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Add cross-basek normalization (#90)
* added cross_basek_normalization * updated method signatures to take layouts * fixed cross-base normalization fix #91 fix #93
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@@ -2,7 +2,8 @@ use poulpy_backend::cpu_spqlios::FFT64Spqlios;
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use poulpy_core::{
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GLWEOperations, SIGMA,
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layouts::{
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GLWECiphertext, GLWEPlaintext, GLWESecret, Infos,
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Base2K, Degree, GLWECiphertext, GLWECiphertextLayout, GLWEPlaintext, GLWEPlaintextLayout, GLWESecret, LWEInfos, Rank,
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TorusPrecision,
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prepared::{GLWESecretPrepared, PrepareAlloc},
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},
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};
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@@ -16,27 +17,36 @@ fn main() {
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// Ring degree
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let log_n: usize = 10;
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let n: usize = 1 << log_n;
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let n: Degree = Degree(1 << log_n);
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// Base-2-k (implicit digit decomposition)
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let basek: usize = 14;
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let base2k: Base2K = Base2K(14);
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// Ciphertext Torus precision (equivalent to ciphertext modulus)
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let k_ct: usize = 27;
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let k_ct: TorusPrecision = TorusPrecision(27);
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// Plaintext Torus precision (equivament to plaintext modulus)
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let k_pt: usize = basek;
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let k_pt: TorusPrecision = TorusPrecision(base2k.into());
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// GLWE rank
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let rank: usize = 1;
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let rank: Rank = Rank(1);
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// Instantiate Module (DFT Tables)
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let module: Module<FFT64Spqlios> = Module::<FFT64Spqlios>::new(n as u64);
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let module: Module<FFT64Spqlios> = Module::<FFT64Spqlios>::new(n.0 as u64);
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let glwe_ct_infos: GLWECiphertextLayout = GLWECiphertextLayout {
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n,
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base2k,
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k: k_ct,
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rank,
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};
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let glwe_pt_infos: GLWEPlaintextLayout = GLWEPlaintextLayout { n, base2k, k: k_pt };
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// Allocates ciphertext & plaintexts
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let mut ct: GLWECiphertext<Vec<u8>> = GLWECiphertext::alloc(n, basek, k_ct, rank);
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let mut pt_want: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(n, basek, k_pt);
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let mut pt_have: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(n, basek, k_pt);
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let mut ct: GLWECiphertext<Vec<u8>> = GLWECiphertext::alloc(&glwe_ct_infos);
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let mut pt_want: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(&glwe_pt_infos);
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let mut pt_have: GLWEPlaintext<Vec<u8>> = GLWEPlaintext::alloc(&glwe_pt_infos);
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// CPRNG
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let mut source_xs: Source = Source::new([0u8; 32]);
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@@ -45,19 +55,19 @@ fn main() {
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// Scratch space
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let mut scratch: ScratchOwned<FFT64Spqlios> = ScratchOwned::alloc(
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GLWECiphertext::encrypt_sk_scratch_space(&module, basek, ct.k())
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| GLWECiphertext::decrypt_scratch_space(&module, basek, ct.k()),
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GLWECiphertext::encrypt_sk_scratch_space(&module, &glwe_ct_infos)
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| GLWECiphertext::decrypt_scratch_space(&module, &glwe_ct_infos),
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);
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// Generate secret-key
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let mut sk: GLWESecret<Vec<u8>> = GLWESecret::alloc(n, rank);
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let mut sk: GLWESecret<Vec<u8>> = GLWESecret::alloc(&glwe_ct_infos);
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sk.fill_ternary_prob(0.5, &mut source_xs);
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// Backend-prepared secret
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let sk_prepared: GLWESecretPrepared<Vec<u8>, FFT64Spqlios> = sk.prepare_alloc(&module, scratch.borrow());
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// Uniform plaintext
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module.vec_znx_fill_uniform(basek, &mut pt_want.data, 0, &mut source_xa);
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module.vec_znx_fill_uniform(base2k.into(), &mut pt_want.data, 0, &mut source_xa);
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// Encryption
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ct.encrypt_sk(
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@@ -76,7 +86,7 @@ fn main() {
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pt_want.sub_inplace_ab(&module, &pt_have);
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// Ideal vs. actual noise
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let noise_have: f64 = pt_want.data.std(basek, 0) * (ct.k() as f64).exp2();
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let noise_have: f64 = pt_want.data.std(base2k.into(), 0) * (ct.k().as_u32() as f64).exp2();
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let noise_want: f64 = SIGMA;
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// Check
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