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Add cross-basek normalization (#90)
* added cross_basek_normalization * updated method signatures to take layouts * fixed cross-base normalization fix #91 fix #93
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@@ -1,10 +1,10 @@
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use poulpy_hal::{
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api::{VmpPMatAlloc, VmpPMatAllocBytes, VmpPrepare},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch, VmpPMat},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch},
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};
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use crate::layouts::{
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GGLWEAutomorphismKey, Infos,
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Base2K, Degree, Digits, GGLWEAutomorphismKey, GGLWELayoutInfos, GLWEInfos, LWEInfos, Rank, Rows, TorusPrecision,
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prepared::{GGLWESwitchingKeyPrepared, Prepare, PrepareAlloc},
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};
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@@ -14,61 +14,107 @@ pub struct GGLWEAutomorphismKeyPrepared<D: Data, B: Backend> {
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pub(crate) p: i64,
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}
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impl<B: Backend> GGLWEAutomorphismKeyPrepared<Vec<u8>, B> {
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pub fn alloc(module: &Module<B>, basek: usize, k: usize, rows: usize, digits: usize, rank: usize) -> Self
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where
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Module<B>: VmpPMatAlloc<B>,
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{
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GGLWEAutomorphismKeyPrepared::<Vec<u8>, B> {
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key: GGLWESwitchingKeyPrepared::alloc(module, basek, k, rows, digits, rank, rank),
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p: 0,
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}
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}
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pub fn bytes_of(module: &Module<B>, basek: usize, k: usize, rows: usize, digits: usize, rank: usize) -> usize
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where
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Module<B>: VmpPMatAllocBytes,
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{
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GGLWESwitchingKeyPrepared::bytes_of(module, basek, k, rows, digits, rank, rank)
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}
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}
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impl<D: Data, B: Backend> Infos for GGLWEAutomorphismKeyPrepared<D, B> {
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type Inner = VmpPMat<D, B>;
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fn inner(&self) -> &Self::Inner {
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self.key.inner()
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}
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fn basek(&self) -> usize {
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self.key.basek()
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}
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fn k(&self) -> usize {
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self.key.k()
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}
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}
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impl<D: Data, B: Backend> GGLWEAutomorphismKeyPrepared<D, B> {
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pub fn p(&self) -> i64 {
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self.p
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}
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}
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pub fn digits(&self) -> usize {
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self.key.digits()
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impl<D: Data, B: Backend> LWEInfos for GGLWEAutomorphismKeyPrepared<D, B> {
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fn n(&self) -> Degree {
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self.key.n()
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}
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pub fn rank(&self) -> usize {
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self.key.rank()
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fn base2k(&self) -> Base2K {
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self.key.base2k()
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}
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pub fn rank_in(&self) -> usize {
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fn k(&self) -> TorusPrecision {
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self.key.k()
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}
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fn size(&self) -> usize {
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self.key.size()
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}
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}
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impl<D: Data, B: Backend> GLWEInfos for GGLWEAutomorphismKeyPrepared<D, B> {
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fn rank(&self) -> Rank {
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self.rank_out()
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}
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}
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impl<D: Data, B: Backend> GGLWELayoutInfos for GGLWEAutomorphismKeyPrepared<D, B> {
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fn rank_in(&self) -> Rank {
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self.key.rank_in()
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}
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pub fn rank_out(&self) -> usize {
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fn rank_out(&self) -> Rank {
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self.key.rank_out()
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}
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fn digits(&self) -> Digits {
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self.key.digits()
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}
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fn rows(&self) -> Rows {
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self.key.rows()
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}
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}
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impl<B: Backend> GGLWEAutomorphismKeyPrepared<Vec<u8>, B> {
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pub fn alloc<A>(module: &Module<B>, infos: &A) -> Self
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where
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A: GGLWELayoutInfos,
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Module<B>: VmpPMatAlloc<B>,
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{
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assert_eq!(
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infos.rank_in(),
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infos.rank_out(),
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"rank_in != rank_out is not supported for GGLWEAutomorphismKeyPrepared"
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);
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GGLWEAutomorphismKeyPrepared::<Vec<u8>, B> {
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key: GGLWESwitchingKeyPrepared::alloc(module, infos),
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p: 0,
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}
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}
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pub fn alloc_with(module: &Module<B>, base2k: Base2K, k: TorusPrecision, rows: Rows, digits: Digits, rank: Rank) -> Self
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where
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Module<B>: VmpPMatAlloc<B>,
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{
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GGLWEAutomorphismKeyPrepared {
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key: GGLWESwitchingKeyPrepared::alloc_with(module, base2k, k, rows, digits, rank, rank),
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p: 0,
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}
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}
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pub fn alloc_bytes<A>(module: &Module<B>, infos: &A) -> usize
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where
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A: GGLWELayoutInfos,
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Module<B>: VmpPMatAllocBytes,
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{
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assert_eq!(
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infos.rank_in(),
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infos.rank_out(),
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"rank_in != rank_out is not supported for GGLWEAutomorphismKeyPrepared"
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);
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GGLWESwitchingKeyPrepared::alloc_bytes(module, infos)
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}
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pub fn alloc_bytes_with(
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module: &Module<B>,
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base2k: Base2K,
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k: TorusPrecision,
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rows: Rows,
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digits: Digits,
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rank: Rank,
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) -> usize
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where
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Module<B>: VmpPMatAllocBytes,
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{
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GGLWESwitchingKeyPrepared::alloc_bytes_with(module, base2k, k, rows, digits, rank, rank)
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}
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}
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impl<D: DataMut, DR: DataRef, B: Backend> Prepare<B, GGLWEAutomorphismKey<DR>> for GGLWEAutomorphismKeyPrepared<D, B>
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@@ -86,14 +132,7 @@ where
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Module<B>: VmpPMatAlloc<B> + VmpPrepare<B>,
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{
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fn prepare_alloc(&self, module: &Module<B>, scratch: &mut Scratch<B>) -> GGLWEAutomorphismKeyPrepared<Vec<u8>, B> {
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let mut atk_prepared: GGLWEAutomorphismKeyPrepared<Vec<u8>, B> = GGLWEAutomorphismKeyPrepared::alloc(
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module,
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self.basek(),
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self.k(),
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self.rows(),
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self.digits(),
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self.rank(),
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);
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let mut atk_prepared: GGLWEAutomorphismKeyPrepared<Vec<u8>, B> = GGLWEAutomorphismKeyPrepared::alloc(module, self);
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atk_prepared.prepare(module, self, scratch);
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atk_prepared
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}
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