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https://github.com/arnaucube/poulpy.git
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Add cross-basek normalization (#90)
* added cross_basek_normalization * updated method signatures to take layouts * fixed cross-base normalization fix #91 fix #93
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37e13b965c
@@ -1,115 +1,262 @@
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use poulpy_hal::{
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api::{VmpPMatAlloc, VmpPMatAllocBytes, VmpPrepare},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch, VmpPMat},
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layouts::{Backend, Data, DataMut, DataRef, Module, Scratch, VmpPMat, ZnxInfos},
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oep::VmpPMatAllocBytesImpl,
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};
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use crate::layouts::{
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GGLWECiphertext, Infos,
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Base2K, BuildError, Degree, Digits, GGLWECiphertext, GGLWELayoutInfos, GLWEInfos, LWEInfos, Rank, Rows, TorusPrecision,
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prepared::{Prepare, PrepareAlloc},
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};
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#[derive(PartialEq, Eq)]
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pub struct GGLWECiphertextPrepared<D: Data, B: Backend> {
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pub(crate) data: VmpPMat<D, B>,
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pub(crate) basek: usize,
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pub(crate) k: usize,
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pub(crate) digits: usize,
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pub(crate) k: TorusPrecision,
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pub(crate) base2k: Base2K,
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pub(crate) digits: Digits,
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}
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impl<D: Data, B: Backend> LWEInfos for GGLWECiphertextPrepared<D, B> {
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fn n(&self) -> Degree {
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Degree(self.data.n() as u32)
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}
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fn base2k(&self) -> Base2K {
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self.base2k
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}
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fn k(&self) -> TorusPrecision {
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self.k
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}
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fn size(&self) -> usize {
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self.data.size()
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}
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}
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impl<D: Data, B: Backend> GLWEInfos for GGLWECiphertextPrepared<D, B> {
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fn rank(&self) -> Rank {
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self.rank_out()
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}
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}
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impl<D: Data, B: Backend> GGLWELayoutInfos for GGLWECiphertextPrepared<D, B> {
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fn rank_in(&self) -> Rank {
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Rank(self.data.cols_in() as u32)
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}
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fn rank_out(&self) -> Rank {
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Rank(self.data.cols_out() as u32 - 1)
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}
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fn digits(&self) -> Digits {
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self.digits
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}
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fn rows(&self) -> Rows {
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Rows(self.data.rows() as u32)
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}
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}
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pub struct GGLWECiphertextPreparedBuilder<D: Data, B: Backend> {
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data: Option<VmpPMat<D, B>>,
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base2k: Option<Base2K>,
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k: Option<TorusPrecision>,
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digits: Option<Digits>,
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}
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impl<D: Data, B: Backend> GGLWECiphertextPrepared<D, B> {
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#[inline]
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pub fn builder() -> GGLWECiphertextPreparedBuilder<D, B> {
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GGLWECiphertextPreparedBuilder {
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data: None,
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base2k: None,
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k: None,
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digits: None,
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}
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}
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}
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impl<B: Backend> GGLWECiphertextPreparedBuilder<Vec<u8>, B> {
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#[inline]
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pub fn layout<A>(mut self, infos: &A) -> Self
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where
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A: GGLWELayoutInfos,
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B: VmpPMatAllocBytesImpl<B>,
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{
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self.data = Some(VmpPMat::alloc(
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infos.n().into(),
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infos.rows().into(),
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infos.rank_in().into(),
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(infos.rank_out() + 1).into(),
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infos.size(),
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));
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self.base2k = Some(infos.base2k());
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self.k = Some(infos.k());
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self.digits = Some(infos.digits());
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self
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}
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}
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impl<D: Data, B: Backend> GGLWECiphertextPreparedBuilder<D, B> {
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#[inline]
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pub fn data(mut self, data: VmpPMat<D, B>) -> Self {
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self.data = Some(data);
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self
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}
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#[inline]
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pub fn base2k(mut self, base2k: Base2K) -> Self {
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self.base2k = Some(base2k);
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self
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}
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#[inline]
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pub fn k(mut self, k: TorusPrecision) -> Self {
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self.k = Some(k);
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self
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}
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#[inline]
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pub fn digits(mut self, digits: Digits) -> Self {
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self.digits = Some(digits);
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self
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}
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pub fn build(self) -> Result<GGLWECiphertextPrepared<D, B>, BuildError> {
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let data: VmpPMat<D, B> = self.data.ok_or(BuildError::MissingData)?;
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let base2k: Base2K = self.base2k.ok_or(BuildError::MissingBase2K)?;
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let k: TorusPrecision = self.k.ok_or(BuildError::MissingK)?;
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let digits: Digits = self.digits.ok_or(BuildError::MissingDigits)?;
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if base2k == 0_u32 {
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return Err(BuildError::ZeroBase2K);
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}
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if digits == 0_u32 {
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return Err(BuildError::ZeroBase2K);
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}
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if k == 0_u32 {
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return Err(BuildError::ZeroTorusPrecision);
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}
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if data.n() == 0 {
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return Err(BuildError::ZeroDegree);
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}
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if data.cols() == 0 {
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return Err(BuildError::ZeroCols);
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}
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if data.size() == 0 {
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return Err(BuildError::ZeroLimbs);
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}
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Ok(GGLWECiphertextPrepared {
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data,
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base2k,
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k,
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digits,
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})
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}
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}
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impl<B: Backend> GGLWECiphertextPrepared<Vec<u8>, B> {
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#[allow(clippy::too_many_arguments)]
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pub fn alloc(module: &Module<B>, basek: usize, k: usize, rows: usize, digits: usize, rank_in: usize, rank_out: usize) -> Self
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pub fn alloc<A>(module: &Module<B>, infos: &A) -> Self
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where
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A: GGLWELayoutInfos,
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Module<B>: VmpPMatAlloc<B>,
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{
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debug_assert_eq!(module.n(), infos.n().0 as usize, "module.n() != infos.n()");
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Self::alloc_with(
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module,
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infos.base2k(),
