package main
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import "fmt"
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//Color struct, defines the color
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type Color struct{}
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var c Color
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//DarkGray color
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func (c Color) DarkGray(t string) {
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fmt.Print("\x1b[30;1m") //dark gray
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Red color
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func (c Color) Red(t string) {
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fmt.Print("\x1b[31;1m") //red
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Green color
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func (c Color) Green(t string) {
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fmt.Print("\x1b[32;1m") //green
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Yellow color
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func (c Color) Yellow(t string) {
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fmt.Print("\x1b[33;1m") //yellow
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Blue color
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func (c Color) Blue(t string) {
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fmt.Print("\x1b[34;1m") //blue
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Purple color
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func (c Color) Purple(t string) {
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fmt.Print("\x1b[35;1m") //purple
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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//Cyan color
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func (c Color) Cyan(t string) {
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fmt.Print("\x1b[36;1m") //cyan
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fmt.Println(t)
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fmt.Print("\x1b[0m") //defaultColor
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}
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