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#include <stddef.h>
#include <arm_sve.h>
#include "library.h"
#include "rpo_hash.h"
// The STATE_WIDTH of RPO hash is 12x u64 elements.
// The current generation of SVE-enabled processors - Neoverse V1
// (e.g. AWS Graviton3) have 256-bit vector registers (4x u64)
// This allows us to split the state into 3 vectors of 4 elements
// and process all 3 independent of each other.
// We see the biggest performance gains by leveraging both
// vector and scalar operations on parts of the state array.
// Due to high latency of vector operations, the processor is able
// to reorder and pipeline scalar instructions while we wait for
// vector results. This effectively gives us some 'free' scalar
// operations and masks vector latency.
//
// This also means that we can fully saturate all four arithmetic
// units of the processor (2x scalar, 2x SIMD)
//
// THIS ANALYSIS NEEDS TO BE PERFORMED AGAIN ONCE PROCESSORS
// GAIN WIDER REGISTERS. It's quite possible that with 8x u64
// vectors processing 2 partially filled vectors might
// be easier and faster than dealing with scalar operations
// on the remainder of the array.
//
// FOR NOW THIS IS ONLY ENABLED ON 4x u64 VECTORS! It falls back
// to the regular, already highly-optimized scalar version
// if the conditions are not met.
bool add_constants_and_apply_sbox(uint64_t state[STATE_WIDTH], uint64_t constants[STATE_WIDTH]) {
const uint64_t vl = svcntd(); // number of u64 numbers in one SVE vector
if (vl != 4) {
return false;
}
svbool_t ptrue = svptrue_b64();
svuint64_t state1 = svld1(ptrue, state + 0*vl);
svuint64_t state2 = svld1(ptrue, state + 1*vl);
svuint64_t const1 = svld1(ptrue, constants + 0*vl);
svuint64_t const2 = svld1(ptrue, constants + 1*vl);
add_constants(ptrue, &state1, &const1, &state2, &const2, state+8, constants+8);
apply_sbox(ptrue, &state1, &state2, state+8);
svst1(ptrue, state + 0*vl, state1);
svst1(ptrue, state + 1*vl, state2);
return true;
}
bool add_constants_and_apply_inv_sbox(uint64_t state[STATE_WIDTH], uint64_t constants[STATE_WIDTH]) {
const uint64_t vl = svcntd(); // number of u64 numbers in one SVE vector
if (vl != 4) {
return false;
}
svbool_t ptrue = svptrue_b64();
svuint64_t state1 = svld1(ptrue, state + 0 * vl);
svuint64_t state2 = svld1(ptrue, state + 1 * vl);
svuint64_t const1 = svld1(ptrue, constants + 0 * vl);
svuint64_t const2 = svld1(ptrue, constants + 1 * vl);
add_constants(ptrue, &state1, &const1, &state2, &const2, state + 8, constants + 8);
apply_inv_sbox(ptrue, &state1, &state2, state + 8);
svst1(ptrue, state + 0 * vl, state1);
svst1(ptrue, state + 1 * vl, state2);
return true;
}