package config
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import (
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"fmt"
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"io/ioutil"
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"time"
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"github.com/BurntSushi/toml"
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ethCommon "github.com/ethereum/go-ethereum/common"
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"gopkg.in/go-playground/validator.v9"
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)
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// Duration is a wrapper type that parses time duration from text.
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type Duration struct {
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time.Duration
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}
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// UnmarshalText unmarshalls time duration from text.
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func (d *Duration) UnmarshalText(data []byte) error {
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duration, err := time.ParseDuration(string(data))
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if err != nil {
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return err
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}
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d.Duration = duration
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return nil
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}
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// Coordinator is the coordinator specific configuration.
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type Coordinator struct {
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ForgerAddress ethCommon.Address `validate:"required"`
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ForgeLoopInterval Duration `validate:"required"`
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}
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// Node is the hermez node configuration.
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type Node struct {
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StateDB struct {
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Path string
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} `validate:"required"`
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PostgreSQL struct {
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Port int `validate:"required"`
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Host string `validate:"required"`
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User string `validate:"required"`
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Password string `validate:"required"`
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} `validate:"required"`
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L2DB struct {
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Name string `validate:"required"`
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SafetyPeriod uint16 `validate:"required"`
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MaxTxs uint32 `validate:"required"`
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TTL Duration `validate:"required"`
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} `validate:"required"`
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HistoryDB struct {
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Name string `validate:"required"`
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} `validate:"required"`
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Web3 struct {
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URL string `validate:"required"`
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} `validate:"required"`
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TxSelector struct {
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Path string `validate:"required"`
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} `validate:"required"`
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BatchBuilder struct {
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Path string `validate:"required"`
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} `validate:"required"`
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Synchronizer struct {
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SyncLoopInterval Duration `validate:"required"`
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} `validate:"required"`
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}
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// Load loads a generic config.
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func Load(path string, cfg interface{}) error {
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bs, err := ioutil.ReadFile(path) //nolint:gosec
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if err != nil {
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return err
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}
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cfgToml := string(bs)
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if _, err := toml.Decode(cfgToml, cfg); err != nil {
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return err
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}
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validate := validator.New()
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if err := validate.Struct(cfg); err != nil {
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return fmt.Errorf("error validating configuration file: %w", err)
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}
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return nil
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}
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// LoadCoordinator loads the Coordinator configuration from path.
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func LoadCoordinator(path string) (*Coordinator, error) {
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var cfg Coordinator
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if err := Load(path, &cfg); err != nil {
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return nil, fmt.Errorf("error loading coordinator configuration file: %w", err)
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}
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return &cfg, nil
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}
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// LoadNode loads the Node configuration from path.
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func LoadNode(path string) (*Node, error) {
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var cfg Node
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if err := Load(path, &cfg); err != nil {
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return nil, fmt.Errorf("error loading node configuration file: %w", err)
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}
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return &cfg, nil
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}
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