address token.EthBlockNum = blockNum // TODO: Add external information consulting SC about it using Address rollupData.registeredTokens = append(rollupData.registeredTokens, token) } // TODO: rollupEvents.UpdateForgeL1L2BatchTimeout // TODO: rollupEvents.UpdateFeeAddToken // TODO: rollupEvents.WithdrawEvent // TODO: Emergency Mechanism // TODO: Variables // TODO: Constants return &rollupData, nil } // auctionSync gets information from the Auction Contract func (s *Synchronizer) auctionSync(blockNum int64) (*auctionData, error) { var auctionData = newAuctionData() // Get auction events in the block auctionEvents, _, err := s.ethClient.AuctionEventsByBlock(blockNum) if err != nil { return nil, err } // Get bids for _, eNewBid := range auctionEvents.NewBid { bid := &common.Bid{ SlotNum: common.SlotNum(eNewBid.Slot), BidValue: eNewBid.BidAmount, ForgerAddr: eNewBid.CoordinatorForger, EthBlockNum: blockNum, } auctionData.bids = append(auctionData.bids, bid) } // Get Coordinators for _, eNewCoordinator := range auctionEvents.NewCoordinator { coordinator := &common.Coordinator{ Forger: eNewCoordinator.ForgerAddress, Withdraw: eNewCoordinator.WithdrawalAddress, URL: eNewCoordinator.URL, } auctionData.coordinators = append(auctionData.coordinators, coordinator) } // TODO: NewSlotDeadline // TODO: NewClosedAuctionSlots // TODO: NewOutbidding // TODO: NewDonationAddress // TODO: NewBootCoordinator // TODO: NewOpenAuctionSlots // TODO: NewAllocationRatio // TODO: NewForgeAllocated // TODO: NewDefaultSlotSetBid // TODO: NewForge // TODO: HEZClaimed // TODO: Think about separating new coordinaors from coordinator updated // Get Coordinators from updates for _, eCoordinatorUpdated := range auctionEvents.CoordinatorUpdated { coordinator := &common.Coordinator{ Forger: eCoordinatorUpdated.ForgerAddress, Withdraw: eCoordinatorUpdated.WithdrawalAddress, URL: eCoordinatorUpdated.URL, } auctionData.coordinators = append(auctionData.coordinators, coordinator) } // TODO: VARS // TODO: CONSTANTS return auctionData, nil } // wdelayerSync gets information from the Withdrawal Delayer Contract func (s *Synchronizer) wdelayerSync(blockNum int64) (*common.WithdrawalDelayerVars, error) { // TODO: VARS // TODO: CONSTANTS return nil, nil } // func (s *Synchronizer) getIdx(rollupEvents *eth.RollupEvents) (int64, error) { // // TODO: FIXME: There will be an error here when `len(rollupEvents.ForgeBatch) == 0` // lastForgeBatch := rollupEvents.ForgeBatch[len(rollupEvents.ForgeBatch)-1] // // // TODO: RollupForgeBatchArgs is already called in `rollupSync`. // // Ideally it should not need to be called twice for the same batch. // // Get the input for forgeBatch // forgeBatchArgs, err := s.ethClient.RollupForgeBatchArgs(lastForgeBatch.EthTxHash) // if err != nil { // return 0, err // } // // return forgeBatchArgs.NewLastIdx + 1, nil // } func getL1UserTx(l1UserTxEvents []eth.RollupEventL1UserTx, blockNum int64) []*common.L1Tx { l1Txs := make([]*common.L1Tx, 0) for _, eL1UserTx := range l1UserTxEvents { // Fill aditional Tx fields eL1UserTx.L1Tx.TxID = common.TxID(common.Hash([]byte("0x00" + strconv.FormatInt(int64(eL1UserTx.ToForgeL1TxsNum), 10) + strconv.FormatInt(int64(eL1UserTx.Position), 10) + "00"))) eL1UserTx.L1Tx.ToForgeL1TxsNum = eL1UserTx.ToForgeL1TxsNum eL1UserTx.L1Tx.Position = eL1UserTx.Position eL1UserTx.L1Tx.UserOrigin = true eL1UserTx.L1Tx.EthBlockNum = blockNum eL1UserTx.L1Tx.BatchNum = 0 l1Txs = append(l1Txs, &eL1UserTx.L1Tx) } return l1Txs }