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package ratelimiter
import (
"errors"
"time"
)
const (
GC_SIZE int = 100
GC_PERIOD time.Duration = 60 * time.Second
)
type Memory struct {
store map[string]LeakyBucket
lastGCCollected time.Time
}
func NewMemory() *Memory {
m := new(Memory)
m.store = make(map[string]LeakyBucket)
m.lastGCCollected = time.Now()
return m
}
func (m *Memory) GetBucketFor(key string) (*LeakyBucket, error) {
bucket, ok := m.store[key]
if !ok {
return nil, errors.New("miss")
}
return &bucket, nil
}
func (m *Memory) SetBucketFor(key string, bucket LeakyBucket) error {
if len(m.store) > GC_SIZE {
m.GarbageCollect()
}
m.store[key] = bucket
return nil
}
func (m *Memory) GarbageCollect() {
now := time.Now()
// rate limit GC to once per minute
if now.Unix() >= m.lastGCCollected.Add(GC_PERIOD).Unix() {
for key, bucket := range m.store {
// if the bucket is drained, then GC
if bucket.DrainedAt().Unix() < now.Unix() {
delete(m.store, key)
}
}
m.lastGCCollected = now
}
}