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feat: add merkle node index
This commit introduces a wrapper structure to encapsulate the merkle tree traversal. related issue: #36
This commit is contained in:
114
src/merkle/index.rs
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114
src/merkle/index.rs
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use super::RpoDigest;
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// NODE INDEX
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// ================================================================================================
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/// A Merkle tree address to an arbitrary node.
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#[derive(Debug, Default, Copy, Clone, Eq, PartialEq, PartialOrd, Ord, Hash)]
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pub struct NodeIndex {
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depth: u8,
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value: u64,
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}
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impl NodeIndex {
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// CONSTRUCTORS
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// --------------------------------------------------------------------------------------------
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/// Creates a new node index.
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pub const fn new(depth: u8, value: u64) -> Self {
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Self { depth, value }
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}
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/// Creates a new node index pointing to the root of the tree.
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pub const fn root() -> Self {
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Self { depth: 0, value: 0 }
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}
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/// Mutates the instance and returns it, replacing the depth.
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pub const fn with_depth(mut self, depth: u8) -> Self {
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self.depth = depth;
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self
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}
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/// Computes the value of the sibling of the current node.
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pub fn sibling(mut self) -> Self {
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self.value ^= 1;
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self
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}
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// PROVIDERS
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// --------------------------------------------------------------------------------------------
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/// Builds a node to be used as input of a hash function when computing a Merkle path.
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///
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/// Will evaluate the parity of the current instance to define the result.
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pub const fn build_node(&self, slf: RpoDigest, sibling: RpoDigest) -> [RpoDigest; 2] {
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if self.is_value_odd() {
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[sibling, slf]
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} else {
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[slf, sibling]
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}
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}
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/// Returns the scalar representation of the depth/value pair.
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///
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/// It is computed as `2^depth + value`.
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pub const fn to_scalar_index(&self) -> u64 {
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(1 << self.depth as u64) + self.value
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}
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/// Returns the depth of the current instance.
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pub const fn depth(&self) -> u8 {
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self.depth
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}
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/// Returns the value of the current depth.
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pub const fn value(&self) -> u64 {
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self.value
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}
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/// Returns true if the current value fits the current depth for a binary tree.
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pub const fn is_valid(&self) -> bool {
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self.value < (1 << self.depth as u64)
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}
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/// Returns true if the current instance points to a right sibling node.
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pub const fn is_value_odd(&self) -> bool {
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(self.value & 1) == 1
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}
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/// Returns `true` if the depth is `0`.
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pub const fn is_root(&self) -> bool {
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self.depth == 0
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}
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// STATE MUTATORS
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// --------------------------------------------------------------------------------------------
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/// Traverse one level towards the root, decrementing the depth by `1`.
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pub fn move_up(&mut self) -> &mut Self {
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self.depth = self.depth.saturating_sub(1);
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self.value >>= 1;
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self
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use proptest::prelude::*;
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proptest! {
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#[test]
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fn arbitrary_index_wont_panic_on_move_up(
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depth in prop::num::u8::ANY,
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value in prop::num::u64::ANY,
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count in prop::num::u8::ANY,
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) {
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let mut index = NodeIndex::new(depth, value);
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for _ in 0..count {
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index.move_up();
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}
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}
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}
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}
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