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package matchers
import ( "fmt"
"github.com/onsi/gomega/format" "github.com/onsi/gomega/internal/oraclematcher" "github.com/onsi/gomega/types" )
type AndMatcher struct { Matchers []types.GomegaMatcher
// state
firstFailedMatcher types.GomegaMatcher }
func (m *AndMatcher) Match(actual interface{}) (success bool, err error) { m.firstFailedMatcher = nil for _, matcher := range m.Matchers { success, err := matcher.Match(actual) if !success || err != nil { m.firstFailedMatcher = matcher return false, err } } return true, nil }
func (m *AndMatcher) FailureMessage(actual interface{}) (message string) { return m.firstFailedMatcher.FailureMessage(actual) }
func (m *AndMatcher) NegatedFailureMessage(actual interface{}) (message string) { // not the most beautiful list of matchers, but not bad either...
return format.Message(actual, fmt.Sprintf("To not satisfy all of these matchers: %s", m.Matchers)) }
func (m *AndMatcher) MatchMayChangeInTheFuture(actual interface{}) bool { /* Example with 3 matchers: A, B, C
Match evaluates them: T, F, <?> => F So match is currently F, what should MatchMayChangeInTheFuture() return? Seems like it only depends on B, since currently B MUST change to allow the result to become T
Match eval: T, T, T => T So match is currently T, what should MatchMayChangeInTheFuture() return? Seems to depend on ANY of them being able to change to F. */
if m.firstFailedMatcher == nil { // so all matchers succeeded.. Any one of them changing would change the result.
for _, matcher := range m.Matchers { if oraclematcher.MatchMayChangeInTheFuture(matcher, actual) { return true } } return false // none of were going to change
} // one of the matchers failed.. it must be able to change in order to affect the result
return oraclematcher.MatchMayChangeInTheFuture(m.firstFailedMatcher, actual) }
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