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infos.k(),
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infos.rows(),
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infos.digits(),
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infos.rank_in(),
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infos.rank_out(),
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)
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}
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pub fn alloc_with(
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module: &Module<B>,
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base2k: Base2K,
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k: TorusPrecision,
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rows: Rows,
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digits: Digits,
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rank_in: Rank,
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rank_out: Rank,
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) -> Self
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where
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Module<B>: VmpPMatAlloc<B>,
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{
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let size: usize = k.div_ceil(basek);
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let size: usize = k.0.div_ceil(base2k.0) as usize;
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debug_assert!(
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size > digits,
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"invalid gglwe: ceil(k/basek): {} <= digits: {}",
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size,
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digits
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size as u32 > digits.0,
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"invalid gglwe: ceil(k/base2k): {size} <= digits: {}",
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digits.0
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);
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assert!(
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rows * digits <= size,
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"invalid gglwe: rows: {} * digits:{} > ceil(k/basek): {}",
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rows,
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digits,
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size
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rows.0 * digits.0 <= size as u32,
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"invalid gglwe: rows: {} * digits:{} > ceil(k/base2k): {size}",
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rows.0,
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digits.0,
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);
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Self {
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data: module.vmp_pmat_alloc(rows, rank_in, rank_out + 1, size),
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basek,
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data: module.vmp_pmat_alloc(rows.into(), rank_in.into(), (rank_out + 1).into(), size),
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k,
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base2k,
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digits,
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}
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}
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#[allow(clippy::too_many_arguments)]
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pub fn bytes_of(
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pub fn alloc_bytes<A>(module: &Module<B>, infos: &A) -> usize
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where
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A: GGLWELayoutInfos,
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Module<B>: VmpPMatAllocBytes,
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{
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debug_assert_eq!(module.n(), infos.n().0 as usize, "module.n() != infos.n()");
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Self::alloc_bytes_with(
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module,
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infos.base2k(),
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infos.k(),
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infos.rows(),
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infos.digits(),
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infos.rank_in(),
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infos.rank_out(),
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)
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}
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pub fn alloc_bytes_with(
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module: &Module<B>,
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basek: usize,
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k: usize,
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rows: usize,
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digits: usize,
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rank_in: usize,
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rank_out: usize,
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base2k: Base2K,
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k: TorusPrecision,
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rows: Rows,
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digits: Digits,
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rank_in: Rank,
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rank_out: Rank,
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) -> usize
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where
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Module<B>: VmpPMatAllocBytes,
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{
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let size: usize = k.div_ceil(basek);
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let size: usize = k.0.div_ceil(base2k.0) as usize;
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debug_assert!(
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size > digits,
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"invalid gglwe: ceil(k/basek): {} <= digits: {}",
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size,
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digits
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size as u32 > digits.0,
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"invalid gglwe: ceil(k/base2k): {size} <= digits: {}",
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digits.0
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);
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assert!(
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rows * digits <= size,
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"invalid gglwe: rows: {} * digits:{} > ceil(k/basek): {}",
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rows,
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digits,
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size
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rows.0 * digits.0 <= size as u32,
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"invalid gglwe: rows: {} * digits:{} > ceil(k/base2k): {size}",
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rows.0,
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digits.0,
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);
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module.vmp_pmat_alloc_bytes(rows, rank_in, rank_out + 1, rows)
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}
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}
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impl<D: Data, B: Backend> Infos for GGLWECiphertextPrepared<D, B> {
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type Inner = VmpPMat<D, B>;
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fn inner(&self) -> &Self::Inner {
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&self.data
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}
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fn basek(&self) -> usize {
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self.basek
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}
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fn k(&self) -> usize {
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self.k
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}
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}
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impl<D: Data, B: Backend> GGLWECiphertextPrepared<D, B> {
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pub fn rank(&self) -> usize {
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self.data.cols_out() - 1
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}
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pub fn digits(&self) -> usize {
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self.digits
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}
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pub fn rank_in(&self) -> usize {
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self.data.cols_in()
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}
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pub fn rank_out(&self) -> usize {
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self.data.cols_out() - 1
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module.vmp_pmat_alloc_bytes(rows.into(), rank_in.into(), (rank_out + 1).into(), size)
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}
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}
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@@ -119,8 +266,8 @@ where
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{
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fn prepare(&mut self, module: &Module<B>, other: &GGLWECiphertext<DR>, scratch: &mut Scratch<B>) {
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module.vmp_prepare(&mut self.data, &other.data, scratch);
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self.basek = other.basek;
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self.k = other.k;
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self.base2k = other.base2k;
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self.digits = other.digits;
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}
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}
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@@ -130,15 +277,7 @@ where
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Module<B>: VmpPMatAlloc<B> + VmpPrepare<B>,
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{
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fn prepare_alloc(&self, module: &Module<B>, scratch: &mut Scratch<B>) -> GGLWECiphertextPrepared<Vec<u8>, B> {
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let mut atk_prepared: GGLWECiphertextPrepared<Vec<u8>, B> = GGLWECiphertextPrepared::alloc(
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module,
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self.basek(),
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self.k(),
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self.rows(),
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self.digits(),
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self.rank_in(),
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self.rank_out(),
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);
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let mut atk_prepared: GGLWECiphertextPrepared<Vec<u8>, B> = GGLWECiphertextPrepared::alloc(module, self);
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atk_prepared.prepare(module, self, scratch);
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atk_prepared
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}
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