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  1. /*
  2. *
  3. * Licensed to the Apache Software Foundation (ASF) under one
  4. * or more contributor license agreements. See the NOTICE file
  5. * distributed with this work for additional information
  6. * regarding copyright ownership. The ASF licenses this file
  7. * to you under the Apache License, Version 2.0 (the
  8. * "License"); you may not use this file except in compliance
  9. * with the License. You may obtain a copy of the License at
  10. *
  11. * http://www.apache.org/licenses/LICENSE-2.0
  12. *
  13. * Unless required by applicable law or agreed to in writing,
  14. * software distributed under the License is distributed on an
  15. * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  16. * KIND, either express or implied. See the License for the
  17. * specific language governing permissions and limitations
  18. * under the License.
  19. *
  20. */
  21. var Camera = require('./Camera');
  22. /**
  23. * @namespace navigator
  24. */
  25. /**
  26. * iOS-only parameters that specify the anchor element location and arrow
  27. * direction of the popover when selecting images from an iPad's library
  28. * or album.
  29. * Note that the size of the popover may change to adjust to the
  30. * direction of the arrow and orientation of the screen. Make sure to
  31. * account for orientation changes when specifying the anchor element
  32. * location.
  33. * @module CameraPopoverOptions
  34. * @param {Number} [x=0] - x pixel coordinate of screen element onto which to anchor the popover.
  35. * @param {Number} [y=32] - y pixel coordinate of screen element onto which to anchor the popover.
  36. * @param {Number} [width=320] - width, in pixels, of the screen element onto which to anchor the popover.
  37. * @param {Number} [height=480] - height, in pixels, of the screen element onto which to anchor the popover.
  38. * @param {module:Camera.PopoverArrowDirection} [arrowDir=ARROW_ANY] - Direction the arrow on the popover should point.
  39. */
  40. var CameraPopoverOptions = function (x, y, width, height, arrowDir) {
  41. // information of rectangle that popover should be anchored to
  42. this.x = x || 0;
  43. this.y = y || 32;
  44. this.width = width || 320;
  45. this.height = height || 480;
  46. this.arrowDir = arrowDir || Camera.PopoverArrowDirection.ARROW_ANY;
  47. };
  48. module.exports = CameraPopoverOptions;